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Part Time Game Development Jobs in Illinois (NOW HIRING)

Game Tech

Romeoville, IL · On-site

$16.50 - $22.32/hr

... for professional development - all aimed at prioritizing what matters most to our employees ... Part-time employees may also enroll in Aflac plans and are eligible for the 401(k) plan once they ...

Game Tech

Romeoville, IL · On-site

$16.50 - $22.32/hr

... for professional development - all aimed at prioritizing what matters most to our employees ... Part-time employees may also enroll in Aflac plans and are eligible for the 401(k) plan once they ...

Part-time Faculty Positions DePaul University invites expressions of interest for a pool of ... The School of Design (SoD) offers a learning environment that nurtures the development of ...

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Part Time Game Development information

How do part-time game developers typically collaborate with full-time team members on projects?

Part-time game developers often work closely with full-time staff through regular check-ins, shared project management tools, and clear communication channels like Slack or Jira. Tasks are usually assigned with flexible deadlines to accommodate varying schedules, and documentation is emphasized to keep everyone aligned. It's common for part-timers to focus on specific features or asset creation, and they may participate in sprint meetings or code reviews remotely. This collaborative structure helps ensure seamless integration of work and maintains project momentum.

What are the key skills and qualifications needed to thrive as a Part Time Game Developer, and why are they important?

To excel as a Part Time Game Developer, you need solid programming skills (often in languages like C# or C++), a good grasp of game design principles, and experience with game engines such as Unity or Unreal Engine. Familiarity with version control systems like Git and possibly certifications in relevant tools or platforms are commonly required. Creativity, problem-solving, and strong communication skills help you collaborate efficiently and adapt to dynamic project needs. These abilities ensure you can contribute high-quality work within limited hours and integrate effectively with the development team.

What is part time game development?

Part time game development refers to creating video games on a part-time basis, typically working fewer hours than a full-time developer. This can involve designing, coding, testing, and producing games, often with flexible hours or as a side job. Part time game developers may work independently, as freelancers, or as part of a larger team, contributing to projects based on their availability. This arrangement is ideal for students, hobbyists, or professionals seeking a better work-life balance.

What is the difference between Part Time Game Development vs Part Time Game Design?

AspectPart Time Game DevelopmentPart Time Game Design
Required SkillsProgramming, software tools, technical knowledgeCreativity, storytelling, visual design
Work EnvironmentDevelopment studios, freelance projectsDesign studios, freelance, indie teams
Common CertificationsProgramming certifications, game enginesDesign courses, art certifications
Industry UsageUsed by developers building game mechanics and systemsUsed by designers creating game concepts and assets

Part Time Game Development focuses on coding and technical implementation, while Part Time Game Design emphasizes creativity and visual storytelling. Both roles often collaborate but require different skill sets and certifications. Understanding these differences helps job seekers target the right opportunities in the gaming industry.

What are the most commonly searched types of Game Development jobs in Illinois? The most popular types of Game Development jobs in Illinois are:
Infographic showing various Part Time Game Development job openings in Illinois as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 11% Part Time, and 2% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution.
Adjunct Faculty in Game Programming

Adjunct Faculty in Game Programming

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Re-posted 23 days ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

345th of 555 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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