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Part Time Freelance Contract Jobs (NOW HIRING)

Sage Intacct Designer - Part-Time, Contract, Remote

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$21 - $25.50/hr

Sage Intacct Designer - Part-Time, Contract, Freelance, Remote Lescault Walderman, Inc. (LWI) is looking for a seasoned Sage Intacct Designer to join our team. This position is responsible for ...

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How much do part time freelance contract jobs pay per hour?

As of Jun 15, 2026, the average hourly pay for part time freelance contract in the United States is $47.71, according to ZipRecruiter salary data. Most workers in this role earn between $24.28 and $61.78 per hour, depending on experience, location, and employer.

What job makes $10,000 a month without a degree?

A freelance contract or independent contractor role in fields like digital marketing, software development, or consulting can potentially earn $10,000 a month without a degree. Success depends on skills, experience, client base, and the ability to secure high-paying projects, often requiring strong expertise and self-marketing.

How to make $1000 a week remote?

A part-time freelance contract job can help you earn $1000 a week remotely by offering specialized skills such as writing, graphic design, programming, or digital marketing. Success depends on building a strong portfolio, setting competitive rates, and consistently finding clients through freelance platforms or networking. Developing in-demand skills and managing your time effectively are key to reaching this income level.

How to find freelance contract jobs?

To find freelance contract jobs, create profiles on popular freelance platforms such as Upwork, Freelancer, or Fiverr, and regularly browse job listings. Building a strong portfolio, highlighting relevant skills, and applying promptly can increase chances of securing contracts in your field.

How to make 2000 a week working from home?

A part-time freelance contract worker can earn $2000 a week by combining multiple high-paying freelance projects, leveraging specialized skills such as writing, graphic design, programming, or digital marketing. Building a strong portfolio, setting competitive rates, and consistently finding clients through online platforms can help achieve this income level, often requiring efficient time management and quality work delivery.

What is the difference between Part Time Freelance Contract vs Part Time Employee?

AspectPart Time Freelance ContractPart Time Employee
CredentialsVary by project; often self-taught or specialized certificationsCompany-specific onboarding; may require HR credentials
Work EnvironmentRemote or flexible; project-basedOffice or remote; consistent schedule
Employer & Industry UsageFreelance platforms, independent clientsCompany HR departments, traditional businesses

Part Time Freelance Contract workers operate independently on specific projects, often remotely, with flexible hours. In contrast, Part Time Employees work under an employer with a set schedule and benefits. Both roles may require similar skills but differ significantly in work setup and employment rights.

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Frontend Systems Developer (contract)

Frontend Systems Developer (contract)

Atomic Machines

Emeryville, CA โ€ข Hybrid

$90 - $120/hr

Part-time

Posted 5 days ago


Job description

Atomic Machines is ushering in a new era of micromanufacturing with its Matter Compilerโ„ข technology platform. This platform enables new classes of micromachines to be designed and built by providing manufacturing processes and a materials library that are inaccessible to semiconductor manufacturing methods. It unlocks MEMS manufacturing not only for device classes that could never be produced by semiconductor methods, but also for entirely new categories. Furthermore, this digital platform is fully programmable in the way 3D printing is digitalโ€”but whereas 3D printing produces parts of a single material using a single process, the Matter Compilerโ„ข technology platform is a multi-process, multi-material system: bits and raw materials go in, and complete, functional micromachines come out. The Atomic Machines team has also created an exciting first deviceโ€”made possible only through the Matter Compilerโ„ข technology platformโ€”that we will be unveiling to the world soon.
Our offices are in Emeryville and Santa Clara, California.
About The Role

In this role you will help maintain and extend a web-based visual graph editor for manufacturing workflows. Users create and connect nodes representing materials/workpieces/tools and manufacturing steps (processes/inspections), validate the resulting workflow against catalogs and strict data contracts, and export a schema-compliant JSON representation for downstream tooling.

This role blends UI engineering with data integrity work. The editor must stay responsive on large graphs, preserve correctness (IDs, validation, export format), as well as support collaboration workflows through version control integrations.

This is a part-time, hybrid, freelance/contract role. Hours:

  • 1st 60 days: 20-40 hours per week
  • Ongoing: 10-20 hours (minimum) per week
What You'll Do
  • Build and maintain a React + TypeScript UI for a graph editor (node/edge creation, selection, multi-select, drag/drop, property panels)
  • Implement schema-driven validation and export (JSON Schema / AJV), ensuring stable, backwards-compatible outputs as schemas evolve
  • Improve performance and reliability for large graphs (rendering, minimizing re-renders, preventing UI jitter, safe persistence)
  • Support workflows around identity/ID rules, including ID generation, transformations on copy/paste/import, and "minting/locking" behaviors that freeze certain fields once finalized
  • Maintain integrations used in real production workflows:
    • GitLab API (branching, committing files, MR workflows)
    • Methods API (catalog sync, offline fallback, validation that blocks pushes when API is down)
    • Authentication (Okta)
  • Ship small-to-medium features end-to-end: UI, state changes, validation, tests, and docs
  • Triage bugs from real users (manufacturing/process engineers), reproduce quickly, and implement safe fixes
  • Add/maintain unit tests (Jest + TS) around tricky logic (ID transformation, export validation, API sync behavior)
  • Keep the build/lint/test pipeline healthy (Vite, TypeScript, ESLint, Jest) and handle dependency upgrades carefully
  • Collaborate asynchronously with a cross-functional team (process, production, AI) through clear PRs, strong commit hygiene, and pragmatic technical decisions
  • Tools/Stack You'll Work With: React 18, TypeScript, Vite, Tailwind CSS, ReactFlow, AJV (JSON Schema), Jest, ESLint, GitLab API, OpenAPI, Okta
What You'll Need
  • Experience building complex, stateful UI systems (not CRUD/dashboard apps)
  • Strong React + TypeScript with state management + performance optimization
  • Experience with graph/diagram editors or similar interaction-heavy UIs
  • Experience with large in-memory data + UI/data synchronization
  • Experience with validation systems + deterministic outputs (schema, exports)
  • Strong debugging in complex systems + ability to explain tradeoffs
  • Experience leading complex, ambiguous problems across cross-functional teams with multiple stakeholders
Bonus Points For:
  • Manufacturing background (MES, process planning, CAD/CAM adjacent tooling, "recipes/methods/catalog" concepts)
  • JSON Schema / AJV experience and comfort with strict data contracts
  • GitLab API experience, auth systems (Okta/OIDC), or "internal tool" deployment constraints
Hourly Rate Range
$90โ€”$120 USD