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Part Time 3D Artist Remote Jobs (NOW HIRING)

Character Artist

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

Character Artist

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

Character Designer

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

Character Designer

San Jose, CA ยท On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D ... Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design ...

Immersive Artist

Austin, TX ยท On-site +1

$55K - $126K/yr

Remote Work: Yes Job Number: R0247819 Location: Austin,TX,US Share job via: Share Immersive Artist ... You'll collaborate with a multidisciplinary team to research, envision, and produce high-end 3D ...

$125K - $149K/yr

... remote work at Penn State, seeNotice to Out of State Applicants. AND POSITION REQUIREMENTS: Penn State Center for the Performing Arts is accepting applications for part-time artists or performers.

We are only able to consider you for this remote role if you live in PA, NJ, or DE. Relocation ... You will be on-call (part-time) and you will typically work 2-3 days per week, based on business ...

$48K - $61K/yr

Approval of remote and hybrid work is not guaranteed regardless of work location. For additional ... Arts program seeks to fill part-time instructional support positions. Hours and wages for each ...

$48K - $61K/yr

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Arts program seeks to fill part-time instructional support positions. Hours and wages for each ...

$48K - $61K/yr

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Arts program seeks to fill part-time instructional support positions. Hours and wages for each ...

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Part Time 3D Artist Remote information

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How much do part time 3d artist remote jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for part time 3d artist remote in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a part time 3D artist remote?

Part time 3D artists (remote) are professionals who create three-dimensional digital models, animations, and visual effects for various industries, such as gaming, film, and advertising, while working from a location outside the employer's physical office. They typically use 3D modeling software like Blender, Maya, or 3ds Max to bring concepts to life. Working part time allows them to have flexible hours, making it ideal for students, freelancers, or those seeking additional income. Remote arrangements rely on strong communication and collaboration skills, as artists often coordinate with teams online.

What are the key skills and qualifications needed to thrive as a part time 3D artist remote, and why are they important?

To thrive as a Part Time 3D Artist Remote, you need strong proficiency in 3D modeling, texturing, and rendering, usually backed by a portfolio and relevant experience or education. Familiarity with industry-standard software such as Blender, Maya, 3ds Max, or ZBrush, and sometimes knowledge of game engines like Unity or Unreal Engine, is typically required. Excellent time management, communication, and self-motivation are crucial soft skills for effectively collaborating and meeting deadlines in a remote setting. These skills and qualifications ensure high-quality creative output, efficient teamwork, and adaptability in a flexible work environment.

What are the typical challenges faced by remote part time 3D artists, and how can they be managed effectively?

Remote part-time 3D artists often face challenges like coordinating across different time zones, staying aligned with team expectations, and managing feedback loops without in-person communication. To manage these effectively, it's important to maintain clear, proactive communication using collaboration tools, schedule regular check-ins with team members, and set realistic deadlines that account for your part-time availability. Additionally, organizing your workflow and keeping project files well-documented can help ensure smooth collaboration, even when working asynchronously.

What is the difference between Part Time 3D Artist Remote vs Part Time 3D Modeler Remote?

AspectPart Time 3D Artist RemotePart Time 3D Modeler Remote
CredentialsPortfolio, relevant 3D software skillsPortfolio, software proficiency, possibly specific modeling certifications
Work EnvironmentRemote, freelance or contract basisRemote, freelance or contract basis
Industry UsageGaming, animation, advertising, filmGaming, product visualization, animation
Common Search IntentGeneral 3D art roles, creative projectsSpecific modeling tasks, detailed asset creation

Both roles are remote, part-time positions requiring strong 3D software skills. A 3D Artist typically handles a broad range of creative tasks, including texturing, lighting, and scene composition, while a 3D Modeler focuses specifically on creating detailed 3D models. Understanding these differences helps candidates target their applications more effectively.

More about Part Time 3D Artist Remote jobs

What cities are hiring for Part Time 3D Artist Remote jobs?

Cities with the most Part Time 3D Artist Remote job openings:

What are the most commonly searched types of 3D Artist Remote jobs?

The most popular types of 3D Artist Remote jobs are:

What states have the most Part Time 3D Artist Remote jobs?

States with the most job openings for Part Time 3D Artist Remote jobs include:

Infographic showing various Part Time 3D Artist Remote job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Character & Creature Artist - Remote - Revenue Share

3METAD

San Jose, CA โ€ข On-site, Remote

Part-time

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and experience, we will find the most suitable role within our team. Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front-end developers, and blockchain developers worldwide.

We banded together to bring high-quality 3D content to the Metaverse and NFT space and self-publish our collections, games, and items. WHO ARE WE LOOKING FOR? You have a few years of work experience working with 3D models. You have projects or a portfolio demonstrating skill in modeling props and environments, with competency in lighting, UV mapping, and texturing abilities utilizing shaders. Sounds like you? Then this job is for you!

OUR VALUES

We get better every day. Our technical abilities should never limit our ideas but guide our attention to the challenge. We question the status quo and do not accept yesterday's answers to tomorrow's challenges. We follow our moral compass; our values guide our decisions. We surround ourselves with people who believe in our mission. We fail, learn, and grow, contributing to the collective wisdom of our profession. WORKING HOURS You are expected to work 18 hours a week, with one day per weekend. The times are flexible and built around your availability and our team's hours.

COMPENSATION

Revenue-based / Percentage-based model: You will receive a percentage of the company's profits, aligning your success with the company's performance. Department Allocation: Your share will be based on your contribution within the marketing department. Commission Structure: Rewards based on sales obtained from projects you contribute to and contribution/output on a per collection/project basis.

Equity We offer company equity as part of our long-term compensation package, providing a stake in the company's success. REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature modeling, creating detailed, textured models, and translating 2D concepts into 3D models. Experience with Photoshop and texturing tools like Substance or Quixel. Knowledge of creating 2D textures, UV unwrapping, and developing materials and shaders for in-game use.

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters. Attention to detail, quality, and art; good file management and communication skills. English proficiency; self-motivated with the ability to work iteratively within a small team. Relevant degree or professional experience, with a portfolio demonstrating previous work. Experience with Unreal or Unity game engines is preferred.

RESPONSIBILITIES

Create optimized low-poly and high-poly 3D models for production. Maintain clear communication, update ticketing systems, and coordinate with team members to meet deadlines. Troubleshoot modeling issues, create high-quality models with clean UVs, and understand low/high poly geometry for baking and LOD creation. Research and assist with PBR textures and materials, and document solutions. Take ownership of tasks, determine project timelines, and contribute concept art and cohesive environment assets.

Work on 3D solid modeling, design theory, and game design principles. Communicate effectively, prioritize workloads, and work independently when needed. We review resumes within two weeks and may assign a small challenge if your profile matches our requirements. Final decisions are made within two weeks after interviews.

Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design, Art/Creative, IT Industry: Computer Games Referrals increase your chances of interviewing at 3METAD by 2x. Get notified about new Character Artist jobs in San Jose, CA .