... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Mentor junior designers and contribute to the overall growth of the design team What skills you ...
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Mentor junior designers and contribute to the overall growth of the design team What skills you ...
Senior Game Designer (Combat)
Santa Monica, CA · On-site
$145K - $181K/yr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Mentor junior designers and contribute to the overall growth of the design team What skills you ...
Senior Game Designer (Combat)
Santa Monica, CA · On-site
$145K - $181K/yr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Mentor junior designers and contribute to the overall growth of the design team What skills you ...
Senior Game Designer (Combat)
$145K - $181K/yr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Mentor junior designers and contribute to the overall growth of the design team What skills you ...
Senior Game Designer (Combat)
$145K - $181K/yr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Mentor junior designers and contribute to the overall growth of the design team What skills you ...
Game Designer, Temporary
$38 - $53/hr
Implement and own cinematic sequences to help shape the narrative vision of the game using a proprietary scripting system * Collaborate with engineers, designers and artists to identify key issues ...
Game Designer, Temporary
$38 - $53/hr
Implement and own cinematic sequences to help shape the narrative vision of the game using a proprietary scripting system * Collaborate with engineers, designers and artists to identify key issues ...
Game Designer - TCG
$176K/yr
Collaborate with narrative design, creative, and product teams to ensure mechanics are well ... Deep passion for trading card games as both a designer and a player Location All employees of ...
Game Designer - TCG
$176K/yr
Collaborate with narrative design, creative, and product teams to ensure mechanics are well ... Deep passion for trading card games as both a designer and a player Location All employees of ...
Game Designer, Technical (Contingent)
Santa Monica, CA · On-site
$56.70 - $65/hr
Collaborating closely with lead designers and directors to effectively acton feedback and quickly ... Understanding of narrative principles and how to convey emotionthrough gameplay * Proficiency in 3D ...
Game Designer, Technical (Contingent)
Santa Monica, CA · On-site
$56.70 - $65/hr
Collaborating closely with lead designers and directors to effectively acton feedback and quickly ... Understanding of narrative principles and how to convey emotionthrough gameplay * Proficiency in 3D ...
Game Designer, Technical (Contingent)
Santa Monica, CA · On-site
$56.70 - $65/hr
Collaborating closely with lead designers and directors to effectively acton feedback and quickly ... Understanding of narrative principles and how to convey emotionthrough gameplay * Proficiency in 3D ...
Game Designer, Technical (Contingent)
Santa Monica, CA · On-site
$56.70 - $65/hr
Collaborating closely with lead designers and directors to effectively acton feedback and quickly ... Understanding of narrative principles and how to convey emotionthrough gameplay * Proficiency in 3D ...
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... We're looking for self-motivated, proactive designers who enjoy creating unique experiences and can ...
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... We're looking for self-motivated, proactive designers who enjoy creating unique experiences and can ...
Game Designer, Level (Contingent)
Santa Monica, CA · On-site
$174K/yr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Effective and respectful communicator and collaborator, both with other designers and members of ...
Game Designer, Level (Contingent)
Santa Monica, CA · On-site
$174K/yr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Effective and respectful communicator and collaborator, both with other designers and members of ...
We're looking for self-motivated, proactive designers who enjoy creating unique experiences and can ... Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ...
We're looking for self-motivated, proactive designers who enjoy creating unique experiences and can ... Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ...
Game Designer - TCG
Seattle, WA · On-site
$98K - $123K/yr
Collaborate with narrative design, creative, and product teams to ensure mechanics are well ... Deep passion for trading card games as both a designer and a player Location All employees of ...
Game Designer - TCG
Seattle, WA · On-site
$98K - $123K/yr
Collaborate with narrative design, creative, and product teams to ensure mechanics are well ... Deep passion for trading card games as both a designer and a player Location All employees of ...
Principal Playable Character Designer
Irvine, CA · On-site
$120 - $170/hr
Our design teams work closely across gameplay, narrative, engineering, and art to create memorable roster-based experiences for a global audience. We're looking for a senior designer to lead the ...
New
Principal Playable Character Designer
Irvine, CA · On-site
$120 - $170/hr
Our design teams work closely across gameplay, narrative, engineering, and art to create memorable roster-based experiences for a global audience. We're looking for a senior designer to lead the ...
New
Associate Game Designer, Technical
Santa Monica, CA · On-site
$37 - $50/hr
We're looking for self-motivated, proactive designers who enjoy creating unique experiences and can ... Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ...
Associate Game Designer, Technical
Santa Monica, CA · On-site
$37 - $50/hr
We're looking for self-motivated, proactive designers who enjoy creating unique experiences and can ... Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ...
Game Designer, Level (Contingent)
Santa Monica, CA · On-site
$58.03 - $65/hr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Effective and respectful communicator and collaborator, both with other designers and members of ...
Game Designer, Level (Contingent)
Santa Monica, CA · On-site
$58.03 - $65/hr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Effective and respectful communicator and collaborator, both with other designers and members of ...
Game Designer, Level (Contingent)
Santa Monica, CA · On-site
$58.03 - $65/hr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Effective and respectful communicator and collaborator, both with other designers and members of ...
Game Designer, Level (Contingent)
Santa Monica, CA · On-site
$58.03 - $65/hr
... narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II ... Effective and respectful communicator and collaborator, both with other designers and members of ...
Design Manager
$140K - $200K/yr
We're Squanch Games! Squanch Games has been around since 2016, and since then we've released ... and narrative designers alike - aligned, unblocked, and shipping great work, while balancing ...
Design Manager
$140K - $200K/yr
We're Squanch Games! Squanch Games has been around since 2016, and since then we've released ... and narrative designers alike - aligned, unblocked, and shipping great work, while balancing ...
Senior Technical Designer
$114K - $122K/yr
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...
Senior Technical Designer
$114K - $122K/yr
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...
Senior Technical Designer
$114K - $122K/yr
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...
Senior Technical Designer
$114K - $122K/yr
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...
Senior Combat Designer II, Unannounced Project | Irvine, CA
Irvine, CA · On-site
$109K - $117K/yr
... gameplay, narrative, and technical constraints. * Identify risks early and proactively propose ... Experience designing combat systems for AAA titles * Experience contributing to franchise-defining ...
Senior Combat Designer II, Unannounced Project | Irvine, CA
Irvine, CA · On-site
$109K - $117K/yr
... gameplay, narrative, and technical constraints. * Identify risks early and proactively propose ... Experience designing combat systems for AAA titles * Experience contributing to franchise-defining ...
Senior Combat Designer II, Unannounced Project | Irvine, CA
Irvine, CA · On-site
$109K - $117K/yr
... gameplay, narrative, and technical constraints. * Identify risks early and proactively propose ... Experience designing combat systems for AAA titles * Experience contributing to franchise-defining ...
Senior Combat Designer II, Unannounced Project | Irvine, CA
Irvine, CA · On-site
$109K - $117K/yr
... gameplay, narrative, and technical constraints. * Identify risks early and proactively propose ... Experience designing combat systems for AAA titles * Experience contributing to franchise-defining ...
Overnight Game Narrative Designer information
See salary details
$47K - $56.9K
1% of jobs
$56.9K - $66.8K
0% of jobs
$66.8K - $76.7K
0% of jobs
$76.7K - $86.6K
0% of jobs
$86.6K - $96.5K
1% of jobs
$96.5K - $106.5K
1% of jobs
$106.5K - $116.4K
0% of jobs
$116.4K - $126.3K
0% of jobs
$126.3K - $136.2K
3% of jobs
$136.2K - $146.1K
0% of jobs
$148.1K is the 25th percentile. Wages below this are outliers.
$146.1K - $156K
94% of jobs
$47K
$156K
How much do overnight game narrative designer jobs pay per year?

Job description
Ability to work onsite from our Santa Monica, CA based studio is required.Â
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
What you will do:Â
- Pitch, design, implement, and own enemy NPC archetypesÂ
- Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy AI behaviorsÂ
- Work with animators to develop enemy locomotion and traversal, melee moves, ambient behaviors, and other custom abilities. Make every enemy archetype feel unique and memorableÂ
- Collaborate with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems Â
- Communicate with animation, programming, and art departments to effectively produce the assets and code support required for the enemies you're owningÂ
- Write and maintain documentation that establishes the core vision of the enemy archetypes Â
- Drive communication and collaboration for enemies you design and the levels they are in, ensuring communication across disciplines and meeting deadlines Â
- Effective and respectful communicator and collaborator, both with other designers and members of other departments Â
- Facilitate playtesting and feedback sessions to iterate on combat systems and fine-tune them based on player experiencesÂ
- Mentor junior designers and contribute to the overall growth of the design teamÂ
What skills you will use:Â Â
- 5+ years of industry experience in combat design and/or technical design for games, specifically focused on developing action-adventure or shooter gamesÂ
- At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferredÂ
- Strong coding ability: Computer Science degree preferred though not required Â
- Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation and design scripting (C#, Lua, Visual Scripting)Â Â
- Welcomes feedback on their work and embraces the "let's try it" mentalityÂ
- Proficient and effective communication skills, including diagramming and sketchingÂ
- Fluent in modern character action-adventure and shooter combat games. Maintains knowledge of the broader gaming landscape trends Â
- Knowledge of narrative structure and how it intersects with gameplay and combatÂ
- A keen eye for detail in character action games, able to tune gameplay systems to make them feel smooth and impactful Â
- Strong leadership and mentoring skillsÂ
About Naughty Dog
Sourced by ZipRecruiter
Industry
Pc games
Company size
51 - 200 Employees
Headquarters location
Santa Monica, CA, US
Year founded
1984