1

Optical Simulation Engineer Jobs in Colorado (NOW HIRING)

Eng Prin - Optical

Boulder, CO · On-site

$118K - $200K/yr

... both engineering development and flight hardware. * Support system level modeling, simulation ... Testing focal planes requires a blend of physics, electronics, optics, systems engineering, and ...

Illumination Engineer Lead

Wheat Ridge, CO · On-site

$108K - $143K/yr

Job Summary The Illumination Engineer is a core contributor to the Nexus team, Acuity Brands ... Develop optical designs using ray trace and simulation tools to evaluate and refine light ...

Illumination Engineer Lead

Wheat Ridge, CO

$108K - $143K/yr

Job Summary The Illumination Engineer is a core contributor to the Nexus team, Acuity Brands ... Develop optical designs using ray trace and simulation tools to evaluate and refine light ...

Minimum of 5 years of experience in microelectronic / microsystem / optical design or manufacturing * SolidWorks, AutoCAD, or other engineering design, modeling or simulation software is desirable.

Minimum of 5 years of experience in microelectronic / microsystem / optical design or manufacturing * SolidWorks, AutoCAD, or other engineering design, modeling or simulation software is desirable.

next page

Showing results 1-20

Optical Simulation Engineer information

What is an Optical Simulation Engineer?

An Optical Simulation Engineer is a professional who uses specialized software and modeling techniques to design, analyze, and optimize optical systems such as lenses, lasers, and imaging devices. They simulate the behavior of light within these systems to predict performance and identify potential issues before physical prototypes are built. These engineers work closely with product development teams in industries like telecommunications, aerospace, automotive, and consumer electronics. Their expertise helps to improve efficiency, reduce costs, and ensure the quality of optical products.

What are the main challenges an Optical Simulation Engineer faces when working on multidisciplinary project teams?

Optical Simulation Engineers often collaborate closely with mechanical, electrical, and software engineers to ensure that optical designs integrate seamlessly into larger systems. A common challenge is translating complex optical requirements into terms that colleagues from other disciplines can understand, while also adapting simulations to reflect real-world constraints such as tolerances and material properties. Effective communication and flexibility are essential, as project requirements can evolve rapidly and may require iterative simulations or adjustments. Building strong cross-functional relationships can help overcome these challenges and lead to more robust, innovative solutions.

What is the difference between Optical Simulation Engineer vs Optical Design Engineer?

AspectOptical Simulation EngineerOptical Design Engineer
Required CredentialsBachelor's or Master's in optics, physics, or engineering; proficiency in simulation softwareBachelor's or Master's in optics, physics, or engineering; strong design and analytical skills
Work EnvironmentPrimarily uses simulation tools to model optical systems; collaborates with design teamsDesigns and develops optical components and systems; often involved in prototyping
Employer & Industry UsageOptics companies, research labs, aerospace, and defenseOptics and photonics companies, consumer electronics, and medical device industries

Both roles require a background in optics and engineering, but Optical Simulation Engineers focus on modeling and analysis using simulation software, while Optical Design Engineers are more involved in creating and optimizing physical optical systems. They often work together but have distinct responsibilities within the optical development process.

What are the key skills and qualifications needed to thrive as an Optical Simulation Engineer, and why are they important?

To thrive as an Optical Simulation Engineer, you need expertise in optics, physics, and mathematics, typically with a degree in optical engineering or a related field. Proficiency in simulation software such as Zemax, LightTools, or COMSOL Multiphysics, along with familiarity with programming languages like Python or MATLAB, is commonly required. Strong problem-solving skills, attention to detail, and effective communication are crucial for collaborating with interdisciplinary teams and conveying complex technical concepts. These abilities ensure accurate optical system modeling, efficient project workflows, and successful development of innovative optical products.
What are popular job titles related to Optical Simulation Engineer jobs in Colorado? For Optical Simulation Engineer jobs in Colorado, the most frequently searched job titles are:
What cities in Colorado are hiring for Optical Simulation Engineer jobs? Cities in Colorado with the most Optical Simulation Engineer job openings:
Infographic showing various Optical Simulation Engineer job openings in Colorado as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.
Computer Vision Engineer III, Senior (Rendering and Simulation)

Computer Vision Engineer III, Senior (Rendering and Simulation)

Lockheed Martin Corporation

Littleton, CO • On-site

$124K - $164K/yr

Other

This job post has expired today. Applications are no longer accepted.


Lockheed Martin rating

8.2

Company rating: 8.2 out of 10

Based on 389 frontline employees who took The Breakroom Quiz

31st of 63 rated aerospace companies


Job description

About Lockheed Martin Space:
Space is a critical domain, connecting our technologies, our security, and our humanity. While others view space as a destination, we see it as a realm of possibilities, where we can do more - we can innovate, invest, inspire, and integrate our capabilities to transform the future.
At Lockheed Martin Space, we aim to harness the full potential of space to cultivate innovation, reduce costs, and push the boundaries of what technology can achieve. We're creating future-ready solutions, focusing on resiliency and urgency through our 21st Century Security vision. We're erasing boundaries and forming partnerships across industries and around the world. We're advancing spacecraft and the workforce to fuel the next generation. And we're reimagining how space can connect us, ensuring security and prosperity.
Join us in shaping a new era in space and find a career that's built for you

About the Team:
You'll collaborate with some of the brightest minds in engineering to design and integrate pioneering capabilities that shape the future of our mission. Our highimpact, crossfunctional team delivers cuttingedge perception solutions for a variety of missioncritical platforms. We specialize in classical computervision algorithms like feature detection, stereo matching, optical flow while also integrating modern AI techniques such as semantic segmentation and learned feature representations. Every solution is engineered with the strict hardware constraints of resourcelimited processors in mind, including the ultralowpower, radiationhardened CPUs typical of spaceborne systems.
About the Role:
We are looking for a motivated engineer to join our team and take ownership of our inhouse rendering engine which is the core tool that generates synthetic, radiometrically accurate scenes for testing and validating our computer vision solutions. In this role you will extend and enhance the engine to meet the demanding performance, fidelity, and hardwareconstraint requirements of spaceborne platforms. The ideal candidate will:
- Quickly get up to speed with the current codebase, architecture, and data pipelines, identifying improvement opportunities and documenting key components.
- Accelerate rendering with GPU compute. Design and implement CUDA-based kernels to achieve real-time or faster than real time performance for ray-traced scene generation.
- Implement high fidelity camera models. Collaborate with optical engineers to translate sensor characteristics into accurate simulation environments.
- Work with and update the C++ API. The API exposes the engine's core functionality. This needs to be maintained, updated, and documented for the use of downstream simulation pipelines.
- Integrate and validate. Work handinhand with algorithm developers to embed the rendering engine into their testing workflows, ensuring generated data meets the strict accuracy and performance requirements of spaceborne platforms.
- Define test cases, compare simulation results against analytical/groundtruth data, document V&V evidence, and support formal review packages
- Debug computer vision algorithm performance in the simulation by debugging the underlying code and using visualizations to diagnose issues
- Collaborate with embeddedhardware, optics, and systems teams to ensure the simulation reflects actual hardware behavior and integrates smoothly with downstream toolchains
Generally has 3+ years of related experience and may have a post-secondary degree or training in a related discipline.


What Lockheed Martin employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Lockheed Martin logo

About Lockheed Martin

Sourced by ZipRecruiter

As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912