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Opengl Vulkan Jobs (NOW HIRING)

OpenGL / Vulkan * Embedded graphics/UI frameworks Good understanding of: * Rendering pipelines * Frame timing * Animation handling * Adaptive/responsive layouts * Multi-display architecture Embedded ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...

OpenGL / Vulkan * Embedded graphics/UI frameworks Good understanding of: * Rendering pipelines * Frame timing * Animation handling * Adaptive/responsive layouts * Multi-display architecture Embedded ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan). * Solid mathematical skills, particularly in linear algebra and geometry. * Experience with ...

OpenGL / Vulkan * Embedded graphics/UI frameworks Good understanding of: * Rendering pipelines * Frame timing * Animation handling * Adaptive/responsive layouts * Multi-display architecture Embedded ...

Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs.Experience with continuous integration systems, automated build systems, and regression systems.Experience in ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs.Experience with continuous integration systems, automated build systems, and regression systems.Strong ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...

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Opengl Vulkan information

See salary details

$77.5K

$154.1K

$228.5K

How much do opengl vulkan jobs pay per year?

As of Jun 23, 2026, the average yearly pay for opengl vulkan in the United States is $154,062.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,500.00 and $176,000.00 per year, depending on experience, location, and employer.

What is the difference between Opengl Vulkan vs Graphics Programmer?

AspectOpengl Vulkan
Required CredentialsKnowledge of graphics APIs, programming skills in C/C++, understanding of graphics pipeline
Work EnvironmentDevelopment of graphics applications, game engines, or visualization tools
Industry UsageUsed in gaming, simulation, and high-performance graphics applications

Opengl Vulkan and Graphics Programmers both require strong knowledge of graphics APIs and programming skills. While Opengl Vulkan refers to the APIs themselves, Graphics Programmers are professionals who utilize these APIs to develop graphics solutions. The main difference is that Opengl Vulkan is a technical API, whereas Graphics Programmers are roles that work with these APIs to create visual content in various industries.

What are some common challenges faced when transitioning from OpenGL to Vulkan in a graphics programming role?

Transitioning from OpenGL to Vulkan can be challenging due to Vulkan’s lower-level API, which requires developers to manage more details such as memory allocation, synchronization, and resource binding. Unlike OpenGL’s more abstracted approach, Vulkan demands a deeper understanding of hardware and explicit control over the graphics pipeline. This often results in steeper learning curves but also allows for greater performance optimization and flexibility. Developers should be prepared to invest time in learning new concepts and best practices, and may benefit from collaborating closely with team members experienced in Vulkan.

What are the key skills and qualifications needed to thrive as an OpenGL/Vulkan Developer, and why are they important?

To thrive as an OpenGL/Vulkan Developer, you need strong programming skills in C or C++, a solid understanding of computer graphics concepts, and experience with graphics APIs like OpenGL and Vulkan. Familiarity with development environments, graphics debugging tools (such as RenderDoc), and shader programming languages (GLSL or SPIR-V) is typically required. Analytical thinking, problem-solving, and effective communication help developers collaborate and troubleshoot complex rendering issues. These skills are crucial for building efficient, high-performance graphics applications and staying competitive in the evolving field of graphics programming.

What are OpenGL and Vulkan?

OpenGL and Vulkan are both cross-platform graphics APIs used for rendering 2D and 3D vector graphics. OpenGL is widely used for its simplicity and ease of integration, making it popular in games and visualization applications. Vulkan, on the other hand, is a newer API designed to provide high-efficiency, low-overhead access to modern GPUs, offering more direct control to developers and better performance, especially in multi-threaded environments. Both are maintained by the Khronos Group and are essential tools for graphics programming and game development.
More about Opengl Vulkan jobs
What cities are hiring for Opengl Vulkan jobs? Cities with the most Opengl Vulkan job openings:
What states have the most Opengl Vulkan jobs? States with the most job openings for Opengl Vulkan jobs include:
Infographic showing various Opengl Vulkan job openings in the United States as of June 2026, with employment types broken down into 33% Full Time, 33% Part Time, and 34% Contract. Highlights an 100% In-person job distribution, with an average salary of $154,062 per year, or $74.1 per hour.
Staff Software Engineer

Full-time

Posted 26 days ago


General Motors rating

8.1

Company rating: 8.1 out of 10

Based on 305 frontline employees who took The Breakroom Quiz

5th of 44 rated automakers


Job description

Job Description

We are looking for a strong C++ Software Engineer to support development of next-generation automotive UI applications. The role involves development of high-performance, safety/regulatory-focused UI features across QNX/Linux/Android-based platforms, with emphasis on scalable UI architecture, graphics rendering, and system integration.
Experience with Android UI/application development is a strong plus as the organization transitions toward Android-based UI platforms.

Key Responsibilities
  • Develop and maintain infotainment UI applications using modern C++
  • Work closely with System Engineering, UX, Product, and Validation teams to understand and implement requirements
  • Debug and root-cause issues related to rendering, startup performance, power moding, IPC communication, and graphics behavior
  • Integrate vehicle signals/services into UI applications
  • Support feature bring-up on QNX/Linux/Android platforms
  • Contribute to scalable and adaptive UI frameworks across multiple vehicle programs
  • Participate in code reviews, unit testing, static code analysis, and CI/CD workflows
  • Support performance optimization, memory analysis, and startup time improvements
  • Collaborate with cross-functional teams during vehicle integration and milestone deliveries
Required SkillsCore C++ Development
  • Strong proficiency in modern C++ (C++11/14/17)
  • Good understanding of:
    • Object-oriented design
    • Multithreading
    • STL
    • Memory management
    • IPC mechanisms
    • Performance optimization
  • Experience debugging complex issues using tools such as:
    • GDB
    • Valgrind
    • Heap/Memory analyzers
UI / Graphics Development

Experience in one or more:

  • Qt / QML
  • Altia
  • Skia
  • OpenGL / Vulkan
  • Embedded graphics/UI frameworks

Good understanding of:

  • Rendering pipelines
  • Frame timing
  • Animation handling
  • Adaptive/responsive layouts
  • Multi-display architecture
Embedded / Automotive Platform Experience

Preferred experience with:

  • QNX
  • Embedded Linux
  • Android Automotive
  • Vehicle signal integration
  • Middleware/service-based architectures

Understanding of:

  • Power moding
  • Startup sequencing
  • Safety/regulatory UI requirements
  • Automotive development lifecycle
Tools & Development Workflow

Experience with:
Git/GitHub
VS Code
CI/CD pipelines
Unit testing frameworks
Static code analysis tools (Parasoft/Coverity/SonarQube)
Jira/Agile workflows

Android UI Development (Preferred / Plus)

Experience in any of the following is a strong plus:
Android application/UI development
Android Automotive OS (AAOS)
Kotlin/Java
Jetpack Compose
Android rendering/performance debugging
Android services and IPC
DisplayManager / Surface handling

Preferred Qualities
  • Strong debugging and problem-solving skills
  • Ability to work in fast-paced milestone-driven environment
  • Good communication and cross-functional collaboration
  • Ability to understand complex system requirements and convert them into scalable implementations
  • Self-driven with ownership mindset
  • Interest in AI-assisted development workflows and modern developer productivity tools
Nice to Have
  • Experience with GoLang services
  • Knowledge of graphics compositors (Wayland/Weston)
  • Experience with Android/Linux mixed rendering architectures
  • Exposure to AI-assisted development tools (GitHub Copilot, AI agents, log analysis tools)
  • Automotive Cluster/HUD experience
  • Experience or familiarity with Altia Studio and/or Qt Creator editor workflows
  • Familiarity with CAN/CAN FD vehicle networks and vehicle signal communication
  • Understanding of automotive communication protocols and diagnostics concepts
  • Exposure to SOME/IP, Ethernet-based communication, or middleware/service-oriented architectures is a plus
Example Technologies
  • C++, Qt/QML, Kotlin, Altia, Skia
  • OpenGL/Vulkan
  • QNX, Linux, Android Automotive
  • GitHub Actions, SonarQube, Parasoft
  • VS Code, Copilot
  • GoLang (optional)
This role is categorized as remote. This means the selected candidate may be based anywhere in the country of work and is not expected to report to a GM worksite unless directed by their manager. This job is not eligible for relocation benefits. Any relocation costs would be the responsibility of the selected candidate.

About GM

Our vision is a world with Zero Crashes, Zero Emissions and Zero Congestion and we embrace the responsibility to lead the change that will make our world better, safer and more equitable for all.

Why Join Us

We believe we all must make a choice every day - individually and collectively - to drive meaningful change through our words, our deeds and our culture. Every day, we want every employee to feel they belong to one General Motors team.

Benefits Overview

From day one, we're looking out for your well-being-at work and at home-so you can focus on realizing your ambitions. Learn how GM supports a rewarding career that rewards you personally by visiting Total Rewards resources.

Non-Discrimination and Equal Employment Opportunities (U.S.)

General Motors is committed to being a workplace that is not only free of unlawful discrimination, but one that genuinely fosters inclusion and belonging. We strongly believe that providing an inclusive workplace creates an environment in which our employees can thrive and develop better products for our customers.

All employment decisions are made on a non-discriminatory basis without regard to sex, race, color, national origin, citizenship status, religion, age, disability, pregnancy or maternity status, sexual orientation, gender identity, status as a veteran or protected veteran, or any other similarly protected status in accordance with federal, state and local laws.

We encourage interested candidates to review the key responsibilities and qualifications for each role and apply for any positions that match their skills and capabilities. Applicants in the recruitment process may be required, where applicable, to successfully complete a role-related assessment(s) and/or a pre-employment screening prior to beginning employment. To learn more, visit How we Hire.

Accommodations

General Motors offers opportunities to all job seekers including individuals with disabilities. If you need a reasonable accommodation to assist with your job search or application for employment, email us or call us at 1-800-865-7580. In your email, please include a description of the specific accommodation you are requesting as well as the job title and requisition number of the position for which you are applying.


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About General Motors

Sourced by ZipRecruiter

General Motors is a company with global scale and capabilities, headquartered in Detroit, Michigan, with employees around the world. The company employs over 165,000 people, serves six continents, operates across 22 time zones, and has a diverse workforce speaking 75 languages1. GM’s vision is to drive the world forward by pioneering innovations that move and connect people to what matters. The company is working towards an all-electric future with its new Ultium Platform and is pushing transportation options beyond our wildest imaginations with autonomous vehicles. GM is also committed to becoming the most inclusive company in the world.

Industry

Transportation equipment manufacturing

Company size

10,000+ Employees

Headquarters location

Detroit, MI, US

Year founded

1908