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Opengl Directx Software Engineer Jobs (NOW HIRING)

We are looking for a Software Engineer to join our team of engineers who take genuine pride in ... Familiarity with 3D graphics concepts or APIs (OpenGL, DirectX, or similar). * Background or ...

New

Graphics Software Content Engineer

Orlando, FL Β· On-site

$130K - $161K/yr

Minimum Qualifications Experience with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or ... Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms. Expertise and ...

We are looking for a Software Engineer to join our team of engineers who take genuine pride in ... Familiarity with 3D graphics concepts or APIs (OpenGL, DirectX, or similar). * Background or ...

New

We are looking for a Software Engineer to join our team of engineers who take genuine pride in ... Familiarity with 3D graphics concepts or APIs (OpenGL, DirectX, or similar). * Background or ...

New

We are looking for a Software Engineer to join our team of engineers who take genuine pride in ... Familiarity with 3D graphics concepts or APIs (OpenGL, DirectX, or similar). * Background or ...

New

We are looking for a Software Engineer to join our team of engineers who take genuine pride in ... Familiarity with 3D graphics concepts or APIs (OpenGL, DirectX, or similar). * Background or ...

New

Required : β€’ OpenXR β€’ C/C++/C# β€’ GPU/CPU β€’ 3+ years of professional software development ... Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers) β€’ Android XR ...

Mission Software Engineer, EW

Costa Mesa, CA Β· On-site

$166K - $220K/yr

As an embedded software engineer, you'll develop high‑performance implementations of numerical ... Experience with graphics programming (OpenGL, DirectX, Vulkan, etc.) * Experience with Nix/NixOS US ...

Graphics Software Content Engineer

Orlando, FL Β· On-site

$130K - $161K/yr

Minimum Qualifications Experience with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or ... Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms. Relevant ...

Q t * O penGL or DirectX * G IS * W eb services Working knowledge of TIN (Triangulated Irregular ... engineering, mathematics, GIS, or related field Qualifications C++/CX, C#, JavaScript, Python ...

Graphics Software Content Engineer

Orlando, FL Β· On-site

$130K - $161K/yr

... Metal, OpenGL, DirectX, Vulkan, CUDA, or shading languages. Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms. Expertise and knowledge of graphics rendering ...

Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming ... Knowledge of one or more GPU APIs (OpenGL, DirectX and similar) * The ability to reason about code ...

Senior Software Engineer

Camarillo, CA Β· On-site

$125K - $164K/yr

Senior Software Engineer Summary Senior Software Engineer - C++, NC Programming & Applied Geometry ... OpenGL, DirectX, or similar). Background in game/graphics engines, robotics or motion planning ...

Showing results 21-40

Opengl Directx Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do opengl directx software engineer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for opengl directx software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What does an OpenGL DirectX Software Engineer do?

An OpenGL DirectX Software Engineer specializes in developing and optimizing graphics applications using the OpenGL and DirectX APIs. They work on creating, maintaining, and improving visual rendering systems for games, simulations, or other graphical software. Their responsibilities include writing shader code, ensuring cross-platform compatibility, and maximizing performance on different hardware. These engineers collaborate closely with designers and other developers to deliver visually impressive and efficient software solutions.

What are the key skills and qualifications needed to thrive as an OpenGL DirectX Software Engineer?

To thrive as an OpenGL DirectX Software Engineer, you need a solid background in computer science, graphics programming, and experience with C++ or similar languages, often supported by a relevant degree. Proficiency in OpenGL, DirectX, shader programming (GLSL/HLSL), and graphics debugging tools is essential. Strong problem-solving abilities, teamwork, and effective communication help engineers collaborate on complex rendering challenges and optimize real-time graphics. These skills and qualities are crucial for building high-performance graphics applications and ensuring seamless visual experiences.

What are some common challenges faced by OpenGL DirectX Software Engineers when optimizing graphics performance?

OpenGL DirectX Software Engineers often encounter challenges such as balancing visual fidelity with real-time rendering performance, managing cross-platform compatibility, and optimizing GPU resource usage. Debugging graphics pipelines and eliminating bottlenecks in shaders or draw calls can be complex and require in-depth profiling. Collaborating closely with artists and game designers to achieve desired effects without sacrificing frame rates is also a typical part of the role.

What is the difference between Opengl Directx Software Engineer vs Vulkan Developer?

AspectOpengl Directx Software EngineerVulkan Developer
Required CredentialsBachelor's in Computer Science or related, certifications in graphics programmingBachelor's in Computer Science or related, certifications in graphics APIs
Work EnvironmentGame studios, graphics software companies, simulation firmsGame studios, high-performance graphics applications, simulation firms
Industry UsageWidely used in gaming, visualization, and CAD applicationsGrowing in gaming, VR, and high-performance graphics sectors

Opengl Directx Software Engineers focus on developing graphics applications using OpenGL and DirectX APIs, often working in traditional gaming and visualization industries. Vulkan Developers work with a newer, low-overhead API, emphasizing high-performance graphics and cross-platform compatibility. Both roles require similar credentials but differ in API specialization and industry adoption.

What are popular job titles related to Opengl Directx Software Engineer jobs?

For Opengl Directx Software Engineer jobs, the most frequently searched job titles are:

Infographic showing various Opengl Directx Software Engineer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 86% Full Time, 9% Part Time, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.

Software Engineer

Charlotte, NC β€’ Remote

Full-time

Posted 2 days ago

New


Job description

About the Role

GibbsCAMis one of the most established CAM platforms in the manufacturing industry, with a history spanning more than 40 years. We are looking for a Software Engineer to join our team of engineers who take genuine pride in craft, reliability, and building software that real machinists depend on every day.

This isa strong growthopportunity for an engineer with a solid foundation in C++ and a curiosity about complex, domain-rich software. You will work alongside experienced senior engineers who are invested in mentorship and knowledge transfer, and you will have the opportunity to take on meaningful, challenging work from day one. The role suits someone who is eager to learn a specialized domain, comfortablereadingand reasoning about code they did not write, and excited to grow their skills within a stable, long-lived product.

This is a fully remote opportunity for candidates authorized to work and residing in the United States.

Primary Responsibilities

  • Develop andmaintainsoftware features for a large-scale Windows desktop CAM application, working from specifications provided by Product Management and senior engineers.

  • Diagnose and resolve defects in existing code, with guidance from senior team members on complex issues spanning large or unfamiliar subsystems.

  • Perform repair, enhancement, and maintenance of software components, writing clean and well-tested code that meets the team's quality standards.

  • Participate actively in code reviews - both as an author and a reviewer - contributing to a culture of shared ownership and continuous improvement.

  • Learn and apply relevant domain concepts in CAM and manufacturing as needed to contribute effectively to the product.

  • Maintain currency with modern C++ and software development best practices, applying them appropriately within the constraints of a mature codebase.

  • Contribute to technical documentation andassistin keeping internal knowledge bases current.

  • Consult with senior engineers and management on project status, technical questions, and implementation approaches.

Required Qualifications

  • 3-5 years of professional software development experience in a production environment.

  • Solidproficiencyin C and C++; exposure to modern standards (C++11/14/17) preferred.

  • Experience reading, debugging, and extending existing codebases - not just writing code from scratch.

  • Familiarity with Windows desktop application development.

  • Working knowledge of debugging tools and the ability to systematically isolate and resolve software defects.

  • Understanding ofcore data structures, algorithms, and object-oriented design principles.

  • Experience with version control in a team setting.

  • Solid math fundamentals and willingness to engage with technical or geometric concepts as needed by the domain.

Preferred Qualifications

  • Experience with Win32, MFC, COM, or other Windows application frameworks.

  • Exposure toC# in a mixed-language (C++/managed) application context.

  • Any experience or academic background in CAD, CAM, CNC machining, or manufacturing.

  • Familiarity with 3D graphics concepts or APIs (OpenGL, DirectX, or similar).

  • Background or coursework in applied mathematics, linear algebra, or computational geometry.

  • Experience with Perforce or other enterprise version control systems.

  • Exposure to large-project build systems.

Education

  • Bachelor's degreerequired, with preferred focus in Computer Science, Computer Engineering, or Mechanical Engineering.

  • Equivalent practical experiencedemonstratingthe required technical foundation will be considered.

What to Expect

We understand that a specialized product likeGibbsCAMtakes time to learn. New team memberswork with ourexperienced engineers who providedirection andmentorship during onboarding, and we set realistic expectations for ramp-up time. We are more interested in hiring someone with strong fundamentals and genuine curiosity than someone who already checks every domain-specific box.

Our team values steady, high-quality work over heroics.You'llhave the opportunity to grow into greater ownership and technical leadership over time as you build familiarity with the product and codebase.

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