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Opengl Develop Jobs (NOW HIRING)

Embedded Software Engineer 2

Santa Monica, CA · On-site

$148K - $194K/yr

Experience developing 2D/3D user applications is nice to have * Experience with 2D/3D graphics APIs (OpenGL, Vulkan, Metal), rendering technologies are a plus * Experience with profiling and ...

Unreal Engine Technical Artist

Winston Salem, NC · On-site

$109K - $130K/yr

Most of the original founding members were modders developing the total conversion Middle Earth ... OpenGL and Git experience isn't required, but is recommended. Communication is key to a smooth and ...

Senior Software Engineer, Graphics Performance

OR · On-site +1

$139K - $172K/yr

You will work on the definition, design, and development of pioneering professional and consumer Linux Vulkan and OpenGL graphics software performance features. Develop and maintain SW technologies ...

... Years - developing mobile applications (native or hybrid), iOS/Android/Windows using C or ... Anamation and/or OpenGL Basic Knowledge - Familiararity with Agile framework/process Basic ...

Showing results 21-40

Opengl Develop information

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$111.5K

$206K

How much do opengl develop jobs pay per year?

As of Sep 11, 2026, the average yearly pay for opengl develop in the United States is $200,510.00, according to ZipRecruiter salary data. Most workers in this role earn between $205,000.00 and $205,000.00 per year, depending on experience, location, and employer.

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For Opengl Develop jobs, the most frequently searched job titles are:

Embedded 3D Graphics Engineer -- Real-Time Rendering

Chandler, AZ • On-site

Garmin Ltd.
Electronics and Appliance Stores • 10K+ employees

$134K - $176K/yr

Other

This job post has expired today. Applications are no longer accepted.


Garmin rating

8.8

Company rating: 8.8 out of 10

Based on 45 frontline employees who took The Breakroom Quiz


Job description

Overview

We are seeking a full-time Embedded Software Engineer - 3D Graphics, for Garmin's Chandler, AZ location. This role offers a unique opportunity to contribute to the advancement of aviation technology and explore the forefront of real-time rendering and graphics technologies that fly in the sky. The work involves designing, developing, testing, and maintaining graphics technologies integral to Garmin avionics products. The focus will be on full-stack development, testing, and optimization of applications utilizing OpenGL and Vulkan APIs on multi-threaded platforms.

Essential Functions
  • Creates and executes designs for small sets of new functionalities as part of a software project using C, OpenGL and Vulkan APIs on multi-threaded platforms.
  • Utilizes software engineering tools such as configuration management systems, build processes, and debuggers in the software development process
  • May perform as a technical leader or Lead Software Engineer for derivative software project
  • Collaborates and adds value through participation in peer code reviews, providing comments and suggestions
  • Provides reliable solutions to a variety of problems using sound problem solving techniques
  • Performs technical root cause analysis and outlines corrective action for given problems
  • Contributes to technical research on new technologies
  • Estimates level of effort, evaluates new options of similar technology, offers suggestions to improve processes, and provides feedback on some electrical design aspects
  • Serves as a mentor to less experienced software engineers (Software Engineer 1)
Basic Qualifications
  • Bachelor’s Degree in Computer Science, Electrical Engineering, Computer Engineering, Software Engineering, Aerospace Engineering, Math, Physics or related field AND a minimum of 1 year relevant experience OR an equivalent combination of education and experience
  • Excellent academics (cumulative GPA greater than or equal to 3.0 as a general rule)
  • Demonstrated proficiency and experience necessary to develop moderately complex software in C, C++, or other selected languages
  • Proficient knowledge, utilization and mastery of relevant software engineering tools (configuration management systems, build processes, debuggers, emulators, simulators and logic analyzers)
Desired Qualifications
  • Experience developing 2D/3D user applications is nice to have
  • Experience with 2D/3D graphics APIs (OpenGL, Vulkan, Metal), rendering technologies are a plus
  • Experience with profiling and debugging tools for GPUs and embedded systems

Garmin International is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran’s status, age or disability.

This position is eligible for Garmin's benefit program. Details can be found here: Garmin Benefits.

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