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Opengl Game Develop Jobs (NOW HIRING)

C++ OpenGL Developer

Dearborn, MI · On-site

$45.25 - $60.75/hr

... developing 2D & 3D rendering applications. Responsibilities : • Hands on experience in OpenGL ... computer games Qualifications : Required : • Hands on experience in OpenGL. • Strong ...

This role focuses on developing graphics systems, rendering pipelines, engine tools, and low-level ... Implement graphics features using DirectX (DX11/DX12), Vulkan, OpenGL, Metal, or equivalent ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

Work closely with Design, Production, and Art to develop requirements and implementation plans ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

Work closely with Design, Production, and Art to develop requirements and implementation plans ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

iOS Game Developer

Los Angeles, CA

$55.75 - $76.75/hr

Work in a team of talented iOS engineers developing amazing games * Collaborate closely with ... OpenGL, 3D graphics experience * Keen eye for pixel perfect UI * Familiar with art asset pipelines ...

Unreal Engine Technical Artist

Winston Salem, NC · On-site

$109K - $130K/yr

Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in ... OpenGL and Git experience isn't required, but is recommended. Communication is key to a smooth and ...

Senior Software Engineer

New York, NY · On-site

$134K - $176K/yr

Develop technical solutions for challenges faced in porting, including custom tools. REQUIREMENTS ... Win32 game software for OS X * Xcode or Clang experience * OpenGL 2.1 and OpenGL 4 experience

Senior Tools Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

Develop and maintain tools for terrain and graphics within our game engine. Ensure that our terrain ... Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Develop and maintain tools for terrain and graphics within our game engine. Ensure that our terrain ... Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL ...

Senior Graphics Engineer

Plymouth, MI · On-site

$100K - $200K/yr

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 ... Develop and implement new and existing rendering techniques. * Create and optimize shaders and ...

... OpenGL graphics software. * Develop and maintain SW technologies targeted at enabling and ... Prior experience with Linux gaming development. * Low-level Linux operating system knowledge ...

Software Engineer, Linux Graphics

Santa Clara, CA · On-site

$164K - $203K/yr

... and OpenGL graphics software. Develop and maintain SW technologies targeted at enabling and ... Prior experience with Linux gaming development. Low-level Linux operating system knowledge ...

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Opengl Game Develop information

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How much do opengl game develop jobs pay per year?

As of Sep 11, 2026, the average yearly pay for opengl game develop in the United States is $154,062.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,500.00 and $176,000.00 per year, depending on experience, location, and employer.

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For Opengl Game Develop jobs, the most frequently searched job titles are:

C++ OpenGL Developer

Dearborn, MI • On-site

Syntricate Technologies
IT Services • 51 - 200 employees

$45.25 - $60.75/hr

Full-time

Re-posted 29 days ago


Key responsibilities

  • Develop and implement 2D and 3D rendering applications using OpenGL and C++.

  • Define and document systems architecture, requirements, use case analysis, and tests for OpenGL features and technologies.

  • Work on real-time systems, concurrent processing, and performance analysis related to graphics applications.


Job description

Job Summary:
Syntricate Technologies is seeking a C++ OpenGL Developer to work on complex software products. The role involves hands-on experience with OpenGL and C++ programming, particularly in Linux/QNX environments, as well as defining systems architecture and developing 2D & 3D rendering applications.
Responsibilities:
• Hands on experience in OpenGL.
• Strong development experience in C++ programming on Linux/QNX platform
• Strong understanding of OOPS concepts
• Strong understanding of the latest C++11/14 standards
• Thorough knowledge of the standard template library, STL containers (list, vector, map, hash map, set, unordered map/set ...etc.), iterators and algorithms.
• Hands on experience with Open scene graph (OSG) library.
• Defining and documenting systems architecture, requirements, use case analysis, and tests for open GL features and technologies.
• Hands-on experience with 2D & 3D rendering application Design & Development of complex software products.
• 3D Rendering technologies - Texturing, Shaders, and Core OpenGL exposure.
• Experience in Graphics APIs like OpenGL/Shader Programming.
• Experience in developing real-time systems, concurrent processing, and performance analysis.
• Good understanding of various data structures and algorithms.
• Good understanding of multithreading and thread synchronization techniques (mutex, semaphore, condition variables, events ..etc.)
• Familiarity around using face points to create filters, stickers etc.
• Familiarity around 2D/3D filters
• Familiarity with 3D animations
• Familiarity with visual simulations and computer games
Qualifications:
Required:
• Hands on experience in OpenGL.
• Strong development experience in C++ programming on Linux/QNX platform
• Strong understanding of OOPS concepts
• Strong understanding of the latest C++11/14 standards
• Thorough knowledge of the standard template library, STL containers (list, vector, map, hash map, set, unordered map/set ...etc.), iterators and algorithms.
• Hands on experience with Open scene graph (OSG) library.
• Defining and documenting systems architecture, requirements, use case analysis, and tests for open GL features and technologies.
• Hands-on experience with 2D & 3D rendering application Design & Development of complex software products.
• 3D Rendering technologies - Texturing, Shaders, and Core OpenGL exposure.
• Experience in Graphics APIs like OpenGL/Shader Programming.
• Experience in developing real-time systems, concurrent processing, and performance analysis.
• Good understanding of various data structures and algorithms.
• Good understanding of multithreading and thread synchronization techniques (mutex, semaphore, condition variables, events ..etc.)
Preferred:
• Familiarity around using face points to create filters, stickers etc.
• Familiarity around 2D/3D filters
• Familiarity with 3D animations
• Familiarity with visual simulations and computer games
Company:
Syntricate Technologies offers quality assurance, validation, regulatory, business analysis, and project management services. Founded in 2004, the company is headquartered in Boston, USA, with a team of 51-200 employees. The company is currently Growth Stage.