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Opencl Jobs in California (NOW HIRING)

Design and implement GPU kernels and frameworks (e.g., CUDA , OpenCL , NCCL ), optimizing for throughput, latency, and memory use * Guide parallel and distributed computing patterns (MPI, multiGPU ...

Design and implement GPU kernels and frameworks (e.g., CUDA , OpenCL , NCCL ), optimizing for throughput, latency, and memory use * Guide parallel and distributed computing patterns (MPI, multiGPU ...

GPU Kernel Engineer

San Francisco, CA · On-site

$100 - $120/hr

Expertise in developing and optimizing compute kernels (CUDA, ROCm, OpenCL, SIMD intrinsics) * Deep understanding of performance profiling tools (nvprof, perf, Intel VTune) and techniques for memory ...

New

... OpenCL, etc.) Good understanding of machine learning fundamentals and familiarity with ML frameworks (PyTorch, JAX, CoreML) Knowledge of Operating Systems, Computer Architecture, and CPU/GPU ...

Showing results 21-40

Opencl information

See California salary details

$13

$22

$27

How much do opencl jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for opencl in California is $22.33, according to ZipRecruiter salary data. Most workers in this role earn between $18.99 and $24.66 per hour, depending on experience, location, and employer.

What is an OpenCL?

An OpenCL job typically involves working with Open Computing Language (OpenCL), a framework for writing programs that execute across heterogeneous platforms, including CPUs, GPUs, and other processors. Professionals in this role develop and optimize parallel computing applications to enhance performance in fields like graphics rendering, scientific computing, machine learning, and data processing. They often work with C-based programming, kernel optimization, and hardware acceleration to maximize computational efficiency.

What does an OpenCL developer do?

OpenCL developers often work on accelerating computational workloads by developing and optimizing kernels to run on GPUs, CPUs, or other accelerators. You may collaborate closely with software engineers, hardware architects, and data scientists to port existing algorithms to OpenCL and improve their performance. Typical tasks include profiling code, identifying bottlenecks, writing documentation, and participating in code reviews. Successfully executing these responsibilities directly contributes to improved system efficiency and supports the organization's high-performance computing goals.

What are the key skills and qualifications needed to thrive in the OpenCL position?

To excel in an OpenCL developer role, you need a solid background in parallel programming, computer architecture, and strong proficiency in C/C++, typically backed by a degree in computer science or related fields. Familiarity with GPU/CPU hardware, profiling tools such as clinfo or CodeXL, and experience using the OpenCL framework are essential. Effective problem-solving skills, adaptability, and collaboration are valuable soft skills for success in this position. These competencies allow developers to optimize code efficiently, accelerate computing tasks, and seamlessly work with cross-functional technical teams.

What are the most commonly searched types of Opencl jobs in California?

The most popular types of Opencl jobs in California are:

Infographic showing various Opencl job openings in California as of August 2026, with employment types broken down into 98% Full Time, and 2% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $46,451 per year, or $22.3 per hour.

Pre-silicon ML and Compute Framework Engineer, Graphics, Game and ML

Apple

Cupertino, CA • On-site

Full-time

Re-posted 11 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 681 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple's Graphics, Games, and Machine Learning team provides the compute and graphics software foundation across all of our innovative products including iPhone, iPad, Apple TV, Mac, Vision Pro, and Apple Watch.
The Pre-silicon Compute Frameworks team is seeking a senior engineer to influence and lead new features in Metal and Metal compute frameworks through our next-generation GPU hardware roadmap.
Description
The Pre-silicon Compute Frameworks team is responsible for API design and development across Metal and Metal compute frameworks for upcoming hardware features in future Apple Silicon GPUs.
As a member of this team, you will contribute to API design, development, and performance analysis across Metal and Metal compute frameworks for future Apple Silicon GPUs. Along with API development, you will develop critical compute and ML use cases to showcase new features.
You will partner with other leaders across Apple software and hardware organizations to propose, develop, and evaluate hardware features for new silicon generations from emulation through silicon.
Minimum Qualifications
BS/MS/PhD or equivalent in Computer Science or related field with 5 years experience.
Strong grasp and practical experience with at least one GPU compute APIs (Metal, CUDA, OpenCL, etc.)
Good understanding of machine learning fundamentals and familiarity with ML frameworks (PyTorch, JAX, CoreML)
Knowledge of Operating Systems, Computer Architecture, and CPU/GPU programming
Strong background in C/C++ programming
Preferred Qualifications
Experience collaborating in large cross functional projects
Familiarity with Apple framework and API design patterns
Hands on experience with ML frameworks (PyTorch, JAX, CoreML)

What Apple employees say

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976