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Nvidia Engineering Jobs in Austin, TX (NOW HIRING)

Principal Graphics Developer Tools Engineer

Austin, TX · On-site

$138K - $171K/yr

This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across developer tools, graphics technologies, and next-generation development workflows. You will create ...

NVIDIA is seeking best-in-class CPU Design Engineers to design the world's leading CPUs. This position offers you the opportunity to have a real impact in a dynamic, technology-focused company ...

... NVIDIA's Data Center related products. We are a data-driven team, dedicated to identifying and resolving issues by analyzing network results, conducting engineering experiments, and performing lab ...

Collaborate with design teams across NVIDIA to find corner cases and resolve verification related issues What we need to see: * BS/MS in Electrical or Computer Engineering (or equivalent experience ...

NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 ... Bachelor's or Master's degree in Computer or Electrical Engineering (or equivalent experience) with ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... D. in Computer Science, Computer Engineering or a related field (or equivalent experience) * 3+ ...

Senior DevOps Engineer, GeForce NOW

Austin, TX · On-site

$128K - $165K/yr

If you like to deal with non-standard engineering and infrastructure challenges With a competitive salary package and benefits, NVIDIA is widely considered to be one of the technology world's most ...

Showing results 21-40

Nvidia Engineering information

See Austin, TX salary details

$46.1K

$145.6K

$172.5K

How much do nvidia engineering jobs pay per year?

As of Aug 7, 2026, the average yearly pay for nvidia engineering in Austin, TX is $145,577.00, according to ZipRecruiter salary data. Most workers in this role earn between $115,500.00 and $171,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Nvidia engineer, and why are they important?

To thrive in Nvidia Engineering, candidates typically need strong proficiency in computer engineering, software development, and a solid understanding of hardware architecture, often backed by a relevant degree such as Electrical Engineering or Computer Science. Familiarity with tools like CUDA, C/C++, Python, and version control systems, as well as experience with GPU programming, are highly valued, and certifications such as Nvidia's Deep Learning Institute credentials can enhance a candidate's profile. Excellent problem-solving, team collaboration, and communication skills set top performers apart in this role. These skills and qualifications enable engineers to contribute effectively to complex, innovative projects that drive Nvidia's technological advancements.

What is an Nvidia engineer?

An Nvidia Engineering job involves designing, developing, and optimizing hardware or software solutions in areas such as graphics processing, AI, and high-performance computing. Engineers at Nvidia work on cutting-edge technologies, including GPUs, deep learning frameworks, and system architecture. Roles vary from hardware design and verification to software development and AI research, depending on expertise. Strong skills in programming, computer architecture, and problem-solving are typically required.

What types of projects do Nvidia engineers typically work on, and how is teamwork structured within the engineering department?

Nvidia Engineers commonly engage in projects related to GPU development, AI and deep learning solutions, software driver optimization, and next-generation hardware innovation. Project teams are often multidisciplinary, bringing together software, hardware, and systems engineers to collaborate closely on end-to-end product development. Engineers frequently work in agile, fast-paced environments, attend regular team stand-ups, and participate in cross-functional meetings. This collaborative structure fosters creativity, accelerates problem-solving, and ensures high-quality product delivery while offering team members exposure to diverse technologies and career growth opportunities.

What are the most commonly searched types of Nvidia Engineering jobs in Austin, TX? The most popular types of Nvidia Engineering jobs in Austin, TX are:
What cities near Austin, TX are hiring for Nvidia Engineering jobs? Cities near Austin, TX with the most Nvidia Engineering job openings:
Infographic showing various Nvidia Engineering job openings in Austin, TX as of August 2026, with employment types broken down into 90% Full Time, 5% Part Time, 4% Contract, and 1% Nights. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $145,577 per year, or $70 per hour.

Principal Graphics Developer Tools Engineer

Nvidia

Austin, TX • On-site

$138K - $171K/yr

Full-time

Re-posted 21 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 242 rated software companies


Job description

The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the future of graphics development. This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across developer tools, graphics technologies, and next-generation development workflows. You will create and lead new strategic initiatives, partnering closely with NVIDIA Research, GPU Architecture, Driver, SDK, and Developer Technology teams to evaluate emerging technologies, prototype new ideas, and deliver solutions that improve how developers build, debug, profile, and optimize graphics applications. This is a hands-on technical leadership role emphasizing vision, execution, influence, and collaboration. Success in this role comes from technical excellence and the ability to align teams around ambitious ideas.

What You'll Be Doing:

  • Define and implement the technical vision and strategy for next-generation developer tools, workflows, and technologies that improve developer productivity.

  • Design and prototype new tools that can evolve into production-ready software.

  • Collaborate with GPU architects, driver engineers, SDK teams, and graphics developers to understand future needs and influence product direction.

  • Drive technical initiatives across multiple organizations through collaboration and technical leadership.

  • Mentor engineers and help establish engineering excellence within the larger Developer Tools organization.

  • Engage with external developers, game studios, engine teams, and strategic partners to understand real-world workflows and pain points.

  • Represent NVIDIA at industry events, technical conferences, and developer engagements.

  • Influence the evolution of graphics development as AI increasingly transforms how software is built, optimized, and maintained.

What We Need To See:

  • BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience).

  • 15+ years of experience developing graphics software, developer tools, game engines, GPU technologies, or related systems.

  • Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal.

  • Strong C++ software engineering skills and experience building large-scale software systems.

  • Demonstrated technical leadership driving complex projects across multiple teams.

  • Experience designing software architectures and influencing technical direction beyond a single codebase.

  • Strong communication skills with the ability to collaborate across engineering, research, product, and external developer communities.

  • Proven ability to thrive in ambiguous environments and transform ideas into shipped products.

Ways To Stand Out From The Crowd:

  • Expertise in GPU architecture, memory systems, performance analysis, or graphics debugging.

  • Experience with ray tracing technologies, neural rendering, or advanced rendering techniques using Vulkan or D3D12.

  • Experience developing profilers, debuggers, validation tools, or SDKs.

  • Experience applying machine learning or generative AI techniques to software development workflows.

  • Contributions to game engines, graphics middleware, graphics SDKs, or open-source graphics projects.

NVIDIA is widely considered to be one of the technology world's most desirable employers with some of the most forward-thinking and hardworking people in the world working here. If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 20, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993