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Nuke Vfx Jobs (NOW HIRING)

Senior Systems Engineer

Manhattan, NY · On-site +1

$114K - $156K/yr

Install, deploy, and troubleshoot VFX tools including Flame, Maya, Nuke, Baselight * Support and maintain infrastructure including Linux render nodes, Isilon storage, Linux servers and workstations ...

Senior Systems Engineer

Manhattan, NY

$114K - $156K/yr

Install, deploy, and troubleshoot VFX tools including Flame, Maya, Nuke, Baselight * Support and maintain infrastructure including Linux render nodes, Isilon storage, Linux servers and workstations ...

Pipeline Software Engineer

Los Angeles, CA · On-site

$150K - $186K/yr

... Nuke, etc. * Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and pipeline infrastructure, supporting the Game Development, VFX, Visualization, and ...

... VFX (e.g., After Effects, Autodesk Flame, Nuke, C4D, Maya, DaVinci Resolve). · Familiarity with cloud-based servers, file sharing platforms like Media Silo, Frame io, and production workflow ...

Pipeline Software Engineer

Los Angeles, CA

$150K - $186K/yr

... Nuke, etc. * Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and pipeline infrastructure, supporting the Game Development, VFX, Visualization, and ...

Pipeline Software Engineer

Los Angeles, CA · On-site

$150K - $186K/yr

... Nuke, etc. * Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and pipeline infrastructure, supporting the Game Development, VFX, Visualization, and ...

Pipeline Software Engineer

Los Angeles, CA

$150K - $186K/yr

... Nuke, etc. * Create, develop, deploy, and maintain custom tools/templates/scripts, for both creative tasks and pipeline infrastructure, supporting the Game Development, VFX, Visualization, and ...

Excellent knowledge of Nuke's 3D system * Strong understanding of colorspace pipelines * Knowledge of other VFX software such as Maya, Mocha, or 3D Equalizer is a plus ABOUT THE COMPANY: Company 3, ...

Compositing Supervisor

New Orleans, LA

$16.50 - $22.75/hr

... in Nuke. You will work closely with artists and Technical Directors to refine and develop tools ... Independently translate and refine notes from VFX Supervisor/Director/Stakeholders with minimal ...

... in Nuke. You will work closely with artists and Technical Directors to refine and develop tools ... Independently translate and refine notes from VFX Supervisor/Director/Stakeholders with minimal ...

... VFX pipelines and tools is a strong plus. · Technical Skills: o Proficiency in ComfyUI and open ... Nuke, Houdini). o Familiarity with Google Sheets or equivalent spreadsheet software. o Python ...

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Nuke Vfx information

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$26K

$54.6K

$93K

How much do nuke vfx jobs pay per year?

As of Jun 12, 2026, the average yearly pay for nuke vfx in the United States is $54,605.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,500.00 and $60,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Nuke VFX Artist, and why are they important?

To thrive as a Nuke VFX Artist, you need a solid understanding of compositing principles, color theory, and a background in visual effects or a related field. Proficiency in using Nuke compositing software, familiarity with industry-standard tools like After Effects or Maya, and knowledge of scripting languages such as Python are typically required. Strong attention to detail, creativity, problem-solving abilities, and effective communication make someone stand out in this role. These skills ensure seamless integration of visual effects, efficient workflow collaboration, and high-quality final outputs in demanding production environments.

What is the highest paid VFX job?

The highest paid VFX jobs are typically senior roles such as VFX Supervisors or Lead Compositors, who oversee large projects and teams. These positions often require extensive experience, advanced skills in software like Nuke or Maya, and can command salaries exceeding six figures annually depending on the industry and project scope.

What are Nuke VFX artists?

Nuke VFX artists are professionals who use Nuke, a powerful compositing software, to create visual effects for film, television, and other media. They combine live-action footage with computer-generated imagery (CGI), matte paintings, and other elements to produce seamless, realistic shots. Nuke artists handle tasks such as compositing, roto and paint, color correction, and integrating various visual layers. Their work is essential in producing the final look of many high-end visual effects projects.

How much does a nuke compositor make?

A Nuke compositor's salary typically ranges from $50,000 to $120,000 annually, depending on experience, location, and industry. Senior compositors with extensive skills in visual effects and proficiency in Nuke can earn higher salaries, especially in major production hubs.

Is AI replacing VFX jobs?

AI is increasingly used in VFX production to automate tasks like rotoscoping and compositing, which can improve efficiency. However, Nuke VFX artists still play a crucial role in creating complex visual effects that require creative judgment and technical skill, making AI a tool that complements rather than replaces their work.

What is the difference between Nuke Vfx vs Compositor?

AspectNuke VfxCompositor
Primary RoleCreating and integrating visual effects using Nuke softwareCombining multiple visual elements into final images or sequences
Skills & CertificationsProficiency in Nuke, compositing techniques, and visual effects workflowsStrong compositing skills, knowledge of editing software, and color correction
Work EnvironmentVFX studios, post-production houses, film and TV setsPost-production facilities, film studios, advertising agencies

While both Nuke Vfx artists and compositors work in visual effects and post-production, Nuke Vfx specialists focus on creating complex effects and using Nuke software, whereas compositors primarily combine various visual elements into seamless final images. Nuke Vfx roles often require advanced knowledge of Nuke, while compositors may work with multiple software tools. Both roles are essential in the visual effects pipeline and frequently overlap in the industry.

What are some common challenges Nuke VFX artists face when working on collaborative projects, and how can they be addressed?

Nuke VFX artists often work as part of large, multidisciplinary teams where version control, consistency, and communication can be challenging. Managing complex node trees and ensuring that assets and scripts are compatible across multiple artists requires meticulous organization and clear documentation. To address these challenges, it's important to follow standardized naming conventions, regularly update shared project files, and maintain open communication with other departments such as compositing, CG, and production. Using project management tools and participating in regular team reviews also helps ensure a smooth workflow and high-quality final output.

Is Nuke good for VFX?

Nuke is a widely used compositing software in VFX production, valued for its node-based workflow and advanced features like 3D integration and deep compositing. It is considered industry-standard for high-quality visual effects work and is often preferred for complex compositing tasks. Proficiency in Nuke is essential for many VFX artists working on film and television projects.
More about Nuke Vfx jobs
What cities are hiring for Nuke Vfx jobs? Cities with the most Nuke Vfx job openings:
What states have the most Nuke Vfx jobs? States with the most job openings for Nuke Vfx jobs include:

Senior Systems Engineer

The Mill

Manhattan, NY • On-site, Remote

$114K - $156K/yr

Full-time

Posted 26 days ago


Job description

Company Description
The Mill is seeking Principal Technology Engineers to join our ever expanding group. The role is a staff role with benefits and will be based in our New York Studio. The Mill has offices in New York, Chicago, London, Bangalore and Los Angeles each with a local engineering team at each location. You will be working in collaboration with local and worldwide technology team leaders to maintain the upkeep of the facility and service all and any technical needs that arise all while adhering to global standards and practice.
The Principal Technology Engineer will have the knowledge and confidence to work within the VFX industry and carry out any tasks set by their line managers.The job consists of being the support contact for any technical queries and helping out any senior/managerial staff within the Technology department. Interpersonal skills are essential as you will be working closely with Artists, Producers as well as Engineers both local and from other offices. Shift work will be required from time to time as well as working on weekends when required.
Depending on experience, the role could also be intimately involved with network, video and audio services within the facilities. The successful candidate will show a willingness to turn their hand to any challenge presented to them and resource it in a timescale relevant to urgency. This will undoubtedly involve juggling tasks running in tandem and will be reporting to the local Head of Technology.
Job Description
Responsibilities:
  • Provide technical support for VFX Artists using Linux workstations.
  • Mentor Technical Engineers and ensure their growth within the department.
  • Maintain server room and colocation facility equipment along with the Technology Engineers.
  • Network design, management and troubleshooting. Layer 2/3 network switches.
  • Support physical security systems/applications and ensure proper functioning.
  • Install, deploy, and troubleshoot VFX tools including Flame, Maya, Nuke, Baselight
  • Support and maintain infrastructure including Linux render nodes, Isilon storage, Linux servers and workstations, network equipment, and virtual machines.
  • Take ownership of and assist the Technology team with various evaluation, installation, development and decommissioning projects.
  • Manage preventative maintenance schedules.
  • Knowledge of other relevant security technologies and processes, e.g. encryption and authentication methods/ methodologies.
  • Virtualization, Containerization, Cloud Compute and knowledge thereof.
  • Upgrade and configure infrastructure systems and software per as needed.
  • Support and mentor more junior members of the team.

Qualifications
Required skills, knowledge and experience:
  • A knowledge of AWS/GCP concepts and workflows
  • A minimum of 3 years UNIX/Linux, Mac OS X and Windows system administration experience.
  • Engineering level knowledge of standard CG, compositing and color grading applications (Maya, Houdini, Flame, Nuke and Baselight)
  • Strong OS X and Windows support & configuration skills
  • Experience with scale strongly preferred. (Renderfarms, Clusters, Clouds, Enterprise, etc.)
  • Autonomous self-starter
  • Excellent communication, people skills, and team working skills.
  • System administration knowledge of Active Directory, DNS & DHCP
  • Programming or scripting experience beneficial. E.g. Bash / Python / PowerShell

Education
  • Bachelor's Degree in Computer Science, Computer Engineering or equivalent.
  • 5+ years working experience in VFX or similar industries.
  • GCS/AWS Cloud Certifications beneficial.

Additional Information
All your information will be kept confidential according to EEO guidelines.