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Non Union Video Game Level Designer Jobs (NOW HIRING)

That drive to make games that we want to play is what animates our well‑resourced, ambitious ... Responsibilities As a Senior Level Designer you will be the creator that structures the game ...

Level Designer

Bellevue, WA · On-site

$85K - $100K/yr

ARK is the most successful Steam Early Access and Xbox Game Preview title ever and continues to break industry records on consoles and PC. We are looking for a capable Level Designer to fill a remote ...

Level Designer

Bellevue, WA · On-site +1

$123K/yr

ARK is the most successful Steam Early Access and Xbox Game Preview title ever and continues to break industry records on consoles and PC. We are looking for a capable Level Designer to fill a remote ...

Level Designer

San Francisco, CA

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

$122K - $140K/yr

Responsibilities Responsible for designing immersive, high-fidelity user experiences and game-based ... Design and implement AAA-level UX/UI solutions informed by best practices from commercially shipped ...

UX/Video Game Developer

Colorado Springs, CO · On-site

$122K - $140K/yr

Responsible for designing immersive, high-fidelity user experiences and game-based interfaces that ... Design and implement AAA-level UX/UI solutions informed by best practices from commercially shipped ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

$150K - $200K/yr

GovCIO is currently hiring for Video Game Designer/Simulation Producer to lead the narrative and experiential design of advanced immersive simulation environments, ensuring all technical, visual, and ...

Senior Level Designer

Raleigh, NC · On-site

$99K - $106K/yr

... Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

Our games embrace diversity and are fueled by the adventurous spirit of our team. We are the ... Are you a level designer with experience creating procedural environments? Have you worked with ...

Senior Level Designer

Raleigh, NC · On-site

$99K - $106K/yr

... Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

MS · Remote

$40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

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Non Union Video Game Level Designer information

See salary details

$47K

$156K

How much do non union video game level designer jobs pay per year?

As of Jun 17, 2026, the average yearly pay for non union video game level designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Non Union Video Game Level Designer vs Union Video Game Level Designer?

AspectNon Union Video Game Level DesignerUnion Video Game Level Designer
CredentialsTypically requires a relevant degree or portfolioSimilar credentials, often with union membership requirements
Work EnvironmentPrivate studios, independent projectsUnionized game studios, larger companies
Industry UsageCommon in both union and non-union companiesPrimarily in unionized studios
Search & ComparisonOften searched by those seeking freelance or non-union rolesOften compared by those interested in union benefits and protections

The main difference between a Non Union Video Game Level Designer and a Union Video Game Level Designer lies in union membership and associated benefits. Non union designers typically work in private studios or freelance, while union designers are employed in unionized companies with collective bargaining agreements. Credentials and work environments are similar, but union roles often offer additional job protections and benefits.

What is a non union video game level designer?

A non union video game level designer is a professional who creates and constructs levels, maps, or environments for video games but is not a member of a formal labor union. Their work involves designing the gameplay experience, balancing challenges, and collaborating with other team members such as artists and programmers. Being non union typically means they may have more flexible work arrangements but might not receive the same labor protections or benefits as unionized designers. Non union positions are common in the gaming industry, especially with smaller studios or on freelance projects.

What are the key skills and qualifications needed to thrive as a Non Union Video Game Level Designer, and why are they important?

To thrive as a Non Union Video Game Level Designer, you need strong spatial reasoning, creativity, and a solid understanding of game design principles, typically backed by a portfolio of completed levels or related coursework. Proficiency with industry-standard tools such as Unreal Engine, Unity, and 3D modeling software like Blender or Maya is commonly expected. Collaboration, communication, and problem-solving skills help you work effectively with artists, programmers, and other stakeholders. These abilities ensure you can create engaging, playable levels that enhance the overall player experience and meet project goals.

What are some typical challenges a Non Union Video Game Level Designer might face during the development process?

Non union video game level designers often encounter challenges such as balancing creative vision with technical constraints, meeting tight production deadlines, and effectively communicating ideas within multidisciplinary teams. Since non union environments may have varied project management structures, designers might also need to adapt quickly to shifting priorities or limited resources. Regular collaboration with programmers, artists, and writers is essential to ensure that levels are both engaging for players and feasible to implement within the game engine.
What cities are hiring for Non Union Video Game Level Designer jobs? Cities with the most Non Union Video Game Level Designer job openings:
What are the most commonly searched types of Video Game Level Designer jobs? The most popular types of Video Game Level Designer jobs are:
What states have the most Non Union Video Game Level Designer jobs? States with the most job openings for Non Union Video Game Level Designer jobs include:

$90K - $180K/yr

Full-time

Posted 28 days ago


Job description

Base pay range

$90,000.00/yr - $180,000.00/yr

Why Join Us

Yotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well‑resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.

Responsibilities

As a Senior Level Designer you will be the creator that structures the game concept, creates and fulfills the environment of each level. You will also oversee the.Sprite implementation and update of the core logic components that are necessary for these levels to work.

What You’ll Be Doing
  • Create a complete and fascinating level for single player;
  • Apply core map level building principals to Points of Interest inside an open world map;
  • Work closely with writers to ensure a blend of gameplay and story;
  • Ensure the quality and consistency of your work from conception to delivery by correcting bugs and iterating based on peer assessment;
  • Actively participate in peer reviews of additional game modes and levels.
Qualifications
  • 4+ years’ experience in game industry as a level designer role;
  • Shipped at least one project on a level design role;
  • Worked on ARPG genre in a level design role;
  • Deep knowledge of game editor tools such as Radiant, Unreal, Unity or Crytek Editors;
  • A strong demonstrable portfolio of personal and/or professional work;
  • A proactive, self‑driven teammate with outstanding problem‑solving abilities;
  • Capability of communicating well both verbally and in writing.
Even Better If You Have
  • Experience in shipping AAA games;
  • Experience in Unreal 4/5 projects.
슈Additional Information
  • Hybrid role based in El Segundo (Monday, Wednesday & Thursday on‑site)
  • Working hours: 11am – 8pm (including one‑hour break);

Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.

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  • Associate
Employment type
  • Full‑time
Job function
  • Design, Art/Creative, and Information Technology
Industries
  • Computer Games
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