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Nintendo Research Jobs (NOW HIRING)

Sr Engineer, ML (NTD)

Redmond, WA · On-site

$145K - $261K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Research complex subjects and provide expert guidance. * May take lead role of software components ...

Sr Engineer, Display (NTD)

Redmond, WA

$117K - $160K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Research and champion new features/technologies capable of being successfully deployed in massively ...

Sr Engineer, Multimedia (NTD)

Redmond, WA

$117K - $160K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Research technical issues and provide expert guidance. * Communicate and collaborate effectively ...

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Research emerging tools and technologies that help improve automation, security and performance.

Sr Engineer, Display (NTD)

Redmond, WA · On-site

$145K - $261K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Research and champion new features/technologies capable of being successfully deployed in massively ...

Sr Engineer, ML (NTD)

Redmond, WA · On-site +1

$117K - $160K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Research complex subjects and provide expert guidance. * May take lead role of software components ...

Sr Engineer, Multimedia (NTD)

Redmond, WA · On-site

$145K - $261K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Research technical issues and provide expert guidance. * Communicate and collaborate effectively ...

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Research and champion new features/technologies capable of being successfully deployed in massively ...

Sustainability Specialist

Redmond, WA · On-site

$39.42 - $63.08/hr

Conduct research and process development to support continued growth of sustainability programs. * Provide project support and complete assignments that align with Nintendo's sustainability ...

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Research emerging tools and technologies that help improve automation, security and performance.

Sustainability Specialist

Redmond, WA · Hybrid

$135K - $154K/yr

Conduct research and process development to support continued growth of sustainability programs. * Provide project support and complete assignments that align with Nintendo's sustainability ...

Sr Engineer, ML (NTD)

Redmond, WA · On-site

$117K - $160K/yr

Nintendo is a worldwide pioneer in the creation of interactive entertainment, and they are seeking ... The role involves researching complex subjects, taking lead roles on software components, and ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may ...

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Showing results 1-20

Nintendo Research information

See salary details

$21.5K

$80.6K

$112.5K

How much do nintendo research jobs pay per year?

As of Jun 8, 2026, the average yearly pay for nintendo research in the United States is $80,570.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,000.00 and $99,500.00 per year, depending on experience, location, and employer.

What is Nintendo Research?

Nintendo Research refers to the division within Nintendo dedicated to researching and developing new technologies, software, and hardware for Nintendo products. This team works on creating innovative gaming experiences, improving existing technologies, and supporting the development of Nintendo's consoles and games. Their work often influences the direction of future Nintendo products, helping the company stay at the forefront of the video game industry.

What is the difference between Nintendo Research vs Nintendo Game Designer?

AspectNintendo ResearchNintendo Game Designer
Required CredentialsDegree in research, computer science, or related fieldsDegree in game design, computer science, or related fields
Work EnvironmentResearch labs, development teams, innovation centersGame development studios, creative teams, design departments
Employer & Industry UsageUsed in R&D to develop new technologies and conceptsUsed in creating and designing new video games and gameplay experiences

Nintendo Research focuses on developing new technologies and innovations within Nintendo, often involving scientific research and experimentation. Nintendo Game Designers concentrate on creating engaging game concepts, storylines, and gameplay mechanics. While both roles are essential to Nintendo's success, Nintendo Research is more about innovation and technology development, whereas Nintendo Game Designers focus on game creation and user experience.

What types of projects do team members typically work on in Nintendo Research, and how is collaboration structured within the group?

Team members in Nintendo Research often work on a range of projects, from developing new hardware concepts to pioneering novel game mechanics and software solutions. Collaboration is highly interdisciplinary, bringing together engineers, designers, and programmers who work closely in small teams to rapidly prototype and iterate on ideas. The environment encourages creative problem-solving and open communication, with regular meetings and cross-functional brainstorming sessions. This structure helps ensure that innovative concepts can move efficiently from research to production, offering team members exposure to various aspects of the gaming industry.

What are the key skills and qualifications needed to thrive as a Nintendo Research professional, and why are they important?

To thrive in Nintendo Research, you need a robust background in computer science, software engineering, or related fields, often supported by advanced degrees and experience in game or hardware development. Familiarity with programming languages (such as C++), prototyping tools, game engines, and knowledge of AI or hardware systems are typically expected. Creativity, strong problem-solving abilities, and effective teamwork are crucial soft skills for driving innovative projects. These competencies are essential for developing groundbreaking gaming technologies and ensuring Nintendo remains at the forefront of interactive entertainment.
Infographic showing various Nintendo Research job openings in the United States as of May 2026, with employment types broken down into 87% Full Time, and 13% Contract. Highlights an 100% In-person job distribution, with an average salary of $80,570 per year, or $38.7 per hour.
Sr Engineer, ML (NTD)

Sr Engineer, ML (NTD)

Nintendo

Redmond, WA • On-site

$145K - $261K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 5 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 186 rated software companies


Job description

Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
  • Develop and prototype new algorithms and workflows to improve developer experience.
  • Research complex subjects and provide expert guidance.
  • May take lead role of software components from prototype to production
  • Review code of others work in C#, C++, or Python.
  • Document work according to defined processes.

SUMMARY OF REQUIREMENTS
  • BS in Computer Science, Mathematics, Statistics, or related field; MS preferred.
  • 5 or more years of software development in C/C++ programming.
  • Significant experience with modern machine learning, frameworks, and Python.
  • Practical experience building end-to-end applications.
  • Strong data structures and algorithms knowledge.
  • Strong analytical and problem-solving skills.

This position is onsite in Redmond, WA, and not open to remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$145,150-$261,200 USD