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Network Engineer Contract Jobs in Seattle, WA (NOW HIRING)

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

IT Systems Engineer

Bellevue, WA · On-site

$28 - $52/hr

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

IT Systems Engineer (Contract) System One Location: Bellevue, WA (Onsite) Schedule: Full-Time, 40 ... This position works closely with networking, cloud, and facilities teams to ensure secure, reliable ...

Network Architect

Seattle, WA · On-site

$73.75 - $98.75/hr

Seattle, WA Openings: 1 Type: Long-Term Contract Seeking a Network Security Architect/ Engineer to work on GCP, AWS and Azure networking. The right individual shall have Network IP, Security and ...

Showing results 21-40

Network Engineer Contract information

See Seattle, WA salary details

$35.3K

$124.1K

$179.8K

How much do network engineer contract jobs pay per year?

As of Sep 5, 2026, the average yearly pay for network engineer contract in Seattle, WA is $124,090.00, according to ZipRecruiter salary data. Most workers in this role earn between $101,300.00 and $151,900.00 per year, depending on experience, location, and employer.

What is a network engineer contract?

Network Engineer Contracts are temporary work arrangements in which a network engineer is hired for a specific period or project, rather than as a permanent employee. Contract network engineers are responsible for designing, implementing, and maintaining an organization's computer networks, often focusing on tasks like troubleshooting, upgrades, or migrations. These roles can offer flexibility, higher hourly rates, and opportunities to work on diverse projects, but may not include benefits like health insurance or paid time off. Contract positions are common in IT, especially for specialized skills or short-term needs.

What are the key skills and qualifications needed to thrive as a network engineer contract?

To thrive as a Network Engineer Contract, you need a solid understanding of networking protocols, infrastructure design, and troubleshooting, typically backed by a degree in computer science or a related field. Familiarity with tools like Cisco IOS, network monitoring software, and certifications such as CCNA or CCNP are commonly expected. Strong problem-solving abilities, effective communication, and adaptability are crucial soft skills for managing dynamic IT environments and collaborating with diverse teams. These skills ensure reliable network performance, minimize downtime, and support organizational connectivity needs in contract-based settings.

What are some common challenges faced by contract network engineers, and how can they be effectively managed?

Contract network engineers often encounter challenges such as quickly adapting to new organizational environments, understanding unique network infrastructures, and integrating with existing IT teams. To manage these challenges effectively, it's crucial to be proactive in communicating with key stakeholders, thoroughly document any changes made, and stay current with industry-standard protocols and tools. Building rapport with permanent staff and leveraging onboarding resources can also help streamline the transition and ensure successful project delivery.

What is the difference between Network Engineer Contract vs Network Engineer Full-Time?

AspectNetwork Engineer ContractNetwork Engineer Full-Time
CredentialsCertifications like CCNA, CCNP often requiredSame certifications typically required
Work EnvironmentTemporary projects, flexible hours, remote or onsitePermanent employment, standard hours, onsite or hybrid
Employer UsageUsed by companies for short-term needs or specialized projectsUsed for ongoing network management and infrastructure
Search & Comparison IntentHigh overlap in skills, focus on contract termsFocus on stability and benefits

In summary, Network Engineer Contract roles are temporary, project-based positions ideal for specialized tasks, while Network Engineer Full-Time roles offer stability, benefits, and ongoing responsibilities. Both require similar certifications and skills, but differ mainly in employment type and work environment.

What are the most commonly searched types of Network Engineer jobs in Seattle, WA?

The most popular types of Network Engineer jobs in Seattle, WA are:

What are popular job titles related to Network Engineer Contract jobs in Seattle, WA?

For Network Engineer Contract jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Network Engineer Contract jobs in Seattle, WA look for?

The top searched job categories for Network Engineer Contract jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Network Engineer Contract jobs?

Cities near Seattle, WA with the most Network Engineer Contract job openings:

Infographic showing various Network Engineer Contract job openings in Seattle, WA as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 11% Part Time, and 6% Contract. Highlights an 90% Physical, 2% Hybrid, and 8% Remote job distribution, with an average salary of $124,090 per year, or $59.7 per hour.

CONTRACT - Sr Engineer, Networking SDET (NTD)

Nintendo of America Inc

Redmond, WA • On-site

$69.78 - $125.57/hr

Contractor

Medical

Re-posted 24 days ago


Key responsibilities

  • Build and maintain automated tests and SDET-style tooling.

  • Perform deep troubleshooting and root-cause analysis for low-level, concurrent code.

  • Support CI systems and automated regression detection.


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. DESCRIPTION OF DUTIES Build and maintain automated tests and SDET-style tooling. Develop, maintain, and improve tests for Nintendo's systems Perform deep troubleshooting and root-cause analysis for low-level, concurrent code. Work with engineering teams to resolve defects and improve reliability. Create practical, creative solutions to difficult technical problems. Support CI systems and automated regression detection. SUMMARY OF REQUIREMENTS 5+ years of software engineering or software test engineering experience. Strong C and modern C++ programming skills, with experience developing high-performance, low-level software. Strong understanding of networking as a software developer, including implementing, testing, debugging, and troubleshooting network protocols and networked applications. Hands-on experience developing network socket code using TCP/IP and UDP, including socket APIs, connection management, packet handling, timeouts, retries, and error handling. Experience implementing and testing networking protocols and functionality such as TCP/IP, UDP, DNS, DHCP, HTTPS, and TLS/SSL. Strong understanding of packet-level networking and experience analyzing network traffic using Wireshark, tcpdump, or similar tools. Experience developing automated tests for networking software, including functional, integration, stress, reliability, concurrency, and failure/recovery testing. Strong multithreading and concurrency skills, with the ability to develop and debug low-level concurrent C/C++ code. Experience debugging complex networking software using debuggers, logs, packet captures, core dumps, and other low-level debugging techniques. Experience building and running software across Windows, Linux, and embedded environments. Ability to collaborate across development, test, and other engineering teams to solve complex technical problems. Degree in Computer Science, Computer Engineering, Electrical Engineering, or a related field, or equivalent experience. Important: This is a software engineering/SDET role focused on developing and testing networking code. Candidates should have hands-on programming experience with network protocols and socket APIs. This role is not focused on network administration, cloud networking, infrastructure deployment, network configuration, or simply connecting and managing networks. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role. This position is onsite in Redmond, WA, and not open to remote status at this time. This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner. Pay range: $69.78-$125.57 USD
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