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Motion Unity Designer Jobs (NOW HIRING)

Game Designer

San Francisco, CA · On-site

$182K/yr

Partner daily with Product Designers, Motion Designers, Engineers, Artists, and Data Scientists to ... Familiarity with Unity, Unreal, Godot, or similar game engines. * Experience designing for mobile ...

... Unity, Unreal, Godot) Qualifications: Technical Skills: Proficiency with a computer and using ... animation/motion design principles Ability to cut and edit audio and video together seamlessly ...

Motion & Polish: Design micro-interactions, motion graphics, and functional animations for UI ... Proficient with industry-standard design tools (e.g., Figma, Adobe Creative Suite, Unity UI tools ...

... unity, with a refined aesthetic and strong attention to detail from concept through production ... Fluency with design and motion tools such as Figma, Jitter and Adobe Creative Suite, with ...

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Motion Unity Designer information

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$14

$36

$68

How much do motion unity designer jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for motion unity designer in the United States is $36.84, according to ZipRecruiter salary data. Most workers in this role earn between $27.88 and $42.55 per hour, depending on experience, location, and employer.

What is a Motion Unity Designer?

A Motion Unity Designer is a professional who specializes in creating dynamic visual content using the Unity game engine. They combine skills in animation, graphic design, and interactive media to produce engaging motion graphics, effects, and user interface animations for games, apps, simulations, and virtual experiences. Motion Unity Designers collaborate closely with developers and artists to bring visual concepts to life, ensuring a seamless and immersive user experience. Their work often requires a strong understanding of both design principles and technical implementation within Unity.

What are the key skills and qualifications needed to thrive as a Motion Unity Designer?

To thrive as a Motion Unity Designer, you need strong skills in motion graphics, 2D/3D animation, and a solid understanding of Unity, often supported by a degree in design, animation, or a related field. Proficiency with tools like Unity, Adobe After Effects, and Photoshop, as well as knowledge of animation pipelines and scripting languages such as C#, is typically expected. Creativity, attention to detail, and effective communication help you collaborate with developers and bring engaging visual experiences to life. These skills ensure high-quality, interactive content that enhances user engagement and meets project objectives.

How does a Motion Unity Designer typically collaborate with developers and other creative team members during a project?

As a Motion Unity Designer, collaboration is a key part of the workflow. You’ll work closely with developers to ensure your motion graphics and animations are seamlessly integrated into the Unity engine and function as intended in real-time environments. Regular communication with game designers, UI/UX specialists, and sound designers is also important to maintain visual consistency and align with the project's creative vision. Expect to participate in team meetings, provide feedback on prototypes, and iterate on your work based on technical and creative input.

What are popular job titles related to Motion Unity Designer jobs?

For Motion Unity Designer jobs, the most frequently searched job titles are:

Infographic showing various Motion Unity Designer job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 80% Full Time, 16% Part Time, 1% Contract, and 1% Nights. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $76,634 per year, or $36.8 per hour.

Interactive Technology Developer (Unity)

Milwaukee, WI • On-site

Other

Posted 23 days ago


Job description

Who We Are

Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.

Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.

Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.

The Role

We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.

This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.

Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.

The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.

No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.

We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.

Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)

What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third‑party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third‑party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.
What We're Looking For
  • Strong proficiency in C# and object‑oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third‑party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem‑solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real‑time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST‑based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.
Bonus Experience

Experience with any of the following is a plus:

  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real‑time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows
Why Stamm Media
  • Work with a collaborative, high‑performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high‑impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.

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