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Motion Capture Technical Artist Jobs (NOW HIRING)

$93K - $112K/yr

The Senior AI Video Technical Artist is a hands‑on production role owning AI shot execution ... Produce and curate motion assets at volume through the governed production lane, with ...

Cinematic Layout Artist

Los Angeles, CA Β· On-site

$70K - $110K/yr

Set up and refine technical camera parameters, including depth of field, focal length, and ... Process and stage motion capture data for integration into animation sequences, placing 3D ...

Sr. AI Video Technical Artist

Manhattan Beach, CA Β· On-site

$134K - $161K/yr

The Senior AI Video Technical Artist is a hands-on production role owning AI shot execution ... Produce and curate motion assets at volume through the governed production lane, with human-in-the ...

$93K - $112K/yr

The Senior AI Video Technical Artist is a hands-on production role owning AI shot execution ... Produce and curate motion assets at volume through the governed production lane, with human-in-the ...

Lead Character Tools Engineer

OR Β· On-site +1

$102K - $134K/yr

This internal team of artists, engineers, and technical artists partner with engineering teams ... Exposure to photogrammetry, motion capture/performance capture

Sr. AI Video Technical Artist

Manhattan Beach, CA Β· On-site

$135K - $161K/yr

The Senior AI Video Technical Artist is a hands-on production role owning AI shot execution ... Produce and curate motion assets at volume through the governed production lane, with human-in-the ...

Sr. AI Video Technical Artist

Manhattan Beach, CA Β· On-site

$134K - $161K/yr

The Senior AI Video Technical Artist is a hands-on production role owning AI shot execution ... Produce and curate motion assets at volume through the governed production lane, with human-in-the ...

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

AI Tech Artist

Los Angeles, CA Β· On-site

$120K - $180K/yr

Magnopus is looking for an AI Tech Artist to build, optimize and support the generative AI ... technical challenges involved in temporal consistency, motion control and high-quality output.

Showing results 21-40

Motion Capture Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do motion capture technical artist jobs pay per year?

As of Sep 13, 2026, the average yearly pay for motion capture technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are popular job titles related to Motion Capture Technical Artist jobs?

For Motion Capture Technical Artist jobs, the most frequently searched job titles are:

Infographic showing various Motion Capture Technical Artist job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 7% Part Time, 4% Contract, and 1% Nights. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Virtual Production Artist -- On-Set & Remote Real-Time Expert

Tampa, FL β€’ On-site

$70K - $85K/yr

Other

This job post hasΒ expired 2 days ago.Β Applications are no longer accepted.


Job description

Dept Number/Name: 0-4601-000 / Innovative Education

Salary Plan: Administrative

Job Code/Title: 1119 / Virtual Production Artist

Hiring Salary/Salary Range: $70,000 – $85,000

Position Number: 00054818

Position Summary

Innovative Education Studios at USF is seeking a talented Virtual Production (VP) Artist to join our team, creating environments for virtual production. Under the supervision of the Virtual Production Supervisor, you will be creating custom, high‑quality, and visually stunning real‑time content using Unreal Engine for virtual production. This role encompasses on‑set and remote virtual production support, where you will play a crucial role in delivering and overseeing complex technical shoots. As a VP Artist, you will provide on‑set support, including technical previsualization, tech visualization, virtual camera operation, and other technical assistance to clients and the production team. This is a unique opportunity with Innovative Education Studios to contribute to cutting‑edge virtual production projects while also helping to shape the student engagement and interaction through innovative educational and marketing media. The VP Artist will have the opportunity to work in two different Virtual Production studios featuring state‑of‑the‑art LED volume and live compositing technology.

Responsibilities
  • Design and Development: Visualization and creation of assets, design, development and delivery of props, levels, environments, and content for virtual production under tight schedules. Implement virtual lighting setups and dynamic lighting effects to enhance the visual quality of virtual environments. Ensure assets and scenes are properly integrated into Unreal Engine, maintaining a high level of visual fidelity and performance.
  • Production Support: Support on‑set virtual production operations of LED volumes and live compositing programs (i.e., Zero Density’s Reality Engine). Troubleshoot and debug technical issues related to asset integration, optimization, and performance. Optimize virtual sets / rebuild assets for real‑time rendering and production‑day problem‑solving.
  • Collaboration: Collaborate with directors, designers, production team, and other stakeholders to translate artistic direction and vision into virtual environments. Work with internal and external teams on mock‑ups / concepts, blocking out sequences and animatics, look development, and design of interactive experiences.
  • Professional Development: Stay updated with the latest developments and techniques in real‑time rendering, virtual production, and Unreal Engine to contribute innovative ideas and approaches to the team.
  • Perform other duties as assigned.
Qualifications
  • Minimum: Bachelors Degree in film, art, video game development, 3D animation, or related field. 2 years of experience working in virtual production, game development, or 3D animation. Experience with Unreal Engine is required. 4 years of related professional experience may substitute for formal education.
  • Preferred:
    • Proven experience as an Unreal Engine Artist or similar role, with a strong portfolio demonstrating expertise in real‑time rendering and virtual production.
    • Proficiency in using Unreal Engine, including its material editor, lighting system, Blueprints, and particle system.
    • Solid understanding of real‑time rendering principles, shading techniques, and optimization strategies for real‑time environments.
    • Strong understanding of pipelines and processes for virtual production and ICVFX.
    • Familiarity with virtual production tools and workflows, such as virtual cameras, motion capture systems, and real‑time compositing.
    • Excellent problem‑solving skills and ability to troubleshoot technical issues related to asset integration, optimization, and performance.
    • Strong artistic and design sensibilities, with an eye for detail and composition.
Special Skills / Training

Proficiency in using Unreal Engine, including its material editor, lighting system, Blueprints, and particle system. Familiarity with virtual production tools and workflows, such as virtual cameras, motion capture systems, and real‑time compositing. Solid understanding of real‑time rendering principles, shading techniques, and optimization strategies for real‑time environments. Knowledge of nDisplay and the use of Switchboard for networked machine cluster node live rendering. Familiarity with programs such as Blender, Maya, ZBrush, Cinema4D are all bonuses. Also, photogrammetry software and apps (reality capture, Pix4D, etc.) lidar scanning & tools/apps as well as NeRF (neural radiance fields) experience – Luma AI, MobileNeRF, Polycam, etc.

Equal Employment Opportunity

USF is an equal opportunity, equal access academic institution that embraces diversity in the workplace.

Applicants have rights under Federal Employment Laws: Family and Medical Leave Act (FMLA), Equal Employment Opportunity (EEO), and Employee Polygraph Protection Act (EPPA).

Work Location

USF – Tampa Campus.

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