Lead Gameplay Animator
Irvine, CA · On-site
Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships. * Guiding and reviewing external animation partners, maintaining ...
Irvine, CA · On-site
Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships. * Guiding and reviewing external animation partners, maintaining ...
Irvine, CA · On-site
Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships. * Guiding and reviewing external animation partners, maintaining ...
Irvine, CA · On-site +1
Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships. * Guiding and reviewing external animation partners, maintaining ...
Irvine, CA · On-site +1
Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships. * Guiding and reviewing external animation partners, maintaining ...
Sunnyvale, CA · On-site
$75 - $83/hr
... capture opportunity and deliver transformational growth. For more information, visit WPP.com. A ... Directs & informs animation expertise on projects both in creative & technical execution * Work ...
Sunnyvale, CA · On-site
$75 - $83/hr
... capture opportunity and deliver transformational growth. For more information, visit WPP.com. A ... Directs & informs animation expertise on projects both in creative & technical execution * Work ...
Experience working on professional film/media productions in motion capture, 3D animation, and virtual reality. * Experience teaching courses at the community college or university level in motion ...
Experience working on professional film/media productions in motion capture, 3D animation, and virtual reality. * Experience teaching courses at the community college or university level in motion ...
Burlingame, CA · On-site
Experience working with game engine animation systems. Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and animal anatomy. Scripting in MEL. About Us ...
Burlingame, CA · On-site
Experience working with game engine animation systems. Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and animal anatomy. Scripting in MEL. About Us ...
Burlingame, CA · On-site
Experience working with game engine animation systems. Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and animal anatomy. Scripting in MEL. About Us ...
Burlingame, CA · On-site
Experience working with game engine animation systems. Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and animal anatomy. Scripting in MEL. About Us ...
Culver City, CA · On-site +1
$103K - $133K/yr
Perform motion capture for animation, including quality control and accentuating mocap animation. * Ideate and create realistic and compelling character animation following traditional animation ...
Culver City, CA · On-site +1
$103K - $133K/yr
Perform motion capture for animation, including quality control and accentuating mocap animation. * Ideate and create realistic and compelling character animation following traditional animation ...
$103K - $133K/yr
Perform motion capture for animation, including quality control and accentuating mocap animation. * Ideate and create realistic and compelling character animation following traditional animation ...
$103K - $133K/yr
Perform motion capture for animation, including quality control and accentuating mocap animation. * Ideate and create realistic and compelling character animation following traditional animation ...
Culver City, CA · On-site +1
$103K - $133K/yr
Perform motion capture for animation, including quality control and accentuating mocap animation. * Ideate and create realistic and compelling character animation following traditional animation ...
Culver City, CA · On-site +1
$103K - $133K/yr
Perform motion capture for animation, including quality control and accentuating mocap animation. * Ideate and create realistic and compelling character animation following traditional animation ...
Santa Monica, CA · On-site
$145K - $180K/yr
Experience working with motion capture and/or animation pipelines. Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is located near downtown Santa Monica ...
Santa Monica, CA · On-site
$145K - $180K/yr
Experience working with motion capture and/or animation pipelines. Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is located near downtown Santa Monica ...
Santa Monica, CA · On-site +1
$145K - $180K/yr
Experience working with motion capture and/or animation pipelines. Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is located near downtown Santa Monica ...
Santa Monica, CA · On-site +1
$145K - $180K/yr
Experience working with motion capture and/or animation pipelines. Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is located near downtown Santa Monica ...
... procedural animation techniquesMotion capture cleanup and performance enhancement ... motion matching techniques.Skilled in modeling and rigging is a plus
... procedural animation techniquesMotion capture cleanup and performance enhancement ... motion matching techniques.Skilled in modeling and rigging is a plus
Sunnyvale, CA · On-site
$68 - $76/hr
... capture opportunity and deliver transformational growth. For more information, visit WPP.com. A ... Responsible for production and post-production of animations using internal proprietary processes ...
Sunnyvale, CA · On-site
$68 - $76/hr
... capture opportunity and deliver transformational growth. For more information, visit WPP.com. A ... Responsible for production and post-production of animations using internal proprietary processes ...
San Francisco, CA · On-site
$180K - $270K/yr
Collect, process, and manage animation datasets (mocap, facial capture, simulation data) for ... Build data pipelines for extraction, preprocessing, and validation of motion data. * Fine-tune and ...
San Francisco, CA · On-site
$180K - $270K/yr
Collect, process, and manage animation datasets (mocap, facial capture, simulation data) for ... Build data pipelines for extraction, preprocessing, and validation of motion data. * Fine-tune and ...
Collaborating with the editorial, animation, and production teams to keep scenes moving forward ... Experience editing motion capture footage * Post-production experience with live-action-either ...
Collaborating with the editorial, animation, and production teams to keep scenes moving forward ... Experience editing motion capture footage * Post-production experience with live-action-either ...
San Francisco, CA · On-site
$67K - $86K/yr
Experience working with motion capture and/or clip-based animation. * Proficiency with Linux. * Strong communication skills (written, verbal, and interpersonal). * Ability to work under pressure and ...
San Francisco, CA · On-site
$67K - $86K/yr
Experience working with motion capture and/or clip-based animation. * Proficiency with Linux. * Strong communication skills (written, verbal, and interpersonal). * Ability to work under pressure and ...
Los Angeles, CA · On-site
... motion capture, and stop animation rooms. For a more complete list of equipment and facilities, please see the SFTV website. SFTV is a certified Avid ® Learning Partner (ALP), both teaching and ...
Los Angeles, CA · On-site
... motion capture, and stop animation rooms. For a more complete list of equipment and facilities, please see the SFTV website. SFTV is a certified Avid ® Learning Partner (ALP), both teaching and ...
Work directly with IATSE motion designers/animators/production artists to drive the creation of ... Lead ideation and creative development for title-related motion branding and talent capture shoots
Work directly with IATSE motion designers/animators/production artists to drive the creation of ... Lead ideation and creative development for title-related motion branding and talent capture shoots
Work directly with IATSE motion designers/animators/production artists to drive the creation of ... Lead ideation and creative development for title-related motion branding and talent capture shoots
Quick apply
Work directly with IATSE motion designers/animators/production artists to drive the creation of ... Lead ideation and creative development for title-related motion branding and talent capture shoots
Work directly with IATSE motion designers/animators/production artists to drive the creation of ... Lead ideation and creative development for title-related motion branding and talent capture shoots
Work directly with IATSE motion designers/animators/production artists to drive the creation of ... Lead ideation and creative development for title-related motion branding and talent capture shoots
$15.47 is the 25th percentile. Wages below this are outliers.
$10.44 - $15.79
27% of jobs
$15.79 - $21.14
0% of jobs
$21.14 - $26.48
19% of jobs
The median wage is $28.13 / hr.
$26.48 - $31.83
14% of jobs
$31.83 - $37.18
4% of jobs
$37.18 - $42.53
0% of jobs
$42.53 - $47.88
0% of jobs
$47.88 - $53.23
0% of jobs
$58.33 is the 75th percentile. Wages above this are outliers.
$53.23 - $58.58
12% of jobs
$58.58 - $63.92
6% of jobs
$63.92 - $69.27
18% of jobs
$10
$38
$69
| Aspect | Motion Capture Animation | Character Animator |
|---|---|---|
| Required Credentials | Often requires knowledge of motion capture systems, animation software, and sometimes specialized certifications | Requires skills in animation software, storytelling, and character rigging, with some familiarity with motion capture data |
| Work Environment | Studio settings with motion capture suits and equipment, often collaborative | Desktop-based, working with animation software, sometimes in a studio or remote |
| Industry Usage | Used in film, video games, and VR to create realistic character movements | Used in film, TV, and game development for character animation and performance |
Motion Capture Animation focuses on capturing real actor movements using specialized equipment, translating them into digital animations. Character Animators create performances manually or refine motion capture data to animate characters. While both roles involve character animation, motion capture specialists work primarily with physical data capture, whereas character animators focus on artistic interpretation and manual animation techniques.

What's the one game you couldn't put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we're chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.
Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we're looking for.
Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.
The best way to understand our Art team is in their own words - here's how they describe their work.
Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game's narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron's world.
As our Lead Animator, you'll be accountable for how our game moves and how our animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the quality bar high for a competitive, combat-driven multiplayer experience. At the same time, you'll stay close to the craft, guiding combat feel and gameplay clarity from prototype through polish, helping ensure that every movement in our world carries intention and that the team behind it continues to level up.
YOU'LL CONTRIBUTE BY:The base salary range for this role is $196,500 - $247,133. Depending on your experience and level (whether you're closer to mid-level or principal), your offer may land above or below that range. We don't just look at years on a resume - we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we'll happily walk you through the full details.
Want to get a feel for what it's like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don't worry - anything you share with us in the application process is just for recruiting and won't be shared. You can read more in our privacy policy.