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Monolith Productions Jobs (NOW HIRING)

... monolith and distributed services. Our goal is to make production deployment routine, self-service, and driven by trusted system signals rather than manual coordination or approval. We are building a ...

... a legacy monolith to a modern, microservices-based Automated Safety Platform. As Engineering ... S.-based leaders, product, and cross-functional stakeholders to align priorities and drive business ...

... product and design to deliver intuitive, reliable editing and rendering experiences at scale • Make architectural decisions about when to extend the monolith and when to invest in service ...

Senior Java Developer

Richmond, VA · Hybrid

$56.75 - $72.25/hr

Key Responsibilities Lead and contribute to modernization efforts from monolith to microservices ... production issues Prepare and manage code releases Collaborate with cross-functional teams to ...

Senior Java Developer

Glen Allen, VA · Hybrid

$54 - $69/hr

Key Responsibilities Lead and contribute to modernization efforts from monolith to microservices ... production issues Prepare and manage code releases Collaborate with cross-functional teams to ...

We own the proxy API layer that exposes monolith functionality today, the shared libraries every ... You'll write code, lead design sessions, and stay close to production. The difference is that your ...

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Monolith Productions information

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How much do monolith productions jobs pay per hour?

As of Jul 25, 2026, the average hourly pay for monolith productions in the United States is $18.45, according to ZipRecruiter salary data. Most workers in this role earn between $15.62 and $20.19 per hour, depending on experience, location, and employer.

What is it like to work as a game developer at Monolith Productions, and how does the team collaborate on major projects?

At Monolith Productions, game developers are part of highly collaborative, multidisciplinary teams working on large-scale, narrative-driven games. Team members often participate in regular stand-ups, design reviews, and playtesting sessions to ensure cohesive progress and creative alignment. Developers work closely with artists, designers, and producers, sharing ideas and feedback to overcome challenges like integrating new technologies or balancing gameplay. The environment encourages innovation and professional growth, with opportunities to learn from experienced colleagues and take on increasing responsibilities as projects advance.

What is the difference between Monolith Productions vs Game Designer?

AspectMonolith ProductionsGame Designer
Required CredentialsBachelor's in Game Design, Computer Science, or related field; experience in game developmentBachelor's in Game Design, Computer Science, or related field; portfolio of game projects
Work EnvironmentGame studios, collaborative teams, creative settingsDesign studios, development teams, creative offices
Industry UsageVideo game development company, known for AAA titlesRole within game development companies, often part of the creative team

Monolith Productions is a game development studio that employs game designers among other roles. A game designer focuses on creating gameplay mechanics, storylines, and user experience, often working within a team at a game studio like Monolith Productions. While Monolith Productions is a specific employer, a game designer is a broader role found across many companies in the gaming industry.

What is Monolith Productions?

Monolith Productions is an American video game development studio known for creating popular games such as the 'F.E.A.R.' series and 'Middle-earth: Shadow of Mordor.' Founded in 1994, Monolith has developed a reputation for innovative gameplay and storytelling, particularly in the action and first-person shooter genres. The company is a subsidiary of Warner Bros. Games and continues to work on high-profile projects in the gaming industry.

What are the key skills and qualifications needed to thrive as a Game Developer at Monolith Productions, and why are they important?

To thrive as a Game Developer at Monolith Productions, you need a strong background in computer science, game design principles, and programming languages such as C++ or C#. Familiarity with industry-standard game engines like Unreal Engine or Unity, as well as experience with version control systems, is typically required. Strong problem-solving, creativity, and teamwork skills help you contribute effectively to collaborative projects and innovative gameplay experiences. These skills ensure the delivery of high-quality, engaging games that meet both technical and artistic standards in a competitive industry.
More about Monolith Productions jobs
What states have the most Monolith Productions jobs? States with the most job openings for Monolith Productions jobs include:
Infographic showing various Monolith Productions job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $38,383 per year, or $18.5 per hour.
Systems Engineer/Analyst- Assure1 or AssureOne / Federos / Monolith

Systems Engineer/Analyst- Assure1 or AssureOne / Federos / Monolith

NAVA Software Solutions

Irving, TX • On-site

Full-time

Posted 22 days ago


Job description

NAVA Software solutions is looking for a Systems Engineer/Analyst- Assure1 or AssureOne / Federos / Monolith
Details:
Role: Systems Engineer/Analyst-Assure
Location: Irving, TX OR Piscataway, NJ - Hybrid
Duration : 6-12 months

Must have : Assure1 or AssureOne / Federos / Monolith
  • Subject Matter Expert in AssureOne (Federos/Monolith) AssureOne development skills.
  • Experience with Assure1 (Federos product) and SCOM (Microsoft monitoring tool) is must.
  • Strong troubleshooting skills/work independently with external vendors.
  • Strong Shell/Perl skills.
  • Unix command line experience.
  • Strong hands-on Unix, Shell scripting, SSL certificates, Kafka, web/app layers middleware admin operations role.
  • Network Management tools and event message formats, such as SNMPv3 Traps, SYSLOG, and Log-Files.
  • Designs and codes from specifications, analyzes, evaluates, tests, debugs, documents, and implements moderately complex software applications.
  • Under general direction, devises or modifies procedures to solve complex problems considering computer equipment capacity and limitations, operating time, and form of desired results.
  • Competent to work at the highest technical level of all phases of applications programming activities.

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About NAVA Software Solutions

Sourced by ZipRecruiter

NAVA is a strategic partner for companies seeking to develop or customize software and products. Our team of experts leverages cutting-edge technology and deep industry knowledge to provide customized solutions that drive business success. Whether you're looking to improve your operations, increase efficiency, or bring a new product to market, NAVA has the expertise and resources to help you achieve your goals. Trust us to be your partner in software and product development.

Industry

It services

Company size

51 - 200 Employees

Headquarters location

Rocky Hill, CT, US

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