Minecraft is seeking a Director, Platform Growth & Ecosystem Marketing to lead growth across the franchise's most important external platforms, growth ecosystems, and distribution channels. This ...
Minecraft is seeking a Director, Platform Growth & Ecosystem Marketing to lead growth across the franchise's most important external platforms, growth ecosystems, and distribution channels. This ...
Overview At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It's the blocky ...
Overview At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It's the blocky ...
Overview At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It's the blocky ...
Overview At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It's the blocky ...
Minecraft is scaling as a global creative game and entertainment franchise spanning film, series, theme parks, and location-based experiences. This Director-level role leads end-to-end brand ...
Minecraft is scaling as a global creative game and entertainment franchise spanning film, series, theme parks, and location-based experiences. This Director-level role leads end-to-end brand ...
Overview At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It's the blocky ...
Overview At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It's the blocky ...
Director, Business Development & Partnerships, Minecraft
Redmond, WA · On-site
$130K - $251K/yr
Overview At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It's the blocky ...
Director, Business Development & Partnerships, Minecraft
Redmond, WA · On-site
$130K - $251K/yr
Overview At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It's the blocky ...
... Minecraft, coding, and more. 6 Weeks (Monday through Friday) from July 13th - July 31st, August 3rd - August 21st 9:00 am - 12:00 pm and 1:00 pm - 4:00 pm In-room with kids ages 8-15 Comprehensive ...
... Minecraft, coding, and more. 6 Weeks (Monday through Friday) from July 13th - July 31st, August 3rd - August 21st 9:00 am - 12:00 pm and 1:00 pm - 4:00 pm In-room with kids ages 8-15 Comprehensive ...
STEM & Technology Summer Camp Instructors
Lynnwood, WA · On-site
$20 - $35/hr
... Minecraft, coding, and more! * 6 Weeks (Monday through Friday) from July 13th - July 31st, August 3rd - August 21st * 9:00 am - 12:00 pm and 1:00 pm - 4:00 pm * In-room with kids ages 8-15
STEM & Technology Summer Camp Instructors
Lynnwood, WA · On-site
$20 - $35/hr
... Minecraft, coding, and more! * 6 Weeks (Monday through Friday) from July 13th - July 31st, August 3rd - August 21st * 9:00 am - 12:00 pm and 1:00 pm - 4:00 pm * In-room with kids ages 8-15
... Minecraft, coding, and more! * 6 Weeks (Monday through Friday) from July 13th - July 31st, August 3rd - August 21st * 9:00 am - 12:00 pm and 1:00 pm - 4:00 pm * In-room with kids ages 8-15
Quick apply
... Minecraft, coding, and more! * 6 Weeks (Monday through Friday) from July 13th - July 31st, August 3rd - August 21st * 9:00 am - 12:00 pm and 1:00 pm - 4:00 pm * In-room with kids ages 8-15
... Minecraft, coding, and more! * 6 Weeks (Monday through Friday) from July 13th - July 31st, August 3rd - August 21st * 9:00 am - 12:00 pm and 1:00 pm - 4:00 pm * In-room with kids ages 8-15
Quick apply
... Minecraft, coding, and more! * 6 Weeks (Monday through Friday) from July 13th - July 31st, August 3rd - August 21st * 9:00 am - 12:00 pm and 1:00 pm - 4:00 pm * In-room with kids ages 8-15
Community Engagement Specialist (Part-Time)
Kirkland, WA · On-site
$18 - $24/hr
Your mission is to connect with parents of children ages 5-14 and show them how our "fun-first" curriculum--built around games like Roblox and Minecraft --can change their child's future. The Role ...
Quick apply
Community Engagement Specialist (Part-Time)
Kirkland, WA · On-site
$18 - $24/hr
Your mission is to connect with parents of children ages 5-14 and show them how our "fun-first" curriculum--built around games like Roblox and Minecraft --can change their child's future. The Role ...
Community Engagement Specialist (PartTime)
Kirkland, WA · On-site
$18 - $21/hr
Your mission is to connect with parents of children ages 5-14 and show them how our "fun-first" curriculum--built around games like Roblox and Minecraft --can change their child's future. The Role ...
Quick apply
Community Engagement Specialist (PartTime)
Kirkland, WA · On-site
$18 - $21/hr
Your mission is to connect with parents of children ages 5-14 and show them how our "fun-first" curriculum--built around games like Roblox and Minecraft --can change their child's future. The Role ...
... Minecraft. Our Creative Lead will partner closely with media, analytics, localization/regional teams, and influencer/creator teams to turn signal into repeatable creative systems. Ideal candidates ...
... Minecraft. Our Creative Lead will partner closely with media, analytics, localization/regional teams, and influencer/creator teams to turn signal into repeatable creative systems. Ideal candidates ...
Summer Camp Instructor
Bothell, WA · On-site
$21.50/hr
Lead sessions on coding basics using text and/or block-based tools such as Scratch, MakeCode, Minecraft Redstone, and JavaScript. * Develop Games & Applications : Guide students in creating games ...
Summer Camp Instructor
Bothell, WA · On-site
$21.50/hr
Lead sessions on coding basics using text and/or block-based tools such as Scratch, MakeCode, Minecraft Redstone, and JavaScript. * Develop Games & Applications : Guide students in creating games ...
Summer Camp Instructor
Bothell, WA · On-site
$21.50/hr
Lead sessions on coding basics using text and/or block-based tools such as Scratch, MakeCode, Minecraft Redstone, and JavaScript. * Develop Games & Applications : Guide students in creating games ...
Summer Camp Instructor
Bothell, WA · On-site
$21.50/hr
Lead sessions on coding basics using text and/or block-based tools such as Scratch, MakeCode, Minecraft Redstone, and JavaScript. * Develop Games & Applications : Guide students in creating games ...
Creative Lead - Performance Marketing
Redmond, WA · On-site
$115K - $145K/yr
... Minecraft. Our Creative Lead will partner closely with media, analytics, localization/regional teams, and influencer/creator teams to turn signal into repeatable creative systems. Ideal candidates ...
Creative Lead - Performance Marketing
Redmond, WA · On-site
$115K - $145K/yr
... Minecraft. Our Creative Lead will partner closely with media, analytics, localization/regional teams, and influencer/creator teams to turn signal into repeatable creative systems. Ideal candidates ...
Minecraft information
See Seattle, WA salary details
$50.6K - $60K
14% of jobs
$68.3K is the 25th percentile. Wages below this are outliers.
$60K - $69.3K
13% of jobs
$69.3K - $78.6K
11% of jobs
The median wage is $84.7K / yr.
$78.6K - $87.9K
20% of jobs
$87.9K - $97.2K
12% of jobs
$97.2K - $106.5K
5% of jobs
$109.4K is the 75th percentile. Wages above this are outliers.
$106.5K - $115.8K
4% of jobs
$115.8K - $125.1K
5% of jobs
$125.1K - $134.4K
13% of jobs
$134.4K - $143.8K
4% of jobs
$143.8K - $153.1K
0% of jobs
$50.6K
$92.6K
$153.1K
How much do minecraft jobs pay per year?
What are Minecraft developers?
What Are Minecraft Jobs?
Minecraft jobs include a variety of positions offered by Microsoft to support the continued use of this video game. In a Minecraft job, you may work as a developer to improve and expand the coding of the game, work to ensure improved communication with each server, or otherwise support the system built around the game. Most Minecraft jobs ultimately fall into programming or management roles. It is important to note that the same skills used in these areas can also apply to other areas. Most skills are not unique to Minecraft, and these jobs are simply a chance to apply those skills.
How do professionals working as Minecraft developers typically collaborate with designers and other team members during game or server development?
What is the difference between Minecraft vs Game Designer?
| Aspect | Minecraft | Game Designer |
|---|---|---|
| Required Credentials | High school diploma, some technical skills, optional certifications | Bachelor's degree in game design, computer science, or related field |
| Work Environment | Game development studios, online platforms, personal projects | Game studios, tech companies, freelance or in-house roles |
| Industry Usage | Popular sandbox game, user-generated content | Designing game mechanics, storylines, and user experience |
| Common Search/Comparison | Players, hobbyists, aspiring developers | Game development, design careers, industry professionals |
While Minecraft is a popular sandbox game enjoyed by millions, a Game Designer focuses on creating the concepts, mechanics, and overall experience of video games. Minecraft players may aspire to become game designers to develop their own games or work in the industry, but the roles differ in responsibilities and required qualifications.
What are the key skills and qualifications needed to thrive as a Minecraft Game Developer, and why are they important?

Full-time
Posted 17 days ago
Microsoft rating
8.5
Based on 131 frontline employees who took The Breakroom Quiz
78th of 245 rated software companies
Job description
At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It's the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.
Minecraft is seeking a Director, Platform Growth & Ecosystem Marketing to lead growth across the franchise's most important external platforms, growth ecosystems, and distribution channels. This leader will be responsible for expanding Minecraft's reach, engagement, and commercial impact through platform partnerships, gaming retail and digital storefronts, Minecraft Education, China, and strategic ecosystem partnerships.
The role serves as the bridge between franchise strategy and execution, translating business priorities into scalable growth initiatives across Nintendo, PlayStation, Xbox, Apple, Google, Minecraft Education, and the China ecosystem. The Director will lead a multidisciplinary team of platform marketers, ecosystem marketers, and program managers responsible for strategic planning, partner marketing, storefront growth, and operational excellence.
Success in this role requires a balance of strategic leadership, business acumen, partnership development, and execution rigor. The leader will work closely with Product Marketing, Global Brand Management, Franchise Development, Business Strategy, Digital Marketing, Retail Sales, and external partners to identify new growth opportunities, scale existing businesses, and build durable growth systems that drive long-term franchise impact.
In the end, it's the people of Mojang Studios that make this place truly special. When you join, you'll find yourself in the company of incredibly bright, warm, and creative individuals - all united and working toward a single goal. Come help us reach it!
Responsibilities
Lead Minecraft's Platform Growth Strategy
Drive growth across Apple, Google, Nintendo, PlayStation, Xbox, gaming retail partners, and digital storefronts by developing strategic partnerships, expanding discoverability, increasing merchandising opportunities, and unlocking new commercial & regional growth opportunities.
Lead Minecraft's Growth Ecosystems
Own the growth strategy for Minecraft's China and Education ecosystems, partnering with product, business, and marketing leaders to expand audience reach, accelerate adoption, deepen engagement, and unlock new growth opportunities.
Build Strategic Distribution Partnerships
Develop and scale partnerships across OEM, telecommunications, subscription, and technology ecosystems that increase player access, extend distribution, and support long-term franchise growth.
Lead High-Performing Endpoint Marketing Teams
Lead a multidisciplinary organization spanning platform marketing, growth ecosystem marketing, strategic partnerships, and program management while coaching leaders and building scalable operating models that drive impact through others.
Create Scalable Growth Systems
Develop partnership frameworks, annual planning processes, measurement approaches, and execution models that transform platform, ecosystem, and distribution opportunities into repeatable growth engines for the Minecraft franchise.
Qualifications
Required Qualifications:
- Master's Degree in Marketing, Computer Science, Business or related field AND 4+ years experience in business OR Bachelor's Degree in Marketing, Computer Science, Business or related field AND 6+ years experience in business OR equivalent experience.
- 4+ years people management experience or indirect people management experience (or virtual teams)
Preferred Qualifications:
- 8+ years of experience in mobile marketing, platform marketing, ecosystem marketing, strategic partnerships, gaming, technology, or entertainment marketing.
- 6+ years of people management experience leading and developing teams.
- Experience working with major gaming platforms including Nintendo, PlayStation, Apple, Google, Xbox, and Steam.
- Experience managing gaming retail relationships, digital storefront marketing, category merchandising, platform promotions, commerce programs, or partner-funded marketing initiatives.
- Experience developing and executing international expansion strategies that leverage platform partnerships, product ecosystems, retail channels, and distribution networks to grow customer reach, engagement, and commercial performance across global markets.
- Experience launching and scaling mobile products and mobile ecosystem marketing programs.
- Experience building and managing strategic partnerships that deliver measurable business outcomes.
- Experience working across mobile, platform, retail, OEM, telecommunications, subscription, and technology ecosystems.
- Experience leading cross-functional initiatives within a complex, matrixed organization.
- Analytical, business planning, and strategic thinking capabilities.
- Executive communication and stakeholder management skills.
- Experience working with App Store and Google Play merchandising, discoverability, growth, or lifecycle strategies.
- Experience leading global marketing initiatives across international markets.
- Experience working with education technology products and adoption-focused marketing.
- Experience managing partner-funded marketing investments and co-marketing programs.
- Passion for gaming, player communities, and ecosystem-driven growth.
#MojangJobs
#GamingJobs
Product Marketing M5 - The typical base pay range for this role across the U.S. is USD $130,900 - $251,900 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $165,600 - $272,300 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
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About Microsoft
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Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.
Industry
Computer and computer peripheral equipment and software wholesalers
Company size
10,000+ Employees
Headquarters location
Redmond, WA, US
Year founded
1975