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Minecraft Salaries Jobs (NOW HIRING)

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Minecraft Salaries information

See salary details

$29.5K

$65.5K

$106.5K

How much do minecraft salaries jobs pay per year?

As of Jun 18, 2026, the average yearly pay for minecraft salaries in the United States is $65,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,500.00 and $79,500.00 per year, depending on experience, location, and employer.

How much do Minecraft devs get paid?

Minecraft developers' salaries vary depending on experience, location, and role, but generally range from $70,000 to over $120,000 annually for full-time positions. Skilled programmers with experience in Java and game development tools are in high demand, often earning higher salaries.

How much do Minecraft employees get paid?

Salaries for Minecraft employees vary depending on the role, experience, and location, but generally, game developers and related positions earn between $60,000 and $120,000 annually. Entry-level positions may start lower, while experienced professionals or specialized roles can earn higher salaries, often supplemented with benefits and bonuses.

What is the difference between Minecraft Salaries vs Minecraft Game Developer?

AspectMinecraft SalariesMinecraft Game Developer
Required CredentialsVaries; often includes basic education, experience in gaming industryTypically requires a degree in computer science, game design, or related field
Work EnvironmentPrimarily office or remote work related to salary data collection and analysisCreative and technical environment focused on game design, coding, and development
Industry UsageUsed by HR, job seekers, and industry analysts for salary benchmarkingUsed by game studios, developers, and industry professionals for project development

While Minecraft Salaries focus on salary data and compensation analysis within the Minecraft community, Minecraft Game Developers are involved in creating and maintaining the game itself. Both roles are connected through the gaming industry but serve different functions—one analyzing pay scales, the other creating the game content.

What engineers make $500,000?

Senior software engineers, especially those in specialized fields like machine learning, cloud computing, or working at major tech companies, can earn $500,000 or more annually through base salary, bonuses, and stock options. High-level engineering roles often require advanced skills, extensive experience, and sometimes leadership responsibilities.

Is it possible to make 300k as a software engineer?

Software engineers can earn $300,000 or more annually, especially with senior roles, specialized skills, or working in high-paying industries like finance or technology hubs. Achieving this salary often requires extensive experience, advanced certifications, and working in roles with leadership or technical expertise. Salary levels vary based on location, company size, and individual skill set.
More about Minecraft Salaries jobs
What cities are hiring for Minecraft Salaries jobs? Cities with the most Minecraft Salaries job openings:
What states have the most Minecraft Salaries jobs? States with the most job openings for Minecraft Salaries jobs include:
What job categories do people searching Minecraft Salaries jobs look for? The top searched job categories for Minecraft Salaries jobs are:
Infographic showing various Minecraft Salaries job openings in the United States as of June 2026, with employment types broken down into 75% Full Time, 17% Part Time, and 8% Contract. Highlights an 92% In-person, and 8% Remote job distribution, with an average salary of $65,471 per year, or $31.5 per hour.
Computer Science Teacher 2026-2027

Computer Science Teacher 2026-2027

Socrates Academy

Matthews, NC • On-site

$47K - $65K/yr

Full-time

Posted 12 days ago

Be an early applicant


Job description

Salary:

Grades 612 Computer Science Teacher

Position Type: Full-Time
Reports To: Head of Middle School



Position Overview

The Grades 612 Computer Science Teacher is responsible for developing and delivering a rigorous, engaging computer science program that builds foundational, intermediate, and advanced skills across middle and high school. As a newly established position, this role carries significant responsibility and professional autonomy in shaping curriculum, instructional pathways, and course offerings aligned to school goals and student needs. The teacher is expected to uphold high academic expectations, foster responsible technology use, and contribute to a strong school culture.


Should be able to teach any of the following courses:

e Code Course Title
CA10 Artificial Intelligence
CA21 Robotics I (NEW)
CA22 Robotics II (NEW)
CD10 Adobe Visual Design I
CD11 Adobe Visual Design II
CD14 Adobe Video Design I
CD15 Adobe Video Design II
CD20 3D Modeling and Animation I
CD21 3D Modeling and Animation II
CD30 Game Art and Design
CD31 Advanced Game Art and Design
CI00 CompTIA IT Fundamentals
CI01 Computer Engineering Technology I
CI02 Computer Engineering Technology II
CI10 Cisco Network Engineering Technology I
CI11 Cisco Network Engineering Technology II
CI20 Network Administration I
CI21 Network Administration II
CI30 Cybersecurity I
CI31 Cybersecurity II
CP05 Coding in Minecraft Expert Coding
CP10 Python Programming I
CP11 Python Programming II
CS10 Introduction to Computer Science
CS20 Computer Science I
CS21 Computer Science II
CS30 Introduction to Data Science
CS31 SAS Base Programming
CT10 Technology, Engineering, and Design

Primary Responsibilities

Instruction & Curriculum Development

  • Design and implement standards-aligned computer science courses for grades 612, including introductory through advanced content
  • Collaborate with administration to develop scope and sequence, pacing guides, and instructional resources
  • Deliver high-quality instruction that promotes computational thinking, problem solving, creativity, and collaboration
  • Integrate coding, data literacy, digital citizenship, and ethical technology use into daily instruction
  • Differentiate instruction to meet the academic, social, and developmental needs of all learners

Assessment & Student Progress Monitoring

  • Design and administer formative and summative assessments aligned to learning objectives
  • Analyze assessment data to inform instructional decisions and targeted supports
  • Provide timely, clear feedback to students and families on academic progress

Classroom Environment & Management

  • Establish and maintain a structured, inclusive, and engaging classroom environment
  • Implement schoolwide behavior expectations consistently
  • Promote responsible, safe, and appropriate use of technology

Program Development & Innovation

  • Contribute to the development of a coherent 612 computer science program, including electives, pathways, or advanced coursework
  • Provide input on instructional materials, software, hardware, and emerging technologies
  • Explore opportunities for interdisciplinary projects and extracurricular extensions

Professional Responsibilities

  • Collaborate with colleagues, administrators, and support staff
  • Participate in professional learning communities, meetings, and professional development
  • Communicate professionally and consistently with families
  • Fulfill all typical teaching duties, including lesson planning, grading, supervision, and documentation
  • Participate in school events, duties, and initiatives as assigned

Key Result Areas (KRAs) and Key Performance Indicators (KPIs)

KRA 1: Instructional Quality & Student Learning

KPIs:

  • Lessons consistently aligned to course objectives and approved standards
  • Observable student engagement during instruction
  • Evidence of student growth demonstrated through assessments and projects
  • Instruction reflects appropriate rigor and progression across grade bands

KRA 2: Curriculum & Program Development

KPIs:

  • Completion of a documented scope and sequence for grades 612
  • Development of course materials, assessments, and instructional resources
  • Alignment of curriculum with school priorities and future program expansion
  • Regular refinement of the curriculum based on student outcomes and feedback

KRA 3: Assessment & Data-Informed Instruction

KPIs:

  • Use of formative assessments to guide instruction
  • Timely entry and analysis of student performance data
  • Instructional adjustments documented based on assessment results
  • Clear communication of progress to students and families

KRA 4: Classroom Management & Learning Environment

KPIs:

  • Consistent implementation of schoolwide behavior expectations
  • Safe, respectful, and inclusive classroom culture
  • Effective use of instructional time with minimal disruptions
  • Responsible and appropriate technology use by students

KRA 5: Professionalism & Collaboration

KPIs:

  • Active participation in PLCs, meetings, and professional development
  • Timely completion of required documentation and responsibilities
  • Professional communication with families and colleagues
  • Willingness to collaborate and contribute to schoolwide initiatives

Qualifications

Required:

  • Bachelors degree in Computer Science, Information Technology, Education, or a related field
  • Teaching license or eligibility for licensure in the appropriate grade band or content area
  • Strong content knowledge in computer science and instructional technology

Preferred:

  • Experience teaching middle and or high school students
  • Experience with curriculum design or program development
  • Familiarity with project-based learning and real-world application of computer science