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Mid Level Game Designer Jobs in Virginia (NOW HIRING)

$162K/yr

Game Designer (Puzzle) About us: Deep expertise. Personal and Industry evolution. Impeccable craft ... Strong interest in game design, level design, player psychology, and data science * Clear ...

Secret The Software Developer is responsible for designing, developing, and maintaining software applications that support business and technical requirements. This role works closely with ...

Secret The Software Developer is responsible for designing, developing, and maintaining software applications that support business and technical requirements. This role works closely with ...

Secret The Software Developer is responsible for designing, developing, and maintaining software applications that support business and technical requirements. This role works closely with ...

Secret The Software Developer is responsible for designing, developing, and maintaining software applications that support business and technical requirements. This role works closely with ...

We are seeking a talented Mid-Level Designer with construction administration experience who is interested in contributing to and thriving in a positive mentoring studio environment. Responsibilities ...

We are seeking a talented Mid-Level Designer with construction administration experience who is interested in contributing to and thriving in a positive mentoring studio environment. Responsibilities ...

We are seeking a talented Mid-Level Designer with construction administration experience who is interested in contributing to and thriving in a positive mentoring studio environment. Responsibilities ...

System Architect (Mid-Level)

Springfield, VA · On-site

$254K/yr

Designs, develops, maintains, and documents solution architectures ensuring traceability to the ... Mid-level systems architecture working experience in government or industry. Desired:

Designs, develops, maintains, and documents solution architectures ensuring traceability to the ... Mid-level systems architecture working experience in government or industry. Desired:

Mid-Level Vulnerability Researcher Zetier is seeking Mid-Level Vulnerability Researchers to analyze ... Candidates will demonstrate practical experience designing, developing, and deploying tools ...

Koniag Management Solutions, LLC a Koniag Government Services company , is seeking a Mid-level ... Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and ...

Mid-level Engineer

Arlington, VA · On-site

$130K - $160K/yr

Koniag Management Solutions, LLC a Koniag Government Services company , is seeking a Mid-level ... Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and ...

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Mid Level Game Designer information

See Virginia salary details

$46.6K

$154.7K

How much do mid level game designer jobs pay per year?

As of Jul 17, 2026, the average yearly pay for mid level game designer in Virginia is $147,839.00, according to ZipRecruiter salary data. Most workers in this role earn between $153,700.00 and $153,700.00 per year, depending on experience, location, and employer.

What is the difference between Mid Level Game Designer vs Junior Game Designer?

AspectMid Level Game DesignerJunior Game Designer
Experience2-4 years0-2 years
ResponsibilitiesDesigns game mechanics, collaborates on features, refines gameplayAssists in design tasks, learns processes, supports senior designers
Skills & QualificationsPortfolio, basic scripting, understanding of game design principlesLearning portfolio, entry-level understanding of game design
Work EnvironmentCollaborative teams in game studios, project-basedSupport roles, learning-focused environment

The Mid Level Game Designer has more experience and takes on more complex design tasks compared to a Junior Game Designer. They are responsible for designing core mechanics and collaborating with teams, while Juniors focus on learning and supporting initial design efforts. This progression reflects increased skills, responsibilities, and industry familiarity.

What are the most commonly searched types of Game Designer jobs in Virginia? The most popular types of Game Designer jobs in Virginia are:
What cities in Virginia are hiring for Mid Level Game Designer jobs? Cities in Virginia with the most Mid Level Game Designer job openings:
Game Designer (Puzzle) (Japan)

Game Designer (Puzzle) (Japan)

Limit Break

On-site

$162K/yr

Full-time

Re-posted 28 days ago


Job description


 
 
Limit Break
 
Limit BreakBuckley VenturesParadigm Ventures
 
Limit Break
 

  • Expected Value
  • NormalHardBossEvent

  • UXArtEngineering
  • A/B
  • ARPDAUExpected ValueRetention
  • AI
  • KPI
  • A/B
  • Data ScienceProductLiveOps
Game Designer (Puzzle) 
 
About us:
 
Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break's founding principles.
Limit Break is founded by global industry leaders in mobile gaming. We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, and creative vision to create experiences that connect people from all corners of the globe.
 
Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way.
 
About the Role:
 
As a Game Designer focused on Mechanics and Live Balance, you will be responsible for designing and tuning core gameplay systems that drive player flow, engagement, and long-term retention.
 
You will operate at the intersection of game design, player psychology, and data analytics - continuously optimizing difficulty curves, progression systems, and in-game economy through live data and structured experimentation.
 
 
You will have the opportunity to:
 
  • Design and balance gameplay mechanics and progression systems that reinforce player flow, engagement, and retention
  • Lead continuous post-launch tuning efforts
    Analyze player data, win rates, and retention metrics to optimize gameplay curves and in-game economy balance
  • Define and refine difficulty curves, reward structures, and Expected Value models across player segments
  • Collaborate with Live Operations to maintain healthy source/sink systems and ensure sustainable in-game economic flow
  • Work closely with data analysts to evaluate completion rates, retry rates, booster usage, and monetization correlations
  • Build and maintain structured difficulty tiers (e.g., Normal / Hard / Boss / Event)
  • Lead live tuning cycles, including hypothesis design, parameter adjustments, and performance measurement
  • Partner with UX, Art, and Engineering to ensure puzzles clearly communicate goals and deliver strong feedback loops
  • Design and run A/B tests on gameplay parameters, rewards, and difficulty configurations
  • Document tuning frameworks, economic structures, and balancing methodologies to ensure cross-team alignment
Qualifications:
  • Strong interest in game design, level design, player psychology, and data science
  • Clear understanding of how difficulty design, gameplay flow, and economic systems influence retention and monetization
  • Ability to analyze quantitative metrics (e.g., win/loss rates, ARPDAU, Expected Value, retention deltas) and translate insights into actionable design decisions
  • Experience with capacity planning for level production in casual genres, including the use of automation and AI tools
  • Comfortable iterating quickly based on live KPIs and player feedback
  • Ability to thrive in Agile development environments
  • Strong communication skills, with the ability to clearly articulate design intent and logic across disciplines
Nice to Have: 
  • Experience designing within hybrid-casual genres
  • Familiarity with A/B testing frameworks and live balancing tools
  • Background in economy simulation, retention modeling, or monetization design
  • Hands-on experience with source/sink modeling and reward pacing systems
  • Experience with expected value modeling, difficulty curve design, and win-rate-based balancing
Apply now:
If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you.
Apply to [email protected] to explore this new opportunity.
 
This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe.
 
We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying. 
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