1

Microsoft Game Studios Internship Jobs (NOW HIRING)

Mobile Game Producer

Boca Raton, FL · On-site

$116K - $118K/yr

... Microsoft Suite) • Familiarity with Design Tools (knowledge of Adobe Creative Suite or ... QDStaff connects iGaming and video game studios with game industry talent through recruiting and ...

Shorrock also ran Interactive Game Studios for IGT and currently consults on game development and ... Microsoft Word, Excel, etc. * Prior experience with archival processing. Pre-Internship ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll ... Promote strong communication channels across teams and studios to ensure consistency and ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll ... Promote strong communication channels across teams and studios to ensure consistency and cohesion ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll ... Promotestrong communicationchannels across teams and studios to ensure consistency and cohesion in ...

Study and evaluate potential partners, game studios and IP holders, and providing support to ... Strongbusinessanddataanalysisskills;priorconsultingorstrategyprojectexperience(e.g., internship ...

Study and evaluate potential partners, game studios and IP holders, and providing support to ... Strongbusinessanddataanalysisskills;priorconsultingorstrategyprojectexperience(e.g., internship ...

Study and evaluate potential partners, game studios and IP holders, and providing support to ... Strongbusinessanddataanalysisskills;priorconsultingorstrategyprojectexperience(e.g., internship ...

next page

Showing results 1-20

Microsoft Game Studios Internship information

See salary details

$9

$17

$23

How much do microsoft game studios internship jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for microsoft game studios internship in the United States is $17.31, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is a Microsoft Game Studios internship?

A Microsoft Game Studios Internship is a temporary position for students or recent graduates to gain hands-on experience working within Microsoft’s game development teams, such as Xbox Game Studios. Interns typically work on various projects ranging from game design and programming to art and production, collaborating with experienced professionals. The internship provides an opportunity to learn about the game development process, build industry connections, and improve technical and creative skills. Internships are usually offered for a few months, often during the summer, and may lead to full-time opportunities at Microsoft after graduation.

What kind of projects and responsibilities can interns expect during a Microsoft Game Studios internship?

As a Microsoft Game Studios intern, you can expect to work on real-world game development projects alongside experienced professionals. Interns are often assigned to teams focusing on areas such as game design, programming, art, or production, depending on their background and interests. Typical responsibilities might include contributing to game features, debugging code, creating or testing assets, and participating in team meetings. The environment is collaborative, and interns are encouraged to share ideas and receive feedback, providing valuable hands-on experience and networking opportunities within the gaming industry.

What are the key skills and qualifications needed to thrive as a Microsoft Game Studios intern, and why are they important?

To thrive as a Microsoft Game Studios Intern, you typically need a background in computer science, game development, or a related field, along with proficiency in programming languages like C++ or C#. Familiarity with game engines (such as Unity or Unreal Engine), version control systems like Git, and a strong portfolio of projects are often expected. Creative problem-solving, teamwork, and effective communication are crucial soft skills that set exceptional interns apart. These skills and qualifications are vital for contributing to complex game development projects and collaborating within multidisciplinary teams in a fast-evolving industry.

What is the difference between Microsoft Game Studios Internship vs Microsoft Game Developer?

AspectMicrosoft Game Studios InternshipMicrosoft Game Developer
Required CredentialsTypically pursuing a degree in computer science, game design, or related fieldsBachelor's or master's degree in computer science, software engineering, or related fields
Work EnvironmentInternship programs in office or remote settings, collaborative teamsFull-time employment in development teams, often in office or remote roles
Employer & Industry UsagePart of Microsoft's gaming division, focused on training and talent developmentProfessional role involved in game development projects within Microsoft or partner studios

The Microsoft Game Studios Internship provides students with hands-on experience and training in game development, serving as a stepping stone into the industry. In contrast, a Microsoft Game Developer is a full-time professional responsible for creating and maintaining games. Both roles require relevant technical skills, but internships are designed for students seeking entry-level exposure, while developers are experienced professionals contributing to ongoing projects.

More about Microsoft Game Studios Internship jobs

What cities are hiring for Microsoft Game Studios Internship jobs?

Cities with the most Microsoft Game Studios Internship job openings:

What are the most commonly searched types of Microsoft Game Studios jobs?

The most popular types of Microsoft Game Studios jobs are:

What states have the most Microsoft Game Studios Internship jobs?

States with the most job openings for Microsoft Game Studios Internship jobs include:

Infographic showing various Microsoft Game Studios Internship job openings in the United States as of August 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 100% In-person job distribution, with an average salary of $35,995 per year, or $17.3 per hour.

Head of Product - Community Platform

Endless Studios

Manhattan, NY • On-site

$256K - $268K/yr

Full-time

Re-posted 16 days ago


Job description

About Endless Studios:
Endless Studios is a global, youth game-making studio and learning community on a mission to help learners move from players to creators - building real games, portfolios, and future-ready skills. Creators collaborate with industry mentors and peers around the world, contributing to community-led game projects and gaining the hands-on experience that opens doors to jobs across the broader digital economy. We have operations globally and work with schools, universities, game studios, and strategic partners to make creation through game making accessible to everyone.


About the Role:

Our global game-making community guides learners from player to creator to contributor to career-ready. You'll build and evolve our Community Web Platform to serve a wide ecosystem of stakeholders, including learners, college partners like ASU, and game studios. As Head of Product, you will own the platform thesis and roadmap, design contribution loops that drive participation and belonging, and translate cross-ecosystem needs into capabilities like credentials, APIs, and learning orchestration. Your role is to synthesize these diverse needs into coherent platform strategy and prioritize ruthlessly across stakeholders. 


Our ideal candidate is a highly experienced individual contributor and proven leader. This role is focused on platform strategy and hands-on product management, including cross-functional influence rather than building a large product management team. You'll drive impact through your expertise, stakeholder partnerships, and product leadership rather than through direct reports.


You will operate across regions, pilot and scale playbooks, and communicate a clear narrative that aligns universities, studios, funders, and learners.


Key Responsibilities:

  • Own the platform thesis & roadmap to enable a multi-stakeholder ecosystem (learners, studios, colleges, credential issuers, employers), from current programs to scalable experiences driven by network effects.
  • Align with the Learning Experience vision to seamlessly deliver our always-on learning programs, advancing user and business needs together.
  • Understand and design community platform systems: You know how successful community platforms work - the loops, incentives, and features (reputation, portfolios, credentials, pathways) that drive participation, contribution, and belonging at scale.
  • Prioritize ruthlessly across stakeholders; say “no / not now” while keeping trust high.
  • Drive web-product velocity: discovery, rapid iteration, experiments, and metrics (activation, retention, contribution).
  • Translate ecosystem needs into platform capabilities with strong technical fluency. Our web platform must enable learners to build reputation and demonstrate skills through portfolios, GitHub contributions, and recognized credentials - opening pathways to internships and apprenticeships with game studios and tech employers.
  • Practice participatory design: Engage learners, educators, and community members directly in product development through rapid prototyping, user research, and feedback loops. You understand that the best product decisions come from observing real usage patterns, not org chart priorities.
  • Design for organic growth: Build features that naturally encourage learners to invite peers, share projects, and expand the community through authentic participation rather than growth hacks.
  • Tell the story: crisp narratives that align studios, universities, funders, and learners on what we’re building and why it matters.


What You Bring:

  • 10+ years in product management with experience in scaled online education platforms, ideally with a significant community-driven experiences for learners - you understand how to build the features and systems that make online communities thrive at scale.
  • Ecosystem builder with a track record taking a product from single use case to multi-party platform/marketplace at meaningful scale.
  • Strategic product leadership: Operates at the intersection of business strategy and product execution - defining problems the organization should solve, not just how to solve assigned problems. Comfortable zooming from long-term platform vision to immediate execution decisions.
  • AI-fluent: sees AI as a participation and agency amplifier (not just automation).
  • Open source fluency (nice-to have): Understanding of how open source communities develop software and the cultural practices that make them work - contributions, governance, transparency, community-driven development.
  • Technical depth (non-coding): comfortable steering platform architecture trade-offs, integrations, credentials/assessment, and trust frameworks.
  • Cross-cultural operator comfortable as part of a distributed, 24/7 team and competent communication across time zones.
  • Systems thinker able to strategize and deliver across multi-stakeholder platforms where partners have competing needs.