The candidate must have solid experience of Level Art and modeling. Key Responsibilities: * Work ... Highly proficient with 3D Studio Max and / or Maya, ZBrush, Substance Painter, Photoshop.
The candidate must have solid experience of Level Art and modeling. Key Responsibilities: * Work ... Highly proficient with 3D Studio Max and / or Maya, ZBrush, Substance Painter, Photoshop.
Senior Material Artist
Toronto, ON · On-site
Strong knowledge of Maya and/or another 3D modeling package. * Good knowledge of Zbrush modeling. * Solid understanding of color theory, and be able to create balanced and appealing color palettes.
New
Quick apply
Senior Material Artist
Toronto, ON · On-site
Strong knowledge of Maya and/or another 3D modeling package. * Good knowledge of Zbrush modeling. * Solid understanding of color theory, and be able to create balanced and appealing color palettes.
New
Experience with specific VFX software, including Maya, Houdini, Nuke, or similar applications. * Familiarity with a wide range of VFX techniques and disciplines, such as modeling, animation ...
Quick apply
Experience with specific VFX software, including Maya, Houdini, Nuke, or similar applications. * Familiarity with a wide range of VFX techniques and disciplines, such as modeling, animation ...
Gameplay Animator (Senior+)
Toronto, ON · On-site
CA$110K - CA$150K/yr
Expert in Maya or equivalent 3D animation software. * Hands-on experience working in-engine, with ... Generalist skills in modeling, rigging, or related areas. * A passion for game design and how ...
Quick apply
Gameplay Animator (Senior+)
Toronto, ON · On-site
CA$110K - CA$150K/yr
Expert in Maya or equivalent 3D animation software. * Hands-on experience working in-engine, with ... Generalist skills in modeling, rigging, or related areas. * A passion for game design and how ...
Gameplay Animator (Senior+)
CA$110K - CA$150K/yr
Expert in Maya or equivalent 3D animation software. * Hands-on experience working in-engine, with ... Generalist skills in modeling, rigging, or related areas. * A passion for game design and how ...
Gameplay Animator (Senior+)
CA$110K - CA$150K/yr
Expert in Maya or equivalent 3D animation software. * Hands-on experience working in-engine, with ... Generalist skills in modeling, rigging, or related areas. * A passion for game design and how ...
Maya Modeling information
See Ontario salary details
$25.5K - $39.5K
13% of jobs
$39.5K - $53.5K
11% of jobs
$54.8K is the 25th percentile. Wages below this are outliers.
$53.5K - $67.5K
15% of jobs
$67.5K - $81.5K
11% of jobs
The median wage is $82.1K / yr.
$81.5K - $95.5K
12% of jobs
$95.5K - $109.5K
13% of jobs
$110.5K is the 75th percentile. Wages above this are outliers.
$109.5K - $123.5K
11% of jobs
$123.5K - $137.5K
9% of jobs
$137.5K - $151.5K
4% of jobs
$151.5K - $165.5K
1% of jobs
$165.5K - $179.5K
1% of jobs
$25.5K
$90.9K
$179.5K
How much do maya modeling jobs pay per year?
What is a Maya modeling?
A Maya Modeling job involves creating 3D models using Autodesk Maya, a popular software for animation, gaming, and visual effects. Modelers use polygonal, NURBS, and subdivision surface techniques to craft characters, environments, and objects. This role requires strong artistic skills, attention to detail, and proficiency in topology and texturing. Maya modelers often work in industries like film, gaming, and advertising, collaborating with animators and designers to bring concepts to life.
What does a Maya modeler do?
A typical day for a Maya Modeling professional involves creating and refining 3D models based on concept art or design briefs, collaborating closely with animators, texture artists, and project managers to ensure assets meet technical and artistic requirements. You might attend team meetings to discuss feedback, troubleshoot modeling challenges, and make revisions based on input from supervisors or clients. Additionally, you may spend time managing asset libraries, optimizing models for performance, and learning new tools or techniques to stay current in the field. The environment is usually fast-paced and highly collaborative, requiring adaptability and strong project management skills to meet deadlines.
What are the key skills and qualifications needed to thrive in the Maya modeling position, and why are they important?
To thrive as a Maya Modeling professional, you need strong 3D modeling skills, a deep understanding of topology, and proficiency in Autodesk Maya, often supported by a degree in animation, game design, or a related field. Expertise in industry-standard tools like Autodesk Maya, ZBrush, and experience with texture maps or UV mapping is essential, and certification in Maya can be beneficial. Strong attention to detail, creativity, and effective communication skills are critical for collaborating with animators, riggers, and project leads. These competencies enable you to efficiently translate creative concepts into high-quality 3D models that meet project specifications and team objectives.
Can you make models in Maya Modeling?
Is it hard to become a Maya modeler?
What are popular job titles related to Maya Modeling jobs in Ontario?
For Maya Modeling jobs in Ontario, the most frequently searched job titles are:
What job categories do people searching Maya Modeling jobs in Ontario look for?
The top searched job categories for Maya Modeling jobs in Ontario are:

Job description
Senior Modeler
Join us on our journey and help us create our next unannounced linear adventure game which is set in historical China and features a realistic visual style and authentic traditional combat gameplay. The project is making use of Unreal Engine 5 and is co-developed in collaboration between Montreal/Toronto and our main studio in China.
We are looking for a Senior Modeler to support our production teams. The candidate must have solid experience of Level Art and modeling.
Key Responsibilities:
- Work with the Art Lead and other stakeholders to understand asset requirements, stylistic direction, and reference quality.
- Collaborate closely with Level Artists by supplying modular kits, props, and hero assets that support level design needs.
- Communicate effectively with Tech Art (Hangzhou) to ensure assets comply with pipeline standards and engine constraints.
- Contribute to the development and documentation of asset creation workflows and modeling best practices.
- Assist in troubleshooting pipeline issues related to materials, shaders, asset integration, or tools.
- Experience of creating organic assets (rocks, wood Branches, Buddha Status etc) is a plus
Qualifications:
- 5+ Years Experience on Video Game Asset production
- Excellent 3D modelling and texturing skills
- Highly proficient with 3D Studio Max and / or Maya, ZBrush, Substance Painter, Photoshop.
- Understanding of PBR (physically based rendering) techniques
- Ability to work in a team and to communicate
- Relevant development experience with Unreal is a plus
- Experience of reviewing outsourcing work is a plus
- Strong interest in emerging AI technologies and a willingness to explore how they can streamline art production, improve iteration speed, or expand creative possibilities.
Why could we be the perfect place for you:
We offer the unique experience of being part of the foundation of a new international game team right in the heart of Montreal, which benefits from the rich diversity of its members and the cultural exchange with our partners in Hangzhou.
We also offer:
- Insurance coverage and telemedicine from day one,
- Transportation and meal allowance,
- Referral bonus,
- RRSP with employer contribution.
Join us to work on an ambitious project, in a unique 'Start-Up Atmosphere' and with a team of passionate and energetic game developers!
About Highdive
Sourced by ZipRecruiter
Industry
Marketing
Company size
11 - 50 Employees
Headquarters location
Chicago, IL, US
Year founded
2016