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Material Artist Jobs in Raleigh, NC (NOW HIRING)

Technical Artist, Assets/Materials

Raleigh, NC ยท On-site

$123K - $147K/yr

Audit draw calls, texture memory, overdraw, and material complexity; identify and action ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Senior Technical Artist

Cary, NC ยท On-site

$117K - $140K/yr

While this position favors a materials specialist, the ideal candidate brings a generalist mindset and a solid understanding of the broader game art pipeline. You'll work closely with artists ...

Technical Artist, Character

Raleigh, NC ยท On-site

$123K - $147K/yr

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... HLSL shader authoring experience focused on skin, hair, and other character materials * Deep ...

Technical Artist, Character

Raleigh, NC ยท On-site

$123K - $147K/yr

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... HLSL shader authoring experience focused on skin, hair, and other character materials * Deep ...

Technical Artist, Character

Raleigh, NC ยท On-site

$123K - $147K/yr

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... HLSL shader authoring experience focused on skin, hair, and other character materials * Deep ...

Technical Artist, Environment

Raleigh, NC ยท On-site

$123K - $147K/yr

Own terrain blending materials, procedural surface layering, weathering systems, and landscape ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Technical Artist, Environment

Raleigh, NC ยท On-site

$123K - $147K/yr

Own terrain blending materials, procedural surface layering, weathering systems, and landscape ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Technical Artist, Environment

Raleigh, NC ยท On-site

$123K - $147K/yr

Own terrain blending materials, procedural surface layering, weathering systems, and landscape ... Interface with internal artist teams and codevelopers to maintain milestone cadences * Perform all ...

Principal Technical VFX Artist

Cary, NC ยท On-site

$117K - $140K/yr

Shader authoring experience (HLSL or Material Editor) * Scripting experience - Python, Blueprint, or equivalent; this is what separates a technical FX artist from a visual one * Strong understanding ...

Senior Concept Artist

Cary, NC ยท On-site

$117K - $140K/yr

Produce clean, buildable production concepts that give 3D Artists, Environment Artists, and Technical Artists exactly what they need to execute proportions, materials, and clear construction intent

Graphics Artist

Chapel Hill, NC ยท On-site

$19.12 - $27.17/hr

Willingness and ability to lift and transport printing materials from one facility to another. Other Information Job Details Legal Employer: NCHEALTH Entity: Shared Services Organization Unit: Supply ...

New

Graphics Artist

Chapel Hill, NC ยท On-site

$19.12 - $27.17/hr

Willingness and ability to lift and transport printing materials from one facility to another. Other Information Job Details Legal Employer: NCHEALTH Entity: Shared Services Organization Unit: Supply ...

New

Culinary Arts and Hospitality I, Culinary Arts and Hospitality II, Culinary Arts and Hospitality ... Develops, selects, and modifies instructional plans and materials to meet the needs of all students.

Culinary Arts and Hospitality I, Culinary Arts and Hospitality II, Culinary Arts and Hospitality ... Develops, selects, and modifies instructional plans and materials to meet the needs of all students.

Language Arts Teacher

Morrisville, NC ยท On-site

$43K - $57K/yr

Use company-created curriculum and materials designed for advanced students to lead small classes in language arts. * Engage Students: Actively involve students in each class for student-led learning.

Language Arts Teacher

Morrisville, NC ยท On-site

$43K - $57K/yr

Use company-created curriculum and materials designed for advanced students to lead small classes in language arts. * Engage Students: Actively involve students in each class for student-led learning.

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Material Artist information

See Raleigh, NC salary details

$29.6K

$125.9K

$148.2K

How much do material artist jobs pay per year?

As of Jul 30, 2026, the average yearly pay for material artist in Raleigh, NC is $125,924.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,500.00 and $147,800.00 per year, depending on experience, location, and employer.

What is a Material Artist job?

A Material Artist is responsible for creating realistic and high-quality textures and materials for 3D assets in video games, films, or other digital media. They work with tools like Substance Designer, Substance Painter, and Photoshop to develop materials that enhance the visual fidelity of environments, characters, and objects. This role requires a strong understanding of surface detail, lighting, and physically based rendering (PBR) workflows. Material Artists collaborate closely with environment artists, lighting artists, and technical teams to ensure assets fit seamlessly within a project. Their work plays a critical role in achieving a polished, immersive final product.

What are typical collaboration and workflow processes for Material Artists within a game development or VFX team?

Material Artists often work closely with environment artists, modelers, lighting artists, and technical artists to ensure that textures and materials integrate seamlessly into a project. Their daily tasks may involve creating, testing, and refining textures, responding to feedback, and attending team meetings to discuss visual direction and technical requirements. Collaboration is key, as Material Artists frequently exchange assets and coordinate with other departments to optimize performance and achieve the desired visual fidelity. This team-driven environment encourages creativity and allows Material Artists to continually develop their skills by learning from other specialists.

What are the key skills and qualifications needed to thrive in the Material Artist position, and why are they important?

To excel as a Material Artist, you need a solid background in 3D art, an understanding of texture creation, shading, and a strong artistic eye, usually supported by a degree in art, game design, or a related field. Expertise with tools like Substance Designer/Painter, Photoshop, and game engines such as Unreal or Unity is often essential. Attention to detail, problem-solving abilities, and effective communication skills help Material Artists collaborate efficiently within multidisciplinary teams. These capabilities ensure the creation of visually compelling and technically refined materials that elevate the overall quality of digital or interactive experiences.

What are popular job titles related to Material Artist jobs in Raleigh, NC? For Material Artist jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Material Artist jobs in Raleigh, NC look for? The top searched job categories for Material Artist jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Material Artist jobs? Cities near Raleigh, NC with the most Material Artist job openings:
Infographic showing various Material Artist job openings in Raleigh, NC as of July 2026, with employment types broken down into 8% Internship, 46% Full Time, and 46% Part Time. Highlights an 100% In-person job distribution, with an average salary of $125,924 per year, or $60.5 per hour.

Technical Artist, Assets/Materials

AGBO

Raleigh, NC โ€ข On-site

$123K - $147K/yr

Full-time

Re-posted 18 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
AGBO is looking for a Technical Artist, Assets/Materials to serve as a key technical voice on asset quality, material systems, and the end-to-end pipeline that moves content from DCC tools into our game. You will design the materials library, enforce asset standards, and build the tools that keep the art team working efficiently and consistently.

Key Responsibilities:

  • Design, build and maintain a library of modular master materials, material function, and material parameter collections in UE5
  • Create and enforce naming conventions, LOD specifications, collision set up requirements, and import settings across all asset categories
  • Build the asset pipeline; Automate import, validation, LOD generation, and asset audit processes using Python and Unreal's scripting API
  • Develop complex materials for props, weapons, vehicles, and hard-surface assets including decals, damage states, and runtime blending
  • Manage baking workflow, texture atlasing, channel packing, and export presets for all asset categories
  • Audit draw calls, texture memory, overdraw, and material complexity; identify and action optimization targets
  • Partner with Art Direction and translate visual targets & style guides into technically sound, scalable material solutions
  • Develop and maintain internal tooling; build Python/Blueprint tools for batch processing, asset validation, and content browser management
  • Interface with internal artist teams and codevelopers to maintain milestone cadences
  • Perform all other duties as assigned

Qualifications & Skills:

  • 3-5 years of professional experience as a Technical Artist focused on materials/shaders on shipped AAA titles
  • Deep knowledge and experience working in Unreal Engine 5 - Material Functions, Layers, Parameter Collections
  • Strong Substance Designer skills for procedural material authoring and baking workflows
  • Proficiency in HLSL and an understanding of the underlying GPU shader model
  • Python scripting experience for pipeline automation and tooling
  • Thorough understanding of PBR theory, texture compression, and memory budgeting
  • Experience with asset validation, audit pipelines, and large-scale content management

Additional Information:

  • This role is based in Los Angeles, CA or Raleigh, NC and only candidates located in or willing to relocate to the area will be considered.
  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: FULL_TIME

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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