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Material Artist Jobs in Wisconsin (NOW HIRING)

... materials to limit downtime in art production. 3) Communicate with internal / On-Site staff and ... Artist file production for detailed accuracy of work performed. 14) Follow and perform all QA ...

Material Handler - Part Time

Sussex, WI

$16.25 - $19.75/hr

The Material Handler will be responsible for the loading of finished product onto semi-trailers ... Whether an operator, sales rep, a graphic artist or a clinician, we're all driven to perform at our ...

Material Handler - Part Time

Sussex, WI · On-site

$16.25 - $19.75/hr

Whether an operator, sales rep, a graphic artist or a clinician, we're all driven to perform at our ... The Material Handler will be responsible for the loading of finished product onto semi-trailers ...

Material Handler - Part Time

Sussex, WI · On-site

$16.25 - $19.75/hr

The Material Handler will be responsible for the loading of finished product onto semi-trailers ... Whether an operator, sales rep, a graphic artist or a clinician, we're all driven to perform at our ...

The Material Handler will be responsible for the loading of finished product onto semi-trailers ... Whether an operator, sales rep, a graphic artist or a clinician, we're all driven to perform at our ...

Whether an operator, sales rep, a graphic artist or a clinician, we're all driven to perform at our ... The Material Handler will be responsible for the loading of finished product onto semi-trailers ...

Whether an operator, sales rep, a graphic artist or a clinician, we're all driven to perform at our ... The Material Handler will be responsible for the loading of finished product onto semi-trailers ...

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Material Artist information

See Wisconsin salary details

$30.8K

$130.8K

$153.9K

How much do material artist jobs pay per year?

As of Aug 24, 2026, the average yearly pay for material artist in Wisconsin is $130,752.00, according to ZipRecruiter salary data. Most workers in this role earn between $128,200.00 and $153,400.00 per year, depending on experience, location, and employer.

What is a material artist?

A Material Artist is responsible for creating realistic and high-quality textures and materials for 3D assets in video games, films, or other digital media. They work with tools like Substance Designer, Substance Painter, and Photoshop to develop materials that enhance the visual fidelity of environments, characters, and objects. This role requires a strong understanding of surface detail, lighting, and physically based rendering (PBR) workflows. Material Artists collaborate closely with environment artists, lighting artists, and technical teams to ensure assets fit seamlessly within a project. Their work plays a critical role in achieving a polished, immersive final product.

What are typical collaboration and workflow processes for material artists within a game development or VFX team?

Material Artists often work closely with environment artists, modelers, lighting artists, and technical artists to ensure that textures and materials integrate seamlessly into a project. Their daily tasks may involve creating, testing, and refining textures, responding to feedback, and attending team meetings to discuss visual direction and technical requirements. Collaboration is key, as Material Artists frequently exchange assets and coordinate with other departments to optimize performance and achieve the desired visual fidelity. This team-driven environment encourages creativity and allows Material Artists to continually develop their skills by learning from other specialists.

What are the key skills and qualifications needed to thrive as a material artist, and why are they important?

To excel as a Material Artist, you need a solid background in 3D art, an understanding of texture creation, shading, and a strong artistic eye, usually supported by a degree in art, game design, or a related field. Expertise with tools like Substance Designer/Painter, Photoshop, and game engines such as Unreal or Unity is often essential. Attention to detail, problem-solving abilities, and effective communication skills help Material Artists collaborate efficiently within multidisciplinary teams. These capabilities ensure the creation of visually compelling and technically refined materials that elevate the overall quality of digital or interactive experiences.

What are the most commonly searched types of Material Artist jobs in Wisconsin?

The most popular types of Material Artist jobs in Wisconsin are:

What are popular job titles related to Material Artist jobs in Wisconsin?

For Material Artist jobs in Wisconsin, the most frequently searched job titles are:

Infographic showing various Material Artist job openings in Wisconsin as of August 2026, with employment types broken down into 77% Full Time, 21% Part Time, 1% Contract, and 1% Nights. Highlights an 79% Physical, 1% Hybrid, and 20% Remote job distribution, with an average salary of $130,752 per year, or $62.9 per hour.

Full-time

Re-posted 14 days ago


Job description

SUMMARY:  Unlike a traditional graphic artist, a prepress artist must understand the printing process in which images will be reproduced in order to prepare and assemble final files for print or plate production. The successful individual should be able to make recommendations to customers and staff in order for the printer to produce the highest quality of printing. A complete understanding of the flexographic printing process is desired. Quality final art construction and file assembly is the primary responsibility of this position.

DUTIES AND RESPONSIBILITIES:

1)      Work safely and adhere to all safety guidelines.

2)      Pre-flight and review customer supplied files and materials to limit downtime in art production.

3)      Communicate with internal / On-Site staff and customers directly to meet expectations, services, and delivery.

4)      Advise customers, sales staff, and customer service regarding potential pitfalls in areas of graphics and printing.

5)      Enter and maintain production orders for the latest up to date and correct information.

6)      Manage file production to meet delivery of scheduled proofs –PDF Soft Proofs and CT GMG Hard Proofs.

7)      Read / process production orders to insure and maintain deliveries as scheduled.

8)      Manipulate vector-based art files utilizing Adobe Suite of tools and Esko Software.

9)      Typesetting and art development.

10)   Work with Color Department to advise problem areas when finalizing file development.

11)   Assist in the development and programming of accurate workflows and automation.

12)   Step files to customer templates and layouts and provide final files for plate making.

13)   Quality check other Pre-Press Artist file production for detailed accuracy of work performed.

14)   Follow and perform all QA procedures to ensure artwork meets quality standards and meets customer’s expectations.

The above description is NOT an all-inclusive job description.  We are a lean manufacturing operation and often personnel have to work in other departments and perform other duties in the course of their workday. Personnel is expected to cover other areas when others are out or otherwise unavailable. Depth of work and activities are encouraged and expected.


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About Bryce

Sourced by ZipRecruiter

Industry

Plastics packaging film and sheet (including laminated) manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Memphis, TN, US

Year founded

1976