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Manager Live Video Streaming Jobs in Texas (NOW HIRING)

Product Manager 2, Resi

Allen, TX ยท On-site

$99K - $110K/yr

... video streaming, web broadcasting, media compression standards (e.g., H.264, HEVC, AV1), live event ... Product Management Craft: Demonstrated expertise with 3-5 years in software product management ...

Product Manager 2, Resi

Allen, TX ยท Hybrid

$99K - $110K/yr

... video streaming, web broadcasting, media compression standards (e.g., H.264, HEVC, AV1), live event ... Product Management Craft: Demonstrated expertise with 3-5 years in software product management ...

... video. Through consistent, engaging live streams, sellers build trust, expand their customer base ... Own budget management, including seller incentives, marketing, and programming investments to ...

Video Security Systems to support Video Management Systems, IP cameras, and network servers ... Multitasking & Prioritization to balance live customer interactions, queue management, and shift ...

Coordinate audiovisual requirements, lighting, sound, live streaming, recording, and partner with ... Provide/coordinate event assets (photo/video highlights, speaker quotes, data points) for pre and ...

Coordinate audiovisual requirements, lighting, sound, live streaming, recording, and partner with ... Provide/coordinate event assets (photo/video highlights, speaker quotes, data points) for pre and ...

Coordinate audiovisual requirements, lighting, sound, live streaming, recording, and partner with ... Provide/coordinate event assets (photo/video highlights, speaker quotes, data points) for pre and ...

Showing results 21-40

Manager Live Video Streaming information

What is the difference between Manager Live Video Streaming vs Live Video Producer?

AspectManager Live Video StreamingLive Video Producer
Primary RoleOversees live streaming operations, manages teams, and ensures quality and consistencyExecutes live video production, manages technical setup, and directs live shoots
Required SkillsLeadership, project management, knowledge of streaming platformsTechnical skills, camera operation, editing, and directing
Work EnvironmentOffice-based with on-site streaming eventsOn-location during live shoots or studio settings
CertificationsProject management, streaming platform certificationsVideo production, camera operation certifications

While both roles involve live video, the Manager Live Video Streaming focuses on overseeing streaming operations and team management, whereas the Live Video Producer handles the technical execution and direct production of live videos. Understanding these distinctions helps in choosing the right career path or job search focus.

What does a manager live video streaming do?

A Manager of Live Video Streaming oversees the planning, execution, and optimization of live video broadcasts for organizations. This role involves managing technical teams, coordinating schedules, ensuring high-quality streaming experiences, and troubleshooting issues in real-time. They work closely with content creators, IT staff, and marketing teams to deliver engaging live content to audiences across various digital platforms. Additionally, they are responsible for implementing best practices, monitoring analytics, and staying updated on the latest streaming technologies to improve performance.

What are the key skills and qualifications needed to thrive as a manager live video streaming?

To thrive as a Manager Live Video Streaming, you need expertise in video production, streaming protocols, content distribution networks, and experience managing technical teams, often supported by a relevant degree. Familiarity with platforms like OBS, Wirecast, Wowza, and certifications such as AWS Certified Solutions Architect or similar streaming technology credentials are highly valuable. Strong leadership, problem-solving abilities, and effective communication are essential soft skills for managing projects and cross-functional teams. These skills ensure seamless live broadcasts, rapid issue resolution, and high-quality viewer experiences in a fast-paced digital environment.

What are some common challenges a manager live video streaming faces when coordinating live events?

A Manager of Live Video Streaming often navigates challenges such as ensuring seamless technical execution under tight timelines, managing cross-functional teams including engineers, producers, and content creators, and troubleshooting unexpected issues that arise during live events. They must also balance the demands of high-quality streaming with bandwidth and latency constraints, while maintaining clear communication with clients and stakeholders. Adaptability and proactive problem-solving are crucial, as even minor disruptions can impact the viewer experience and event success.
What are the most commonly searched types of Live Video Streaming jobs in Texas? The most popular types of Live Video Streaming jobs in Texas are:
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What cities in Texas are hiring for Manager Live Video Streaming jobs? Cities in Texas with the most Manager Live Video Streaming job openings:
Infographic showing various Manager Live Video Streaming job openings in Texas as of August 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% In-person job distribution.

Principal AR/3D Mobile Architect -Native ARKit + ARCore

Engaged Media

Houston, TX โ€ข On-site

Contractor

Posted 11 days ago


Job description

Salary:

Principal AR/3D Mobile Architect - Native ARKit + ARCore
(Fractional / Interim, Potential Full-time)


Role summary

Were hiring a senior technical authority to own the architecture of a native iOS and Android mobile platform whose core is a real-time AR and 3D-motion-rendering experience. This is a decisions-and-ownership role, front-loaded and fractional/interim - you make and document the structural calls the engineering team builds against, then taper to oversight. It is not a feature-development or ticket-closing seat. The engagement starts fractional/interim, with strong potential to extend into a larger ongoing or full-time role by mutual fit.


What youll own

  • The mobile architecture decision record - native iOS and Android app structure, module boundaries, and the finalized native AR/3D approach, documented as a single source of truth the team builds against.
  • Native AR architecture on both platforms - ARKit/RealityKit (iOS) and ARCore (Android): environment scan, plane detection, spatial anchoring, cross-device spatial consistency, and the flow of AR/sensor/telemetry data into the app and backend.
  • Real-time on-device 3D motion rendering - skeletal and mesh motion data rendered as an interactive scene the user can pause, scrub, zoom, and rotate (RealityKit on iOS, Jetpack SceneCore/SceneView on Android).
  • Real-time and backend integration - live session sync, authentication/identity binding, and API patterns against a cloud backend.
  • Cross-platform strategy - establish the iOS architecture first, then define how Android mirrors it.
  • Performance, battery, and device-compatibility strategy across a broad device matrix; technical direction and mentorship for native and AR engineers.


What you must have

  • Has architected production native AR on both ARKit/RealityKit and ARCore, and been accountable for how it performed and scaled on-device (direction-level is fine you guide AR engineers rather than write every line).
  • Has rendered and manipulated live 3D content on-device a scene the user drives in real time not just placed pre-built 3D assets into a camera view.
  • Has owned the architecture of production native apps on both iOS and Android, with deep command of Swift and Kotlin.
  • Has handled high-bandwidth media / demanding data throughput on mobile continuous video streaming plus concurrent XR/sensor and AI-pipeline data without wrecking frame rate or battery.
  • Has architected real-time mobile features (live video/audio, session sync) integrated with cloud backends and identity systems.
  • Can decide quickly, document clearly, and align a small distributed team with little oversight.


Strongly preferred

  • Built production AR natively rather than through a cross-platform game engine and understands its on-device performance and failure modes first-hand.
  • Background in AR/XR, sports-tech, motion capture, media, or games-plus-application products where polished UX and a real-time AR/3D experience coexist.
  • Real-time comms SDKs (e.g., Agora); Azure backends and Microsoft Entra identity; multi-tenant SaaS architecture.
  • Comfortable operating fractional/interim fast to ramp, decisive, effective without heavy supervision.


This role is NOT

A feature-development, bug-fixing, or ticket-closing IC seat.

A Unity or cross-platform-game-engine role. We build AR natively.

An asset-placement AR role. Dropping pre-made 3D models into a camera view (furniture preview, try-on) is not the real-time 3D motion rendering this role owns.

A full-time-from-day-one seat -this starts fractional/interim and remote (US-hours overlap); full-time is a potential extension by mutual fit, not a guaranteed offer.


How to apply

In your application, answer this in a few sentences:
Describe one production AR feature you architected - what was rendered, how the 3D content got on-screen, and whether the user was manipulating pre-built assets or live/generated geometry (e.g., a moving skeleton or mesh). Name the app and, if public, link its App Store / Play Store listing.


Note: Applications that skip this question, or answer with a skills list instead of a project, wont be reviewed.