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Manager Godot Jobs (NOW HIRING)

... Unreal, Godot) Qualifications: Technical Skills: Proficiency with a computer and using design ... Manage projects with limited supervision and complete assignments by set deadlines. Communication:

Familiarity with game engines such as Unity, Unreal Engine, and Godot * Familiarity with graphic ... will be made by the management of this franchisee. All inquiries about employment at this ...

Coding Instructor

Riviera Beach, FL · On-site

$17 - $25/hr

Familiarity with game engines such as Unity, Unreal Engine, and Godot * Familiarity with graphic ... will be made by the management of this franchisee. All inquiries about employment at this ...

Software Engineer- Mid

Colorado Springs, CO · On-site

$110K - $140K/yr

Experience working on Agile Scrum teams using related project management tools (e.g., Jira ... Experience in game development, especially on Godot Engine or Unity. * Experience with dev testing ...

Software Engineer- Mid

Colorado Springs, CO · Hybrid

$110K - $140K/yr

Experience working on Agile Scrum teams using related project management tools (e.g., Jira ... Experience in game development, especially on Godot Engine or Unity. * Experience with dev testing ...

... Godot, etc.) and their plugin systems Background in compiler toolchains, code generation, or ... Strong knowledge of memory management, runtime systems, and platform-specific integration ...

Showing results 41-60

Manager Godot information

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$23K

$61.4K

$102.5K

How much do manager godot jobs pay per year?

As of Aug 8, 2026, the average yearly pay for manager godot in the United States is $61,351.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $69,000.00 per year, depending on experience, location, and employer.

What is the difference between Manager Godot vs Game Development Lead?

AspectManager GodotGame Development Lead
Primary RoleOversees project management, team coordination, and resource allocation within Godot engine projectsLeads game design, development, and technical direction of game projects, often including coding and creative decisions
Required SkillsProject management, team leadership, familiarity with Godot engine, communication skillsGame design, programming, problem-solving, leadership in development processes
Work EnvironmentGame studios, tech companies using Godot, remote teamsGame studios, indie developers, tech companies, often hands-on with development

The Manager Godot primarily focuses on managing teams and projects within the Godot engine environment, ensuring timely delivery and resource management. In contrast, the Game Development Lead is more involved in the creative and technical aspects of game creation, guiding the development process from a hands-on perspective. Both roles require leadership skills, but their core responsibilities differ in scope and focus.

What cities are hiring for Manager Godot jobs? Cities with the most Manager Godot job openings:
What are the most commonly searched types of Godot jobs? The most popular types of Godot jobs are:
What states have the most Manager Godot jobs? States with the most job openings for Manager Godot jobs include:
What job categories do people searching Manager Godot jobs look for? The top searched job categories for Manager Godot jobs are:
Infographic showing various Manager Godot job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 83% Physical, 2% Hybrid, and 15% Remote job distribution, with an average salary of $61,351 per year, or $29.5 per hour.

Full-time

Re-posted 23 days ago


Job description

Summary:

Northern Lights Drone Shows is seeking a Drone Show Designer that’s excited to bring captivating visual spectacles to audiences across the nation. We are a rapidly growing business that offers one of the few drone shows on demand in the United States with clients located across the country. Come be a part of a growing company providing unique experiences with trailblazing innovations in the entertainment industry, that combine creativity and technology to create something extraordinary.

The Drone Show Designer will be responsible for planning, designing, and producing drone shows for specific clients: create moving vector images that will be synched to music to display a breathtaking experience in the sky. IT experience is not mandatory but computer literacy and art/design knowledge is required.

For your application to be considered a portfolio and/or examples of work must be submitted along with your resume.

Duties:

Create, animate, and modify vector images to build entertaining and engaging drone shows using a computer. This position will be taking client information (including logos) and creating a show using the computer software (Verge Aero Design Studio). Training on the software will be provided by us (Northern Lights Drone Shows).

Familiarity with Verge Aero Design studio software is not required (but a plus). Experience with other design software is required.

Curate music to create an accompanying soundtrack for each show.

Interest/Experience with drones is not required, but preferred.

Communicate professionally with clients to meet their demands/preferences within deadline expectations.

Pay Rate:

Pay will be hourly, depending on experience and qualifications.

Full-time hours can be offered. Spring/summer/fall time periods are the busiest with possible flexible hours during the school year.

Software Familiarity:

2D vector creation (Adobe Illustrator, Adobe Photoshop, Inkscape)

3D modelling or drafting (Blender, Autodesk Maya/CAD, etc.)

Audio/video editing (Adobe Premiere Pro, Adobe After Effects, Davinci Resolve, Sony Vegas Pro, Audacity)

Game design and development (Not required, but useful), (Unity, Unreal, Godot)


Qualifications:

Technical Skills: Proficiency with a computer and using design software to create digital media

Ability to create optimized 2D vector images

Knowledge of animation/motion design principles

Ability to cut and edit audio and video together seamlessly

Responsibility: Manage projects with limited supervision and complete assignments by set deadlines.

Communication: Understand clients’ wants, needs, and issues by asking appropriate questions for clarification.

Determination: Possess superior problem-solving capabilities, and a high focus on quality and customer satisfaction. Willingness to push the boundaries of the design software.

Growth: Eager to learn and improve based on feedback and critique.

Preferred Qualifications:

Associate degree or equivalent coursework in computer science, engineering, game design/animation or information science.

Experience in computer design, equivalent combination of education and experience.

Education:

  • Experience in computer design, equivalent combination of education and experience preferred

  • This is an on-site position based in Caledonia, Wisconsin. No remote work possible for this position.