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Manager Asset Artist Jobs (NOW HIRING)

Senior Technical Artist

Las Vegas, NV

$116K - $139K/yr

Integrate assets into games without sacrificing artistic vision or exceeding technical limits of ... management system that brings it all together. Over that time, we have garnered our share of awards ...

Senior Technical Artist

Fort Lauderdale, FL · On-site

$121K - $145K/yr

You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ... management, and datasets. Experience our side of life. For more information, visit www.side.inc

Temporary Environment Artist

Austin, TX · On-site

$60K - $105K/yr

Gunfire Games is seeking a Temporary Environment Artist to help us create incredible and ... You demonstrate solid organizational skills, adhering to asset budgets and management practices to ...

Our Greater Dallas based beauty client is looking for a Production Artist with 2+ years experience ... Experience using a digital asset manager and workflow management/routing system is a plu * Work ...

Senior Technical Artist

Fort Lauderdale, FL · On-site +1

$121K - $145K/yr

You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ... management, and datasets. Experience our side of life. For more information, visit www.side.inc

Senior Technical Artist

Fort Lauderdale, FL · Remote

$130K - $155K/yr

You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ... management, and datasets. Experience our side of life. For more information, visit www.side.inc

With sharp technical skills and a strong design eye, the Production Artist ensures every asset is ... Manage multiple projects efficiently while maintaining accuracy and quality * Contribute to a ...

Sandwich Artist

Saint Paul, MN · On-site

$11.50 - $14.25/hr

... asset. We treat our people with respect and honesty and are committed to providing our employees ... Subway Sandwich Artist assist the management staff in operating the restaurant. This includes:

Create/implement assets and art for scene composition and compelling level layout. * Worldbuilding ... Good time management skills and efficient development processes, and the ability to apply those ...

New

Create/implement assets and art for scene composition and compelling level layout. * Worldbuilding ... Good time management skills and efficient development processes, and the ability to apply those ...

New

Sandwich Artist

Fridley, MN · On-site

$11.75 - $14.50/hr

... asset. We treat our people with respect and honesty and are committed to providing our employees ... Subway Sandwich Artist assist the management staff in operating the restaurant. This includes:

Review real-time VFX assets (environmental effects, combat FX, character abilities, particle ... Prior experience managing or reviewing outsourced VFX teams . * Familiarity with procedural ...

Principal Technical Artist

Dallas, TX · On-site

$125K - $150K/yr

Deep understanding of optimizing art assets for mobile platforms, including memory management ... artists. * Adaptability to new technologies and tools, with a proactive approach to learning and ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

The ideal Technical Artist will be a technical problem-solver and have a passion for technical ... Asset management and strategic pipeline development experience. * Familiarity with HTML, CSS ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

... Management. What you'll be doing: * Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform. * Collaborate with artists and engineers to ...

Showing results 41-60

Manager Asset Artist information

See salary details

$35.5K

$94.1K

$164.5K

How much do manager asset artist jobs pay per year?

As of Sep 13, 2026, the average yearly pay for manager asset artist in the United States is $94,129.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,500.00 and $109,000.00 per year, depending on experience, location, and employer.

What is the difference between Manager Asset Artist vs Asset Artist?

AspectManager Asset ArtistAsset Artist
ResponsibilitiesOversees asset creation teams, manages project timelines, and ensures quality standardsCreates and models digital assets under supervision, focusing on asset development
Required SkillsLeadership, project management, advanced 3D modeling skillsProficiency in 3D modeling, texturing, and asset creation
Work EnvironmentCollaborative team leadership in studio settingsHands-on asset creation in a creative environment
Common UsageUsed in larger studios or projects requiring team coordinationUsed in production roles focused on asset development

The main difference is that a Manager Asset Artist oversees asset teams and manages project workflows, while an Asset Artist primarily focuses on creating digital assets. The manager role involves leadership and coordination, whereas the asset artist role emphasizes hands-on creation.

What cities are hiring for Manager Asset Artist jobs?

Cities with the most Manager Asset Artist job openings:

What are the most commonly searched types of Asset Artist jobs?

The most popular types of Asset Artist jobs are:

What states have the most Manager Asset Artist jobs?

States with the most job openings for Manager Asset Artist jobs include:

What are popular job titles related to Manager Asset Artist jobs?

For Manager Asset Artist jobs, the most frequently searched job titles are:

Infographic showing various Manager Asset Artist job openings in the United States as of September 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution, with an average salary of $94,129 per year, or $45.3 per hour.

Senior Technical Artist

Las Vegas, NV

KONAMI GAMING INC
Gambling Activities • 201 - 500 employees

$116K - $139K/yr

Full-time

Medical, Retirement, PTO

Re-posted 6 days ago


Job description

Konami Gaming is looking for a Senior Technical Artist to join our team!

This onsite position is responsible for blending artistic expertise and technical ability, creating visually stimulating content that will enhance game play and showcase original experiences to a wide player audience. The Senior Technical Artist fits in between the technical team and the art team, enabling the highest quality artwork to be implemented in games, while ensuring all technical requirements including overall game size and performance are met. Working collaboratively with game teams, the Senior Technical Artist strives to provide improvements for tools, workflows and process within a Unity based development environment. This role will guide artists not experienced in the Unity in developing art optimally for the platform and will support other Technical Artists in building their Unity knowledge and experience.

What you'll be doing:

  • Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform.
  • Collaborate with artists and engineers to implement assets effectively, facilitate communication, and build working relationships.
  • Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create visually stunning work more effectively.
  • Prepare data for game integration with fidelity to the artistic vision and within the platform's technical limits.
  • Align each game's asset creation with the functional specification/graphic proposal.
  • Create graphic data focusing on visual reinforcement of game rules and game flow.
  • Applies cost effective, effort-maximizing techniques and tools.
  • Produce particles, shaders and other VFX for Unity applications.
  • Efficiently solve problems, communicate, and educate other team members as needed.
  • Proactively self-trains to remain at the forefront of Unity engine technology.
  • Help build rapid prototypes of experimental features using Unity 3D.
  • Iterate on Unity 3D scene implementation to finalize product and other creative requirements.
  • Analyzes Konami and competitor products and field performance from a player's perspective to find industry trends, consider players in art design, and discern which art approaches are most effective to appeal to gamblers. This includes:
    • Attending field research trips to casinos monthly or as required. Researching via online methods (e.g., YouTube) to build familiarity with the industry.
    • Attends and provides input on follow-up team analysis discussions.
    • Attending G2E and other tradeshows or conferences as required.
  • Performs other related duties as assigned.

Konami Offers

Competitive Wages

Great 401(k) plan with company match

Comprehensive health benefits package

Generous Company paid Holidays and Paid Time Off (PTO)

Tuition reimbursement program

About Konami Gaming, Inc.:

For Players. For Operators. For Each Other.

Konami Gaming, Inc. entered the US gaming market in the 2000s and we have spent the last two decades moving the industry forward with breakthrough games, head turning cabinets, and a casino management system that brings it all together. Over that time, we have garnered our share of awards and established a corporate culture of success and innovation.

A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is growing and expanding into new product lines, including premium and standard games, and new market segments. As we enter a new growth period for the Company, we are expanding our reach to attract top talent in game studio operations, technology and product development.

What we'll want you to have:

  • Bachelor's degree in Graphics, Game Development, or related field; or equivalent experience.
  • Master's degree and art-related certifications or awards desirable.
  • 8+ years of related experience and/or training.
  • 4+ years of experience working with cross functional development teams creating multimedia-rich games, ideally slots.
  • 2+ years of experience in game production as a game artist or engineer.
  • 2+ years of experience developing and maintaining tools and writing scripts within the Unity development environment.
  • Ability to communicate professionally and efficiently, both verbal and written with all levels of the business.
  • Must be able to obtain and maintain Gaming licensure(s).
  • Accountable for developing and maintaining art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently.
  • Profiling and performance optimization of applications will be required.
  • Strong ability to problem-solve and help guide development of slot titles from concept to launch.
  • Understanding of interactive game art standards (UI/UX design and appeal).
  • 2+ years of experience with C# and use of the Unity Engine professionally.
  • Experience with C++, C# and Unity-based slot development.
  • Demonstrated experience in producing particles, shaders and other visual effects for Unity applications.
  • Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering.
  • Significant experience using the MS Office suite including Excel is required.

Additional Requirements:

  • Minimal travel necessary. 0-10%, or as business requires. Employee must be flexible to the travel needs of the business. Must possess a valid driver's license.

Work Environment:

  • Full-time / 40+ hours per week. Must be flexible to work overtime, including nights, weekends, and holidays as required.
  • Must be comfortable working in an area with limited working space for long hours with the ability to remain seated at computer terminal for extended periods of time. Extreme repetitive motion using keyboard, mouse, and telephone. Must be able to work at assigned location to enable direct communications and interactions with team members, management, and others as necessary, unless traveling for a business-related purpose.
  • Ability to work effectively and efficiently in a high-stress, fast-paced, and high-pressure environment while maintaining high standards of accuracy, paying attention to detail, and meeting assigned deadlines. Demonstrates high integrity, trust, and strict confidentiality. Ability to maintain excellent communication and a positive, respectful, and professional attitude and relationship with clients, employees, peers, co-workers, all levels of management, and all outside organizations conducting business or otherwise interacting with the company. Ability to always act autonomously while adhering to overall department and company policies and procedures.
  • Position shall work primarily in a smoke free office environment. The noise level is low to moderate. Position shall maintain a cubicle or office in close proximity to other cubicles and offices.
  • Position must attend monthly Field Research trips to casinos, tradeshows, or as needed. Must be able to tolerate areas containing varying noise and temperature levels, illumination, vibration, crowds, and air quality. Must be able to tolerate areas containing secondhand smoke.

Konami Gaming is an Equal Opportunity Employer committed to diversity in the workplace. All qualified employees and applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, marital status, protected veteran status, gender identity or any other factor protected by applicable federal, state, or local laws.

If you need a reasonable accommodation because of a disability for any part of the employment process, please call 702-616-1400 and let us know the nature of your request and your contact information.