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Macos Swift Jobs (NOW HIRING)

Senior Software Engineer, Swift - macOS

San Diego, CA · On-site

$141K - $177K/yr

Description We are looking for a senior Swift engineer to join a small, focused team building an on-device AI pipeline for macOS. This is a systems-level role where you'll work across native AI ...

Preferred : • Experience building user applications on macOS (swift) or Windows (C++) interacting with network and file systems (e.g., file storage, access control, sockets). • Strong ...

Preferred : • Experience building user applications on macOS (swift) or Windows (C++) interacting with network and file systems (e.g., file storage, access control, sockets). • Strong ...

We are seeking an experienced Swift Engineer to design, develop, and ship high-quality applications across iOS and macOS platforms. This role requires deep native Apple platform expertise combined ...

MacOS Software Engineer

New York, NY · On-site

$113K - $153K/yr

The work ranges from user-facing applications to lower-level system work and interfacing with the backend services that support it. While macOS and Swift will be your area of focus, you won't be ...

iOS Swift Developer

Austin, TX · On-site

$51.25 - $70.50/hr

SwiftUI * macOS * Experience: 8+ years in required skills * Certifications: Not required Performance Expectations / Technical Expertise: * Advanced proficiency in Swift (5.9+) , including value ...

Strong proficiency in C/C++ programming; knowledge of Swift or Objective-C is a plus. * Deep understanding of DriverKit APIs, macOS user-space driver architecture, and IO Kit storage concepts.

Swift UI with SQL Backend

Austin, TX · On-site

$51.25 - $70.50/hr

Responsibilities : • Expert Swift engineer, including Swift UI 2 for both macOS and iOS platforms • Develop user-friendly and intuitive native client-server applications • Experienced in ...

Strong proficiency in Swift and Objective-C. * Experience developing macOS applications, agents, services, system components, or endpoint software. * Experience working with APIs, local storage ...

iOS/macOS Software Engineer

Cupertino, CA · On-site

$172K/yr

Description As an iOS/macOS Software Engineer on our team, you will design, implement, and enhance ... Swift, SwiftUI, Swift Concurrency, and Swift Testing Experience architecting and maintaining ...

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Macos Swift information

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How much do macos swift jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for macos swift in the United States is $13.88, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $15.87 per hour, depending on experience, location, and employer.

What is a macOS Swift developer?

A macOS Swift developer is a software engineer who specializes in building applications for Apple's macOS operating system using the Swift programming language. These professionals leverage Swift's modern features to create native desktop applications that run efficiently and integrate seamlessly with the Mac ecosystem. They are skilled in using Apple's development tools, such as Xcode, and adhere to macOS design guidelines to deliver user-friendly and high-performance apps.

What are the key skills and qualifications needed to thrive as a macOS Swift developer?

To thrive as a macOS Swift developer, you need strong proficiency in Swift programming, familiarity with macOS frameworks like Cocoa, and typically a degree in computer science or related experience. Experience with Xcode, Interface Builder, Git, and knowledge of Apple's Human Interface Guidelines are commonly required. Problem-solving skills, attention to detail, and effective communication set outstanding developers apart in this field. These abilities are critical for building high-quality, user-friendly macOS applications that meet both user needs and platform standards.

What are some common challenges macOS Swift developers face when integrating new features with existing legacy codebases?

MacOS Swift developers often encounter challenges when adding new features to legacy codebases, which may have been written in Objective-C or older versions of Swift. Ensuring compatibility between languages, managing code refactoring, and maintaining consistency in coding standards can be complex. Developers need to carefully test for regressions and coordinate closely with QA and other engineers to ensure smooth integration. Utilizing bridging headers and modularizing code can help, but patience and strong communication skills are vital in these scenarios.

What is the difference between Macos Swift vs iOS Developer?

AspectMacos SwiftiOS Developer
Required CredentialsSwift programming skills, Apple Developer accountSwift/Objective-C skills, Apple Developer account
Work EnvironmentDeveloping Mac applications on macOSDeveloping iOS apps for iPhone/iPad
Industry UsageMac software development, desktop applicationsMobile app development, iOS ecosystem
Common Search/ComparisonYesYes

Macos Swift and iOS Developer roles both require Swift programming skills and familiarity with Apple's development environment. The main difference lies in their focus: Macos Swift developers create desktop applications for macOS, while iOS Developers build mobile apps for iPhone and iPad. Both roles are integral to Apple's ecosystem but target different platforms and user experiences.

What other helpful pages are available for Macos Swift?

Other pages related to Macos Swift:

Infographic showing various Macos Swift job openings in the United States as of September 2026, with employment types broken down into 90% Full Time, 5% Part Time, and 5% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $28,867 per year, or $13.9 per hour.

Senior Software Engineer, Swift - macOS

San Diego, CA • On-site

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

$141K - $177K/yr

Full-time

Re-posted 17 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

At Apple, new ideas have a way of becoming excellent products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish.
Claris, an Apple company, is a place where extraordinary people gather to do their best work. Just be ready to dream big. The workplace today is flooded by applications, but organizations struggle to integrate and automate processes that run across them. At Claris, we are building a better way for the world's 500 million knowledge workers to do their jobs better. We accomplish this by empowering them to automate their processes and integrate data across all their applications in a matter of days thanks to an easy-to-use visual platform.
If you're passionate about building intelligent software that runs where customer data lives, thrive on hard systems problems, and want to shape how organizations make sense of their data, this is your team. You'll build the native macOS platform that puts AI-powered insights directly into the hands of knowledge workers.
Description
We are looking for a senior Swift engineer to join a small, focused team building an on-device AI pipeline for macOS. This is a systems-level role where you'll work across native AI runtime and orchestration, platform integrations and enterprise connectors, deterministic data execution, or adaptive macOS UI depending on your strengths and interests. The architecture is a multi-stage pipeline with layered Swift Package Manager targets, strict dependency boundaries, and no shortcuts.
You'll work on problems that matter. The software you build protects customer data, keeps critical systems running, and delivers tools that organizations from schools to hospitals trust every day. We're looking for someone who ships real macOS desktop software, takes ownership of their technical surface, and cares about the people who use what we build. This is not a chatbot - it's a structured, multi-stage pipeline that turns natural language into verified, traceable results.
Minimum Qualifications
B.S. in Computer Science or equivalent software engineering experience
7-10+ years of software engineering experience with Swift
Experience shipping macOS desktop software (not iOS-only)
Strong understanding of Swift concurrency (actors, async/await, Sendable, structured concurrency)
Experience working within layered, modular architectures with strict dependency management
Preferred Qualifications
Experience with Apple Foundation Models, guided generation, structured output, tool calling, and streaming on-device inference. Familiarity with MLX or similar on-device ML frameworks.
Experience building or integrating with MCP (Model Context Protocol) or similar tool-use/connector frameworks. Familiarity with enterprise data access patterns (OData, REST, SSE).
Experience with deterministic data systems - joins, aggregations, rankings, filters, provenance tracking - using Swift (TabularData or equivalent). Familiarity with graph/vector retrieval or entity resolution is a plus.
Experience building production SwiftUI applications with AppKit interop, adaptive layouts, keyboard-first workflows, streaming UI updates, and accessibility compliance on macOS.
Experience with SPM multi-target architectures (20+ targets), strict layered dependency enforcement, and protocol-based dependency injection.
Experience with macOS system services including process lifecycle management (launchd, SMJobBless), code signing, notarization, entitlements, and sandboxing.
Experience with actor-based concurrency patterns, including data race prevention with Thread Sanitizer (TSan) and strict concurrency checking under Swift 6.
Solid understanding of CI/CD pipelines, test automation (XCTest, Swift Testing), and agile development practices. Skilled with git, branching processes, and release coordination.
Experience working collaboratively on small, senior teams where clear communication and shared accountability are essential; where everyone owns their surface end-to-end.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976