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Lua Developer Jobs in California (NOW HIRING)

As a Senior Software Engineer on the Core UI team, you'll take the Roblox App experience to the ... Experience with Lua or React Native in a production environment. * Experience with UI performance ...

Design Engineer

San Mateo, CA · On-site

$163K - $202K/yr

Build automated CI/CD pipelines and infrastructure to abstract away complex DevOps workflows ... Lua/React-Lua, or game-engine UI architecture. * (Nice to have) Experience with ASTs (Abstract ...

Strong programming skills (Python, Lua, C/C++, Rust, Go, etc) * A solid understanding of computer architecture and chip/system validation methodologies * Experience with cloud infrastructure and CI ...

New

Embedded Software Engineer

Carlsbad, CA · On-site

$136K - $179K/yr

Experience with scripting languages such as Python, Perl, or Lua. Experience supporting products ... Mentor junior engineers and contribute to engineering best practices and continuous process ...

New

... Lua or JavaScript) Nice To Haves: • Experience programming with the Bullet Physics Library in at least one fully developed product • Experience building brand new systems from the ground up and ...

Hardware System Validation Engineer

San Jose, CA · On-site

$144K - $191K/yr

Join the system validation team at Apple's Hardware Engineering, where we validate system-level ... Lua; proficient in Shell scripting. Familiarity with industry standards (USB, PCIe, DDR, etc ...

Showing results 21-40

Lua Developer information

See California salary details

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$60

$78

How much do lua developer jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for lua developer in California is $60.69, according to ZipRecruiter salary data. Most workers in this role earn between $54.57 and $67.12 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Lua developer?

To thrive as a Lua Developer, you need strong programming skills in Lua, a solid understanding of software development principles, and experience with scripting in applications or game engines. Familiarity with tools like game engines (such as Roblox, Corona SDK, or Love2D), version control systems like Git, and sometimes relevant certifications in software development is highly beneficial. Strong problem-solving, collaboration, and effective communication skills will help you excel in team environments and manage project requirements efficiently. These skills are essential for delivering robust, maintainable, and high-performing software solutions in dynamic development settings.

What is a Lua developer?

A Lua Developer is a programmer who specializes in using the Lua scripting language to develop software, applications, or game mechanics. They often work in industries like gaming, embedded systems, and automation, where Lua is used for scripting and extending functionality. A Lua Developer writes, maintains, and optimizes Lua scripts, integrating them with other programming languages or engines. They may also debug code, improve performance, and collaborate with other developers on larger projects.

What do Lua developers do?

As a Lua Developer, your daily tasks typically include writing and debugging Lua scripts, integrating Lua code with larger applications or game engines, and collaborating with designers and other developers to implement features or systems. You might also spend time optimizing performance, reviewing code, and updating documentation. Many Lua Developers work in a team-oriented environment, participating in regular code reviews and planning meetings. The role can involve both independent tasks as well as close collaboration, especially when addressing complex technical challenges or coordinating new feature releases.

What are the most commonly searched types of Lua Developer jobs in California? The most popular types of Lua Developer jobs in California are:
Infographic showing various Lua Developer job openings in California as of August 2026, with employment types broken down into 100% Full Time. Highlights an 90% In-person, and 10% Hybrid job distribution, with an average salary of $126,226 per year, or $60.7 per hour.

Principal Software Engineer, CI and CD Foundation

Roblox

San Mateo, CA • On-site

$153K - $206K/yr

Full-time

Posted 22 days ago


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
About the Team
The CI and CD Foundation team is the backbone of our engineering velocity. Our mission is to engineer and deliver a CI/CD ecosystem that streamlines the integration and delivery of our core client code-including the Game Engine, Studio, and User Apps.
We are laser-focused on three goals: enhancing overall build reliability, maximizing developer productivity, and ensuring consistent software quality. We're building and improving pipelines and tools to transform SDLC in the age of AI-driven software development.
The Role
As a Principal Software Engineer on the CI/CD Foundation team, you will serve as the chief technical strategist and architect responsible for transforming how Roblox builds, tests, and ships code at massive scale.
Our build and delivery ecosystem handles immense complexity: decades of C++ game engine code, extensive Lua applications, complex native platforms, and a sprawling monorepo with massive, growing test suites. You will lead the technical vision to modernize, decouple, and accelerate this ecosystem-driving radical improvements across our Local Dev Inner Loop (pre-commit/pre-push), CI (PR validation, speculative execution, merge queues), and CD (OTA updates and binary releases).
We need a visionary builder who deeply understands developer productivity engineering at scale-someone who can architect advanced systems (like custom Submit Queues or intelligent Merge Trains) and harness modern agentic AI workflows to build an autonomous, lightning-fast developer platform.
You Will:
  • Architect CI/CD Strategy: Set and execute the multi-year technical vision for Roblox's build, test, and release platforms. Overhaul legacy pipelines into an automated, observable, and resilient foundation capable of scaling with our rapidly growing engineering org.
  • Master the Inner & Outer Loops: Dramatically reduce developer friction by modernizing the local inner loop (fast local feedback, smart caching, pre-commit optimization) and scaling the outer loop (distributed testing, fast artifact promotion, and automated OTA/binary deployments).
  • Build Concurrency & Merge Solutions: Solve complex, multi-repo merge and build bottlenecks by architecting high-throughput submission engines (e.g., modern Submit Queue systems) that handle high-velocity code insertion without breaking main branches.
  • Pioneer Agentic AI & Automation: Lead the integration of modern agentic AI tools and intelligent automation to autonomously diagnose build failures, optimize test suites, auto-remediate flaky tests, and eliminate repetitive developer chores.
  • Partner Cross-Functionally: Collaborate directly with Client, Engine, Mobile, and Infrastructure leads to understand their specialized stack requirements (C++, Lua, Native Mobile) and translate them into unified, world-class developer tooling.
  • Set Technical Excellence: Drive architectural reviews, establish technical standards, and mentor senior and staff engineers across the Developer Platform organization.
Who You Are:
  • Domain Mastery (12+ Years): You have a proven track record as a Principal/Staff+ engineer architecting and scaling enterprise-grade CI/CD infrastructure, distributed build systems, and developer platforms at hyper-scale.
  • Deep Systems & Infrastructure Knowledge: You understand the mechanics of large-scale builds (C++, Mobile, Monorepos), artifact dependency graphs, distributed caching, container orchestration (AWS, Kubernetes, Nomad, Docker), and observability pipelines.
  • Algorithmic & Distributed Systems Problem Solver: You have hands-on experience (or deep architectural familiarity) with advanced CI concepts like speculative build execution, merge queues/submit queues, distributed test execution, and dynamic build graph generation.
  • Strong Polyglot Engineer: Proficient in systems and tooling languages (such as C++, Go, Python, or Rust) with a history of writing high-performance platform tools.
  • Pioneer in AI Tooling: You actively leverage and experiment with cutting-edge AI software engineering tools (e.g., Claude Code, Codex, agentic workflows) and know how to integrate AI to turn manual dev processes into self-healing, autonomous platforms.
  • Data & Observability Driven: You rely on build telemetry, pipeline tracing, and developer friction metrics to pinpoint bottlenecks and quantify developer velocity gains.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$345,040-$399,420 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.