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Low Level Software Engineer Internship Jobs (NOW HIRING)

We are seeking a Software Engineer to develop and optimize low-level software and microcode for AI workloads on Ambarella AI SoCs. This role focuses on AI workload deployment, performance ...

None Clearance Level Must Be Able to Obtain: Secret Potential for Remote Work: ORA_ON_SITE ... For the summer of 2026, GMASS has several Software Engineering internship positions available.

$132K - $174K/yr

We are seeking a Software Engineer to develop and optimize low-level software and microcode for AI workloads on Ambarella AI SoCs. This role focuses on AI workload deployment, performance ...

Low-Level C++ Software Engineer

Chicago, IL ยท On-site

$100K - $140K/yr

Low-Level C++ Software Engineer Department: Technology Employment Type: Full Time Location: Chicago, IL Description At Wolverine Trading we're looking for a Low-Level C++ Software Engineer to work at ...

None Clearance Level Must Be Able to Obtain: Secret Potential for Remote Work: ORA_ON_SITE ... For the summer of 2026, GMASS has several Software Engineering internship positions available.

Embedded Software Engineer

Arlington, VA ยท On-site

$151K - $199K/yr

Embedded Software Engineer Apogee Research is at the forefront of a revolution in how the DoD ... Performing hands-on technical work including design and development of low-level software ...

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Low Level Software Engineer Internship information

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How much do low level software engineer internship jobs pay per hour?

As of Jun 6, 2026, the average hourly pay for low level software engineer internship in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What does a Low Level Software Engineer Intern do?

A Low Level Software Engineer Intern assists in developing, testing, and debugging software that interacts closely with hardware, such as device drivers, firmware, or operating system kernels. Their work often involves programming in languages like C or C++, working with hardware documentation, and supporting senior engineers in optimizing software performance. Interns may also help with troubleshooting issues between software and hardware, and gain hands-on experience with system architecture. This role provides valuable exposure to the foundations of computer systems and embedded software development.

What types of projects or tasks can I expect to work on during a Low Level Software Engineer Internship?

As a Low Level Software Engineer Intern, you will typically work on projects involving operating systems, device drivers, firmware, or performance optimization for hardware-software integration. Interns often assist with debugging code, writing test cases, and collaborating with hardware engineers to ensure seamless system performance. You may also be involved in tasks like profiling system behavior, contributing to code reviews, and updating documentation. These responsibilities provide hands-on experience with the foundational layers of software that interact directly with hardware, setting the stage for a deeper understanding of computer systems.

What are the key skills and qualifications needed to thrive as a Low Level Software Engineer Intern, and why are they important?

To thrive as a Low Level Software Engineer Intern, you need a solid understanding of computer architecture, C/C++ programming, and operating systems concepts, typically gained through coursework or relevant projects. Familiarity with tools like debuggers, version control systems (e.g., Git), and hardware interfacing is important, and knowledge of assembly language or embedded systems is a plus. Strong problem-solving, attention to detail, and effective communication skills help interns collaborate and troubleshoot complex technical issues. These competencies are essential for contributing to efficient, reliable software that directly interacts with hardware components.
Infographic showing various Low Level Software Engineer Internship job openings in the United States as of May 2026, with employment types broken down into 2% Locum Tenens, 2% Internship, 85% Full Time, 7% Part Time, 2% Temporary, and 2% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $52,867 per year, or $25.4 per hour.
Principal Embedded Software Engineer

Principal Embedded Software Engineer

Trident Systems LLC

Sterling, VA โ€ข On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

Position Title: Principal Embedded Software Engineer
Requisition ID: 1784
Position Location: Sterling, VA
Position Reports To: Manager, Space Electronic Systems
Supervises Others: No

At Trident Systems, we believe that strong engineering principles are fundamental to driving innovation and solving complex problems. We promote a culture characterized by rigorous engineering practices and a commitment to continuous improvement. This is achieved by leveraging our organization's collective expertise through collaborative development processes, which include thorough design and peer reviews. We can deliver innovative, high-performance solutions that meet our customers' evolving requirements by integrating our specialized knowledge in aerospace electronic systems with appropriately scaled development methodologies.

We are a mission partner supporting DoD, Intelligence Community, and Civil space customers. We develop complex, radiation effects mitigated, designs that balance competing requirements in modern space programs, delivering cutting-edge solutions that enable our customers to achieve more in space.

Position Summary

The Principal Embedded Software Engineer serves as a highly experienced individual contributor responsible for embedded software architecture, implementation, and technical execution across advanced aerospace computing platforms and supporting engineering systems. This role focuses on embedded Linux platforms, board support packages (BSPs), low-level platform software, hardware interfaces, device drivers, boot architecture, and system-level debugging across software and hardware boundaries.

This is a hands-on engineering role intended for a deeply experienced embedded software engineer who thrives in complex hardware-centric environments and contributes through strong technical execution, sound engineering judgment, architectural rigor, and mentorship of other engineers.

Duties and Responsibilities

  • Architect, design, and implement software across embedded aerospace computing platforms and supporting engineering systems.
  • Define clean software-hardware interfaces across processors, FPGAs, peripherals, storage devices, networking subsystems, and platform infrastructure.
  • Architect robust boot strategies, software update mechanisms, telemetry frameworks, fault handling, recovery strategies, and maintainable runtime software architectures.
  • Lead Linux BSP development, platform bring-up, driver integration, hardware enablement, and low-level software architecture activities.
  • Develop, review, and optimize software for performance-critical paths including storage, networking, DMA, PCIe, interrupt-driven I/O, and embedded communications.
  • Diagnose and resolve complex technical issues spanning software, firmware, FPGA, operating system, drivers, and hardware interactions.
  • Establish and reinforce strong software engineering practices including design reviews, code reviews, reproducible builds, release discipline, traceability, CI/CD workflows, and technical documentation.
  • Mentor software engineers through technical guidance, design collaboration, architecture reviews, and hands-on engineering support.
  • Support technical trade studies, architecture decisions, requirements decomposition, and customer technical discussions.
  • Partner closely with FPGA, electrical, systems, product, and test engineering teams to deliver integrated technical solutions.
  • Support off-site integration activities or travel, as needed.
  • Perform other duties as assigned.

Required Qualifications

  • Bachelorโ€™s degree in Computer Engineering, Electrical Engineering, Computer Science, or related technical discipline, or equivalent practical engineering experience.
  • 9+ years of related experience (OR 7+ years with a masterโ€™s degree)
  • Embedded software engineering experience with significant delivery on complex hardware-based systems.
  • Experience in embedded software architecture, low-level software development, and software/hardware integration.
  • Experience developing Linux-based embedded systems including BSP development, platform bring-up, kernel integration, or low-level software infrastructure.
  • Deep proficiency in C and C++ with strong systems-level software design fundamentals.
  • Experience developing software for embedded hardware platforms including custom peripherals, communications interfaces, storage subsystems, or FPGA-connected systems.
  • Strong debugging skills across software, operating system, driver, and hardware boundaries.
  • Experience with source control, build systems, release engineering, and disciplined software development practices.
  • Ability to mentor engineers through technical guidance, architecture reviews, code reviews, and collaborative engineering support.
  • Strong written and verbal communication skills with engineering teams, technical stakeholders, and customers.

Preferred Qualifications

  • Masterโ€™s degree in Computer Engineering, Electrical Engineering, Computer Science, or related technical discipline.
  • Experience in aerospace, defense, or other high-reliability engineering environments.
  • Linux kernel driver development experience including PCIe, networking, storage, GPIO, DMA, interrupt handling, serial interfaces, or custom hardware integration.
  • Experience with embedded Linux environments such as Yocto, Buildroot, Ubuntu, or similar platforms.
  • Familiarity with embedded communications and hardware interfaces including SPI, I2C, UART, CAN, Ethernet, PCIe, SpaceWire, or related protocols.
  • Experience working closely with FPGA-based systems or hardware acceleration platforms.
  • Experience with RTOS-based embedded systems or deterministic software environments.
  • Experience with secure boot, fault tolerance, redundancy architectures, software recovery strategies, or mission-critical embedded systems.
  • Experience with Python-based engineering automation, internal tools, or test infrastructure development.
  • Strong engineering judgment, systems thinking, and ability to independently solve complex multidisciplinary technical problems.

Benefits

Hired applicants may be eligible for benefits including but not limited to:

  • Health benefits
    • Medical
    • Dental
    • Vision
    • Basic life with AD&D
    • Short term disability
    • Long term disability
    • Ancillary (Voluntary life with AD&D, accident, critical illness, hospital, and pet)
    • Spending accounts (HSA, FSA, and DCFSA)
  • Paid time off
  • Holidays
  • 401(k) (including company match)
  • Tuition reimbursement
  • Leaves (Parental, maternity, and military)
  • Annual discretionary bonus (for eligible roles)

Trident Systems reserves the right to change or assign other duties to this position.

Trident Solutions is an affirmative action and equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. To request reasonable accommodation to participate in the job application or interview process, please contact recruiting@tridsys.com.

Pay Transparency: The contractor will not discharge or in any other manner discriminate against employees or applicants because they have inquired about, discussed, or disclosed their own pay or the pay of another employee or applicant. However, employees who have access to the compensation information of other employees or applicants as a part of their essential job functions cannot disclose the pay of other employees or applicants to individuals who do not otherwise have access to compensation information, unless the disclosure is (a) in response to a formal complaint or charge, (b) in furtherance of an investigation, proceeding, hearing, or action, including an investigation conducted by the employer, or (c) consistent with the contractorโ€™s legal duty to furnish information. 41 CFR 60-1.35(c)