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Low Level Software Developer Jobs in Eugene, OR (NOW HIRING)

Java Tutor

Eugene, OR · Remote

$18 - $40/hr

... software engineering. * Curriculum Awareness & Adaptive Instruction: Familiar with Java curricula including AP Computer Science A and college-level courses, and common challenges such as ...

... software solutions. This position requires specialized knowledge of appropriate programming languages and development tools. This is an intermediate to senior level professional position requiring ...

... software solutions. This position requires specialized knowledge of appropriate programming languages and development tools. This is an intermediate to senior level professional position requiring ...

New

... software solutions. This position requires specialized knowledge of appropriate programming languages and development tools. This is an intermediate to senior level professional position requiring ...

Application Developer

Eugene, OR · On-site

$62K - $81K/yr

... software solutions. This position requires specialized knowledge of appropriate programming languages and development tools. This is an intermediate to senior level professional position requiring ...

New

C++ Tutor

Eugene, OR · Remote

$18 - $40/hr

... programming through advanced data structures and systems-level software development. * Effective Teaching Methods: Ability to identify concepts students commonly struggle with, explain material using ...

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Low Level Software Developer information

See Eugene, OR salary details

$48.2K

$112.3K

$166.7K

How much do low level software developer jobs pay per year?

As of Jul 3, 2026, the average yearly pay for low level software developer in Eugene, OR is $112,328.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,400.00 and $130,600.00 per year, depending on experience, location, and employer.

What are Low Level Software Developers?

Low Level Software Developers are programmers who specialize in writing software that interacts closely with computer hardware or system resources. They typically work with languages like C, C++, or Assembly to develop operating systems, device drivers, embedded systems, or performance-critical applications. Their work often requires an in-depth understanding of hardware architecture, memory management, and system processes. Low Level Software Developers play a crucial role in ensuring software runs efficiently and reliably on various devices.

What are the key skills and qualifications needed to thrive as a Low Level Software Developer, and why are they important?

To thrive as a Low Level Software Developer, you need a solid understanding of computer architecture, proficiency in programming languages like C or C++, and a relevant degree in computer science or engineering. Familiarity with debugging tools, operating systems internals, and version control systems such as Git is typically required. Strong problem-solving skills, attention to detail, and effective communication are crucial soft skills for this role. These abilities are vital for efficiently developing, optimizing, and troubleshooting software that interacts closely with hardware and system resources.
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What job categories do people searching Low Level Software Developer jobs in Eugene, OR look for? The top searched job categories for Low Level Software Developer jobs in Eugene, OR are:
What cities near Eugene, OR are hiring for Low Level Software Developer jobs? Cities near Eugene, OR with the most Low Level Software Developer job openings:
Software Applications Engineer, Robotic Systems

Software Applications Engineer, Robotic Systems

Atomic Machines

Santa Clara, OR • On-site

Other

Posted yesterday


Job description

About Atomic Machines

Atomic Machines is ushering in a new era of micromanufacturing with its Matter Compiler technology. This full-stack technology enables new classes of micromachines to be designed and built by offering manufacturing processes and a materials library that is inaccessible to semiconductor manufacturing methods. It promises to unlock MEMS manufacturing for the many device classes frustrated by semiconductor methods and to open up entirely new product classes. The Matter Compiler technology fully realizes the digital manufacturing dream: bits and raw materials go in, and complete, functional micromachines come out. The Atomic Machines team has also created an exciting first device-one that was only made possible by the existence of the Matter Compiler technology-that we will be unveiling to the world soon.

Our offices are in Emeryville and Santa Clara, California.

About The Role

As a Software Applications Engineer, Robotic Systems, you will build the distributed software systems that control the Matter Compiler. These systems coordinate real hardware - sensors, actuators, and manufacturing processes - under real-time and reliability constraints.

You will work across layers of the stack, from low-level device interaction to higher-level APIs that define machine behavior. In one sprint, you might debug a timing issue between devices; in another, you may implement an interface that enables coordination across a fleet of machines.

This role is well-suited for engineers with strong fundamentals, hands-on curiosity, and a desire to grow into systems-level thinking through exposure to real-world, hardware-driven systems. This role is based in either our Santa Clara or Emeryville offices.

What You'll Do

  • Write, test, and debug software that directly interfaces with robotics and manufacturing systems
  • Build and operate distributed systems that coordinate state, timing, and behavior across multiple devices
  • Investigate and resolve issues spanning software, firmware, and physical systems
  • Contribute to system reliability through logging, observability, and fault handling
  • Work across the stack-from device-level interaction to networked APIs
  • Collaborate closely with mechanical, electrical, and process engineers to define system behavior

What You'll Need

  • 3+ years of experience (research, robotics, or relevant industry work)
  • Bachelor's degree in Computer Science, Electrical Engineering, Mechanical Engineering, Robotics, or a related field
  • Strong proficiency in Python for building and debugging production systems (our stack primarily includes Python, C++, and Go)
  • Experience with at least one systems or strongly typed language such as C++, Rust, or Go
  • Solid understanding of core computer science fundamentals (data structures, concurrency, systems basics)
  • Experience building or debugging systems that interact with hardware or other external systems

What Makes You Stand Out

  • Experience working with robotics, embedded systems, or hardware-adjacent software
  • Familiarity with real-time systems or resource-constrained environments
  • Experience debugging complex issues across multiple layers (software, firmware, hardware)
  • Exposure to distributed systems or networked device coordination
  • Interest in how physical systems behave under real-world constraints (latency, noise, failure, safety)
  • Experience with observability, testing, or infrastructure tools