Contribute to early visual development, look development, and R&D when needed. * Stay informed on ... Proven experience leading shots or mentoring artists within a compositing team environment.
Contribute to early visual development, look development, and R&D when needed. * Stay informed on ... Proven experience leading shots or mentoring artists within a compositing team environment.
Senior Level Artist
Novato, CA · On-site
$149.10K - $178.50K/yr
As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Participate in look development, creating visual benchmark environments and level layouts to ...
Senior Level Artist
Novato, CA · On-site
$149.10K - $178.50K/yr
As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Participate in look development, creating visual benchmark environments and level layouts to ...
Senior Level Artist
$149.10K - $178.50K/yr
As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Participate in look development, creating visual benchmark environments and level layouts to ...
Senior Level Artist
$149.10K - $178.50K/yr
As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Participate in look development, creating visual benchmark environments and level layouts to ...
Senior / Staff Technical Artist - Materials, Lighting & Procedural Environments
San Francisco, CA · On-site +1
$149.60K - $179.10K/yr
Your Skills & Abilities Experience • 5+ years (Senior) or 8+ years (Staff) as a Technical Artist, FX TD, Look-Dev/Materials TD, or similar hybrid role in games, VFX, animation, virtual production ...
Senior / Staff Technical Artist - Materials, Lighting & Procedural Environments
San Francisco, CA · On-site +1
$149.60K - $179.10K/yr
Your Skills & Abilities Experience • 5+ years (Senior) or 8+ years (Staff) as a Technical Artist, FX TD, Look-Dev/Materials TD, or similar hybrid role in games, VFX, animation, virtual production ...
Senior Level Artist
$149.10K - $178.50K/yr
As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Participate in look development, creating visual benchmark environments and level layouts to ...
Senior Level Artist
$149.10K - $178.50K/yr
As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Participate in look development, creating visual benchmark environments and level layouts to ...
Senior Level Artist
Novato, CA · On-site
$149.10K - $178.50K/yr
As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Participate in look development, creating visual benchmark environments and level layouts to ...
Senior Level Artist
Novato, CA · On-site
$149.10K - $178.50K/yr
As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Participate in look development, creating visual benchmark environments and level layouts to ...
As a Principal Lighting Artist on League of Legends, you will play a pivotal role in creating and ... look-dev goals. * Collaborate with tools and rendering teams on enhancements to our lighting ...
As a Principal Lighting Artist on League of Legends, you will play a pivotal role in creating and ... look-dev goals. * Collaborate with tools and rendering teams on enhancements to our lighting ...
Lead Compositing Artist
New Orleans, LA · On-site
Contribute to early visual development, look development, and R&D when needed. * Stay informed on ... Proven experience leading shots or mentoring artists within a compositing team environment.
Lead Compositing Artist
New Orleans, LA · On-site
Contribute to early visual development, look development, and R&D when needed. * Stay informed on ... Proven experience leading shots or mentoring artists within a compositing team environment.
3D Generalist (Product Animation & Emerging Technology Focus)
Brooklyn, NY · On-site
$70K - $90K/yr
... look development, and jumping into compositing or production organization when needed. This is not a siloed role. Our artists collaborate closely across disciplines, and versatility is highly valued.
Quick apply
3D Generalist (Product Animation & Emerging Technology Focus)
Brooklyn, NY · On-site
$70K - $90K/yr
... look development, and jumping into compositing or production organization when needed. This is not a siloed role. Our artists collaborate closely across disciplines, and versatility is highly valued.
3D Generalist (Product Animation & Emerging Technology Focus)
Brooklyn, NY · On-site
$70K - $90K/yr
... look development, and jumping into compositing or production organization when needed. This is not a siloed role. Our artists collaborate closely across disciplines, and versatility is highly valued.
Quick apply
3D Generalist (Product Animation & Emerging Technology Focus)
Brooklyn, NY · On-site
$70K - $90K/yr
... look development, and jumping into compositing or production organization when needed. This is not a siloed role. Our artists collaborate closely across disciplines, and versatility is highly valued.
As a Principal Lighting Artist on League of Legends, you will play a pivotal role in creating and ... look-dev goals. * Collaborate with tools and rendering teams on enhancements to our lighting ...
As a Principal Lighting Artist on League of Legends, you will play a pivotal role in creating and ... look-dev goals. * Collaborate with tools and rendering teams on enhancements to our lighting ...
As a Principal Lighting Artist on League of Legends, you will play a pivotal role in creating and ... look-dev goals. * Collaborate with tools and rendering teams on enhancements to our lighting ...
As a Principal Lighting Artist on League of Legends, you will play a pivotal role in creating and ... look-dev goals. * Collaborate with tools and rendering teams on enhancements to our lighting ...
3D Environment Artist (Sky)
Los Angeles, CA · Remote
$60K/yr
As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... development We look forward to meeting you! Applicants must be authorized to work for any employer ...
Quick apply
3D Environment Artist (Sky)
Los Angeles, CA · Remote
$60K/yr
As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... development We look forward to meeting you! Applicants must be authorized to work for any employer ...
$60K/yr
As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... development We look forward to meeting you! Applicants must be authorized to work for any employer ...
$60K/yr
As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... development We look forward to meeting you! Applicants must be authorized to work for any employer ...
3D Environment Artist (Sky)
$60K/yr
As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... development We look forward to meeting you! Applicants must be authorized to work for any employer ...
3D Environment Artist (Sky)
$60K/yr
As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and ... development We look forward to meeting you! Applicants must be authorized to work for any employer ...
Our mission is grounded in empowering artists while ensuring the responsible and commercially safe ... look-dev,previs, and virtual production.You'llwrite working prototypes,not slide deckstoprove ...
Our mission is grounded in empowering artists while ensuring the responsible and commercially safe ... look-dev,previs, and virtual production.You'llwrite working prototypes,not slide deckstoprove ...
... and look development. * Extensive Unreal Engine experience, including lighting channels, Lumen ... artistic intent, technical execution, and problem-solving. Your Platform Best known for iconic ...
... and look development. * Extensive Unreal Engine experience, including lighting channels, Lumen ... artistic intent, technical execution, and problem-solving. Your Platform Best known for iconic ...
Our mission is grounded in empowering artists while ensuring the responsible and commercially safe ... look-dev,previs, and virtual production.You'llwrite working prototypes,not slide deckstoprove ...
Our mission is grounded in empowering artists while ensuring the responsible and commercially safe ... look-dev,previs, and virtual production.You'llwrite working prototypes,not slide deckstoprove ...
Our mission is grounded in empowering artists while ensuring the responsible and commercially safe ... look-dev,previs, and virtual production.You'llwrite working prototypes,not slide deckstoprove ...
Our mission is grounded in empowering artists while ensuring the responsible and commercially safe ... look-dev,previs, and virtual production.You'llwrite working prototypes,not slide deckstoprove ...
Franchise Art Director (Apex Legends)
Madison, WI · On-site
$121.90K - $128K/yr
Lead visual exploration and look-development for major franchise beats and long-range roadmap ... Foster a culture of artistic excellence, curiosity, and bold experimentation. * Encourage cross ...
Franchise Art Director (Apex Legends)
Madison, WI · On-site
$121.90K - $128K/yr
Lead visual exploration and look-development for major franchise beats and long-range roadmap ... Foster a culture of artistic excellence, curiosity, and bold experimentation. * Encourage cross ...
Look Development Artist information
See salary details
$28.61 - $29.46
3% of jobs
$29.46 - $30.31
3% of jobs
$30.31 - $31.16
5% of jobs
$31.16 - $32.01
5% of jobs
$32.01 - $32.87
3% of jobs
$33.35 is the 25th percentile. Wages below this are outliers.
$32.87 - $33.72
9% of jobs
$33.72 - $34.57
12% of jobs
The median wage is $35.08 / hr.
$34.57 - $35.42
16% of jobs
$35.42 - $36.28
16% of jobs
$36.47 is the 75th percentile. Wages above this are outliers.
$36.28 - $37.13
12% of jobs
$37.13 - $37.98
16% of jobs
$28
$34
$37
How much do look development artist jobs pay per hour?
What does a Look Development Artist do?
What are the key skills and qualifications needed to thrive in the Look Development Artist position, and why are they important?
What are the typical daily responsibilities of a Look Development Artist in a production environment?
- What are the key skills and qualifications needed to thrive in the Look Development Artist position and why are they important?
- What are the typical daily responsibilities of a Look Development Artist in a production environment?
- What does a Look Development Artist do?
- The 10 Top Types Of Look Development Artist Jobs

Other
Posted 20 days ago
Job description
Job Summary
Swaybox Studios is seeking an experienced and hands-on Lead Compositor to help guide the seamless integration of our VFX elements. In this role, you will support the compositing team in maintaining visual consistency across practical and CG environment extensions, props, vehicles, and other FX elements to achieve both photorealistic and stylized composites.
Working closely with the Compositing Supervisor, artists, and Technical Directors, you will lead shot execution, mentor compositors, and help maintain efficient workflows while ensuring the creative vision and technical quality of the film are upheld.
This position requires strong on-the-box compositing skills, experience guiding artists within a production environment, and advanced knowledge of Nuke within a live-action VFX pipeline.
This is a studio-based role working onsite in New Orleans, Louisiana.
Key Responsibilities:
- Lead the compositing of complex shots, ensuring seamless integration of elements while maintaining the visual language and aesthetic of the film.
- Support the Compositing Supervisor in guiding artists and maintaining consistent artistic and technical standards across assigned sequences.
- Work closely with CG, Character Comp, Tracking, and other departments to ensure smooth handoffs and proper integration of elements.
- Contribute significant on-the-box compositing work, solving complex compositing challenges and setting examples of best practices for the team.
- Provide feedback, mentorship, and guidance to compositors to support growth and maintain a collaborative working environment.
- Help track shot progress and support the team in meeting deadlines, while maintaining high-quality output.
- Troubleshoot technical issues within artist scripts and assist with workflow solutions.
- Collaborate with the Compositing Supervisor and TDs to help identify pipeline improvements, tool needs, and workflow optimizations.
- Translate creative and technical notes from the Director, VFX Supervisor, Compositing Supervisor, and stakeholders into clear shot direction.
- Participate in dailies, reviews, and team syncs, providing constructive feedback and helping ensure notes are applied efficiently.
- Create clean, efficient Nuke scripts, templates, and reusable setups that support scalable workflows.
- Maintain organized files while adhering to pipeline standards, naming conventions, and documentation practices.
- Contribute to early visual development, look development, and R&D when needed.
- Stay informed on emerging compositing tools, technologies, and industry techniques.
Required Qualifications:
- 5+ years of high-end, live-action film or episodic compositing experience, with a strong emphasis on environments and realism.
- Proven experience leading shots or mentoring artists within a compositing team environment.
- Strong on-the-box compositing skills involving live-action and CG integration.
- Expert-level knowledge of Nuke, including Gizmos, Groups, projections, depth workflows, and advanced compositing techniques.
- Experience compositing both stylized and photorealistic environments with strong attention to cinematography and storytelling detail.
- Solid understanding of DMP and CG pipelines within a VFX production environment.
- Experience working with OCIO/ACES color workflows.
- Working knowledge of vector-based compositing tools and techniques.
- Strong understanding of visual language, including texture, color, dimension, scale, perspective, motion blur, depth of field, and spatial awareness.
- Experience working with LiDAR scans, HDRIs, and photogrammetry.
- Strong understanding of cinematography, photography, and color science, including lenses, lighting setups, and camera workflows.
- Excellent communication, organization, and problem-solving skills.
- Ability to adapt quickly and thrive in a fast-paced, collaborative production environment.
Preferred Qualifications:
- Experience using Nuke particles.
- Familiarity with KeenTools.
- Understanding of lighting workflows within a CG pipeline.
- Experience with Python scripting for Nuke or batch automation.
- Previous collaboration with Technical Directors on pipeline tools or workflow improvements.
- Familiarity with performance-tracking pipelines, rotomation, or hybrid workflows.
- Basic experience with Unreal Engine or other real-time rendering tools.