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Look Dev Jobs (NOW HIRING)

... look development, lighting, shading, rigging, animation, simulation, real-time, or CAD Primary artistic capability in pen-and-tablet or pen-and-touch workflows Track record of inventing or adopting ...

Formed by a team of animation advocates and industry veterans, our studio in Los Angeles offers a variety of content production services, from facial and body modelling, rigging, look development, to ...

Formed by a team of animation advocates and industry veterans, our studio in Los Angeles offers a variety of content production services, from facial and body modelling, rigging, look development, to ...

Senior Level Artist

Novato, CA

$149K - $178K/yr

Participate in look development, creating visual benchmark environments and level layouts to present to your team and develop processes in which to replicate those successes. * Communicate ...

We are looking for an experienced Looker / Look ML Expert to join a contract engagement. In this ... Produce clear documentation, standards, and development guidance to support long-term maintenance ...

Drive look development and visual experimentation efforts by pioneering new approaches to blend generative imagery with traditional renders and footage. * Build workflows, templates, and scripts as ...

Work closely with leadership to resolve issues and address notes Drive look development and visual experimentation efforts by pioneering new approaches to blend generative imagery with traditional ...

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Look Dev information

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$16

$53

$73

How much do look dev jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for look dev in the United States is $53.14, according to ZipRecruiter salary data. Most workers in this role earn between $42.31 and $66.59 per hour, depending on experience, location, and employer.

What is the difference between Look Dev vs Texture Artist?

AspectLook DevTexture Artist
Primary FocusCreating the overall appearance and material properties of 3D models and scenesCreating detailed surface textures and patterns for 3D models
Skills & ToolsShader development, lighting, rendering, software like Maya, Blender, Substance PainterTexture painting, UV mapping, Photoshop, Substance Painter
Work EnvironmentVFX, animation, gaming, film productionGaming, film, product visualization
CredentialsOften requires knowledge of shading, rendering, and 3D softwareRequires skills in texturing, UV mapping, and image editing

Look Dev specialists focus on the overall look and feel of a scene or character, including materials and lighting, while Texture Artists concentrate on creating detailed surface textures. Both roles often collaborate but serve different aspects of the visual development process.

What cities are hiring for Look Dev jobs?

Cities with the most Look Dev job openings:

What are popular job titles related to Look Dev jobs?

For Look Dev jobs, the most frequently searched job titles are:

Creative Expert - 3D/VFX

Culver City, CA

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

$142K - $263K/yr

Full-time

Medical, Dental, Retirement

Re-posted yesterday


Key responsibilities

  • Collaborate with System Architects to identify creative use cases impacted by hardware performance.

  • Work on research and development of new creative capabilities for Mac, iPad, and iPhone, and help establish and validate performance targets for future hardware.

  • Lead cross-functional efforts to improve performance and bring new features to Apple products.


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz


Job description

The people here at Apple don't just create products - they create the kind of wonder that's revolutionized entire industries. The diversity of those people and their ideas inspires the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, and help us leave the world better than we found it. Are you up for the challenge?
Pro Workflow (PWF) team, within Apple's Hardware Engineering organization, joins creative domain experts with computer system architects to drive innovation and deliver astounding new features to iPhone, iPad, and Mac. From beginners learning the basics of digital creativity through professional facilities, PWF is dedicated to elevating and accelerating the creative capabilities of our customers by understanding how the most demanding creative customers use our products, and leveraging those insights to build better products for everyone.
The Pro Workflow team exemplifies Apple's position at the intersection of technology and the liberal arts. We look forward to your contributions to help shape the future of creativity.
Come join us!
Description
Collaborate with System Architects to identify creative use cases that are impacted by hardware performance.
Work individually and collaboratively on research and development of new creative capabilities for Mac, iPad, and iPhone.
Help establish and validate performance targets for future hardware.
Lead cross-functional efforts to improve performance and bring new features to Apple products.
Set creative and technical direction and mentor others as a senior voice within and beyond the team.
Stay current on emerging hardware, software and workflows in 3D, animation, and digital content creation.
Create presentation materials and regularly present status reports and project outcomes to peers and executive leadership.
Build technical relationships with key external developers and strategic customers.
Preferred Qualifications
Public practice as a teacher in academia, streaming, or publishing is good to have
Experience building an audience on social platforms
Experience as a Lead or Manager, guiding creative teams, setting direction, and developing others is a plus.
An attitude of continuous learning and expanding knowledge and capability in core expertise and adjacent areas
Ability to maintain and prioritize multiple projects across multi-year timelines.
Skilled at articulating creative and design needs in technical terms and tailoring information to fit the audience.
Comfortable engaging with third-party developers and customers.
Minimum Qualifications
Minimum 3 years of industry experience
Compelling body of work demonstrating 3D capability in a creative or design discipline. This can be rooted in motion imaging, for example visual effects, animation, illustration, or design, architecture, fashion, fine art, or academic work
Fluent, hands-on command of 3D applications with expertise in more than one sub-discipline, for example modeling, sculpting, texturing, look development, lighting, shading, rigging, animation, simulation, real-time, or CAD
Primary artistic capability in pen-and-tablet or pen-and-touch workflows
Track record of inventing or adopting new techniques, tools, or workflows and bringing them into creative or design practice
Experience in debugging and resolving workflow issues independently, within a team, and as a beta tester generating actionable feedback.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $142,300 and $263,300, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

What Apple employees say

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Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976