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Locum Video Game Software Engineer Jobs in Oregon

... game development. Our technology powers innovation at some of the world's leading research ... We are looking for a talented and motivated Associate Software Engineer to join our development ...

... game development. Our technology powers innovation at some of the world's leading research ... We are looking for a talented and motivated Associate Software Engineer to join our development ...

Software Engineer, Linux Graphics

OR ยท On-site +1

$139K - $172K/yr

NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern ... NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This ...

Software Engineering Reports To: Team Lead Engineer and Director of Software Engineering FLSA ... Design, develop, and maintain embedded software in C/C++ for video processing systems. * Contribute ...

Maya Software Engineer

Portland, OR ยท On-site +1

$139K - $249K/yr

... software engineer and subject matter expert to join our growing team, directly supporting our ... Demonstrated knowledge of Game and/or Film Production Pipelines * Experience and strong coding ...

Automotive, VR, Gaming, Deep Learning, and High Performance Computing. See your efforts in action ... As a system software engineer in the Developer Tools group, you will be developing software that ...

Lead Software Engineer

Lake Oswego, OR ยท On-site

$140 - $170/hr

Master's degree in Computer Science, Software Engineering, or a related technical discipline ... Experience building data platforms and working with video analytics About You * You are passionate ...

Showing results 21-40

Locum Video Game Software Engineer information

What is a locum video game software engineer?

A Locum Video Game Software Engineer is a temporary or contract-based professional who develops and maintains software for video games. They fill short-term roles within game development teams, often to cover for permanent staff or to help meet project deadlines. Their responsibilities can include coding, debugging, and testing game features, and they may work remotely or on-site. Locum engineers bring specialized skills and flexibility, making them valuable for studios needing extra support during critical phases of development.

What are the key skills and qualifications needed to thrive as a locum video game software engineer?

To thrive as a Locum Video Game Software Engineer, you need strong programming skills (commonly in C++, C#, or Python), a solid understanding of game development principles, and experience with game engines like Unity or Unreal, typically backed by a relevant degree or equivalent experience. Familiarity with source control systems (e.g., Git), debugging tools, and an ability to quickly adapt to different codebases and pipelines is crucial. Exceptional problem-solving, communication, and teamwork skills help you integrate seamlessly into new teams and projects. These abilities are vital for delivering high-quality code and features on tight timelines while collaborating effectively in fast-paced, dynamic environments.

What are some common challenges faced by locum video game software engineers when joining new studios or projects?

Locum video game software engineers often encounter challenges such as quickly adapting to unfamiliar codebases, learning new development pipelines, and integrating with diverse team dynamics. Since projects may be at different stages, engineers must rapidly understand project goals and technical requirements. Effective communication and flexibility are essential, as locum engineers frequently collaborate with designers, artists, and other engineers to deliver features on tight timelines. Overcoming these challenges can lead to valuable experience and expanded professional networks.

What is the difference between Locum Video Game Software Engineer vs Contract Video Game Developer?

AspectLocum Video Game Software EngineerContract Video Game Developer
CredentialsBachelor's in Computer Science or related field, relevant programming skillsSimilar educational background, programming expertise
Work EnvironmentTemporary, short-term assignments often at different studiosProject-based, freelance or temporary roles at game studios
Employer & Industry UsageUsed by studios needing short-term coverage or specialized skillsCommon in freelance, indie, or larger studios for specific projects

Both roles involve short-term, project-specific work requiring strong programming skills. The main difference is that a Locum Video Game Software Engineer typically fills temporary gaps in staffing, often through staffing agencies, while a Contract Video Game Developer usually works as a freelancer or independent contractor on specific projects. Both roles are essential for flexible staffing in the gaming industry.

What are the most commonly searched types of Video Game Software Engineer jobs in Oregon?

The most popular types of Video Game Software Engineer jobs in Oregon are:

Associate Software Engineer

OptiTrack

Corvallis, OR โ€ข On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 13 days ago


Job description

About OptiTrack

OptiTrack is a global leader in 3D motion tracking solutions, delivering high-performance motion capture systems for a wide range of applications including virtual production, biomechanics, robotics, and game development. Our technology powers innovation at some of the world’s leading research institutions, studios, and companies.

We are looking for a talented and motivated Associate Software Engineer to join our development team in Corvallis, Oregon. This is an opportunity to work at the cutting edge of motion tracking, contributing to real-time systems used around the world.

What You’ll Do

· Design, develop, and maintain C++ desktop applications that interact with motion capture systems.

· Work collaboratively with software, hardware, and QA engineers to build high-performance, real-time applications.

· Contribute to internal tools and pipelines using C++, Python, and possibly other similar languages.

· Participate in code reviews, testing, and documentation as part of the software development lifecycle.

Requirements

Required Qualifications

· Bachelor’s degree in Computer Science, Software Engineering, Mathematics, or a related field.

· Hands-on experience developing desktop applications in C++.

· Working knowledge of Python.

· Strong problem-solving and debugging skills.

· Good verbal and written communication skills for documentation and internal collaboration.

· Willingness to work on-site in Corvallis, OR

· Experience with motion capture systems or 3D tracking technologies.

· Knowledge of machine learning or artificial intelligence.

· Familiarity with game engines such as Unreal Engine, Unity, or others.

· Experience working on real-time or high-performance system

Benefits

All benefits start on first day of employment!

  • 75% employer-paid medical for employee. Family coverage also included. 
  • 100% employer paid dental, and vision for employee and dependents
  • 100% employer paid long-term, short-term disability, and life insurance policy
  • 401k Match, if you’re contributing 5% we match 4%. 100% vested immediately.
  • 10 paid holidays
  • Starting at 15 days paid PTO (inclusive of sick and vacation time) annually
  • Employee Assistance Program (EAP)
  • Flexible Spending Account (FSA)

EEOC Statement:

OptiTrack is an equal opportunity employer, we believe in fostering a culture of equality, diversity, and inclusivity. Our commitment to this goal is clearly expressed in our zero-tolerance policy for discrimination and harassment of any kind, including on the basis of race, color, sex, age, religion, sexual orientation, national origin, disability, genetic information, pregnancy, protected veteran status or any other characteristic protected by applicable federal, state, or local laws. Our hiring practices ensure that decisions are based solely on qualifications, merit, and current business needs, while extending to all aspects of our operations - from recruitment and promotion to layoff and recall, to leave of absence, compensation, benefits, and training.  We are committed to remaining a drug free workplace