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Locum Video Game Software Engineer Jobs in Colorado

$150K - $200K/yr

GovCIO is currently hiring for Video Game Designer/Simulation Producer to lead the narrative and ... Collaborate across engineering, simulation, design, and operational teams to ensure coherence ...

... for video surveillance, video analytics, VDI and mixed workloads. Pivot3's solutions provide ... care, gaming, financial services and retail, Pivot3 is a fast-growing company (recognized by ...

Software Engineer

Boulder, CO · On-site

$120K - $155K/yr

Background in video streaming (players, playback lifecycle, DRM-adjacent workflows, QoE) and/or ... Access to Free Tickets to Baseball Games & MLB.TV * Discounts at MLB Store | MLBShop.com * Employee ...

Our software engineers work closely with our researchers and customers to create state-of-the-art ... or video or signal processing is a plus. Candidates should possess strong math and physics ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

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Locum Video Game Software Engineer information

What is a Locum Video Game Software Engineer?

A Locum Video Game Software Engineer is a temporary or contract-based professional who develops and maintains software for video games. They fill short-term roles within game development teams, often to cover for permanent staff or to help meet project deadlines. Their responsibilities can include coding, debugging, and testing game features, and they may work remotely or on-site. Locum engineers bring specialized skills and flexibility, making them valuable for studios needing extra support during critical phases of development.

What are some common challenges faced by locum video game software engineers when joining new studios or projects?

Locum video game software engineers often encounter challenges such as quickly adapting to unfamiliar codebases, learning new development pipelines, and integrating with diverse team dynamics. Since projects may be at different stages, engineers must rapidly understand project goals and technical requirements. Effective communication and flexibility are essential, as locum engineers frequently collaborate with designers, artists, and other engineers to deliver features on tight timelines. Overcoming these challenges can lead to valuable experience and expanded professional networks.

What are the key skills and qualifications needed to thrive as a Locum Video Game Software Engineer, and why are they important?

To thrive as a Locum Video Game Software Engineer, you need strong programming skills (commonly in C++, C#, or Python), a solid understanding of game development principles, and experience with game engines like Unity or Unreal, typically backed by a relevant degree or equivalent experience. Familiarity with source control systems (e.g., Git), debugging tools, and an ability to quickly adapt to different codebases and pipelines is crucial. Exceptional problem-solving, communication, and teamwork skills help you integrate seamlessly into new teams and projects. These abilities are vital for delivering high-quality code and features on tight timelines while collaborating effectively in fast-paced, dynamic environments.

What is the difference between Locum Video Game Software Engineer vs Contract Video Game Developer?

AspectLocum Video Game Software EngineerContract Video Game Developer
CredentialsBachelor's in Computer Science or related field, relevant programming skillsSimilar educational background, programming expertise
Work EnvironmentTemporary, short-term assignments often at different studiosProject-based, freelance or temporary roles at game studios
Employer & Industry UsageUsed by studios needing short-term coverage or specialized skillsCommon in freelance, indie, or larger studios for specific projects

Both roles involve short-term, project-specific work requiring strong programming skills. The main difference is that a Locum Video Game Software Engineer typically fills temporary gaps in staffing, often through staffing agencies, while a Contract Video Game Developer usually works as a freelancer or independent contractor on specific projects. Both roles are essential for flexible staffing in the gaming industry.

What are the most commonly searched types of Video Game Software Engineer jobs in Colorado? The most popular types of Video Game Software Engineer jobs in Colorado are:
Video Game Designer/Simulation Producer

Video Game Designer/Simulation Producer

Govcio LLC

On-site

$150K - $200K/yr

Full-time

Posted 16 days ago


GovCIO rating

7.5

Company rating: 7.5 out of 10

Based on 9 frontline employees who took The Breakroom Quiz

112th of 230 rated it services


Job description

GovCIO is currently hiring for Video Game Designer/Simulation Producer to lead the narrative and experiential design of advanced immersive simulation environments, ensuring all technical, visual, and AI-driven elements align into a unified training experience. This role bridges storytelling, production, and systems integration to create compelling, high-impact simulations that support learning, engagement, and stakeholder buy-in. This position will be located in Colorado Springs, CO and will be a onsite position.
Responsibilities
Serves as the central integrator of narrative, technical, and experiential design for large-scale immersive simulation environments. This role ensures that storyline, AI systems, visual media, and operational training elements are seamlessly unified into a cohesive, high-fidelity experience that supports cadet learning and mission-driven objectives.
  • Act as the primary "vision synchronizer" to align narrative, gameplay, AI behavior, audiovisual systems, and physical/digital environments into a unified immersive experience.
  • Develop high-quality strategic communication materials, including pitch decks, concept visuals, "slicksheets," and vertical slice demonstrations to support program validation and stakeholder buy-in.
  • Direct in-simulation narrative pacing through the integration of dynamic media elements such as intelligence briefings, breaking news injects, and command-and-control updates.
  • Translate complex technical, operational, and military concepts into compelling visual and experiential storytelling frameworks.
  • Collaborate across engineering, simulation, design, and operational teams to ensure coherence between technical systems and creative intent.
  • Support executive engagement, funding presentations, and external communication strategies for program initiatives

Qualifications
Bachelor's with 12+ years (or commensurate experience)
Required Skills and Experience
  • Clearance Required: None
  • Position requires U.S. Citizenship due to the nature of the role.
  • Demonstrated ability to integrate narrative, technical systems, and experiential design into cohesive immersive environments.
  • Experience producing high-fidelity strategic communication materials, including pitch decks, concept videos, and visual storytelling assets.
  • Ability to translate complex technical or military concepts into accessible and compelling visual narratives.
  • Experience working across multidisciplinary teams including engineering, design, and operational stakeholders.
  • Strong background in game production, simulation design, or immersive media development.

Preferred Skills and Experience
  • Experience as a Game Producer, Executive Producer, or Narrative Director on a shipped commercial AAA or large-scale immersive project.
  • Proven track record of securing executive approval, investment, or funding through high-quality pitch materials or concept demonstrations.
  • Background in live event production, esports broadcasting, or large-scale military simulation/exercise production (e.g., White Cell or Exercise Director roles).
  • Experience in defense, military training, or simulation environments involving live-virtual-constructive (LVC) systems.
  • Strong portfolio demonstrating narrative design, production leadership, and cross-disciplinary creative direction.
  • Bachelor's degree preferred or equivalent demonstrable experience in digital media production, game production, or strategic communications.

#NSS #DSG #MAVERICK #TMK #TM #DICE
Posted Salary Range
USD $150,000.00 - USD $200,000.00 /Yr.

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