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Locum Video Game Software Engineer Jobs in Colorado

... for video surveillance, video analytics, VDI and mixed workloads. Pivot3's solutions provide ... care, gaming, financial services and retail, Pivot3 is a fast-growing company (recognized by ...

Software Engineer

Fort Collins, CO · On-site

$120K - $200K/yr

Our software engineers work closely with our researchers and customers to create state-of-the-art ... or video or signal processing is a plus. Candidates should possess strong math and physics ...

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Locum Video Game Software Engineer information

What is a locum video game software engineer?

A Locum Video Game Software Engineer is a temporary or contract-based professional who develops and maintains software for video games. They fill short-term roles within game development teams, often to cover for permanent staff or to help meet project deadlines. Their responsibilities can include coding, debugging, and testing game features, and they may work remotely or on-site. Locum engineers bring specialized skills and flexibility, making them valuable for studios needing extra support during critical phases of development.

What are some common challenges faced by locum video game software engineers when joining new studios or projects?

Locum video game software engineers often encounter challenges such as quickly adapting to unfamiliar codebases, learning new development pipelines, and integrating with diverse team dynamics. Since projects may be at different stages, engineers must rapidly understand project goals and technical requirements. Effective communication and flexibility are essential, as locum engineers frequently collaborate with designers, artists, and other engineers to deliver features on tight timelines. Overcoming these challenges can lead to valuable experience and expanded professional networks.

What are the key skills and qualifications needed to thrive as a locum video game software engineer?

To thrive as a Locum Video Game Software Engineer, you need strong programming skills (commonly in C++, C#, or Python), a solid understanding of game development principles, and experience with game engines like Unity or Unreal, typically backed by a relevant degree or equivalent experience. Familiarity with source control systems (e.g., Git), debugging tools, and an ability to quickly adapt to different codebases and pipelines is crucial. Exceptional problem-solving, communication, and teamwork skills help you integrate seamlessly into new teams and projects. These abilities are vital for delivering high-quality code and features on tight timelines while collaborating effectively in fast-paced, dynamic environments.

What is the difference between Locum Video Game Software Engineer vs Contract Video Game Developer?

AspectLocum Video Game Software EngineerContract Video Game Developer
CredentialsBachelor's in Computer Science or related field, relevant programming skillsSimilar educational background, programming expertise
Work EnvironmentTemporary, short-term assignments often at different studiosProject-based, freelance or temporary roles at game studios
Employer & Industry UsageUsed by studios needing short-term coverage or specialized skillsCommon in freelance, indie, or larger studios for specific projects

Both roles involve short-term, project-specific work requiring strong programming skills. The main difference is that a Locum Video Game Software Engineer typically fills temporary gaps in staffing, often through staffing agencies, while a Contract Video Game Developer usually works as a freelancer or independent contractor on specific projects. Both roles are essential for flexible staffing in the gaming industry.

What are the most commonly searched types of Video Game Software Engineer jobs in Colorado?

The most popular types of Video Game Software Engineer jobs in Colorado are:

Software Engineer - Final Cut Camera - Video Apps

Apple, Inc.

Boulder, CO • On-site

Other

Re-posted 19 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

As a part of the Final Cut Camera engineering team, your contributions will help drive the adoption of Apple hardware and software for a broad range of customers. The capture of high quality video is the critical first step to for anyone looking to communicate, inspire, and entertain others using video, including students, filmmakers, journalists, and influencers.
Description
We are looking for a skilled and motivated software engineer to join a diverse team to push the capabilities of video capture on iPhone forward. Design and implement features that enable the capture of studio quality content, while being accessible to users of all skill levels and backgrounds. Create pathways to make media quickly and seamlessly available for editing in Final Cut Pro. Work to take advantage of the latest camera features in iPhone and other apple devices.
The ideal candidate will have experience and/or an interest in video and media content production, as well as the craft of video and/or still image recording. A background in the design and implementation of efficient and intuitive iOS applications using Swift is also critical for this role.
Minimum Qualifications
6+ years of professional experience developing applications in Swift and/or Objective-C.
Strong knowledge of Apple's development tools and frameworks, including SwiftUI, UIKit, AVFoundation.
Demonstrated experience building user-facing applications on iOS, iPadOS, and/or macOS with products shipped/shipping in the AppStore.
Strong communication skills, with the ability work collaboratively and cross functionally with others.
Experience leveraging frameworks, libraries, and tools for the capture, rendering, playback, and streaming of video media.
BS or MS in Computer Science, Engineering, or equivalent experience.
Preferred Qualifications
Familiarity with content creation and media editing applications.
Knowledge of best practices and techniques for recording high quality video and still imagery.
Experience in the design and implementation of device discovery/connectivity and video streaming using wireless and wired networks.
Ability to provide examples of application and/or libraries development for iOS and/or macOS

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976