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Llvm Internship Jobs (NOW HIRING)

Senior AI Compiler Engineer, MLIR

Seattle, WA · On-site

$139K - $183K/yr

Experience with compiler technologies such as MLIR, XLA, and LLVM. * Excellent C/C++ and Python ... A track record of mentoring early career engineers and interns is a bonus With competitive salaries ...

Senior AI Compiler Engineer, MLIR

OR · On-site +1

$122K - $161K/yr

... LLVM. Excellent C/C++ and Python programming and software design skills, including debugging ... A track record of mentoring early career engineers and interns is a bonus With competitive salaries ...

Senior AI Compiler Engineer, MLIR

Seattle, WA · On-site

$139K - $183K/yr

... LLVM. Excellent C/C++ and Python programming and software design skills, including debugging ... A track record of mentoring early career engineers and interns is a bonus With competitive salaries ...

Senior Compiler Engineer, AI Inference Platforms

OR · On-site +1

$122K - $161K/yr

Experience with compiler technologies (e.g., MLIR, LLVM, XLA, Triton, etc.). Excellent C/C++ and ... A track record of success in mentoring early-career engineers and interns is a bonus. Track record ...

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Llvm Internship information

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How much do llvm internship jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for llvm internship in the United States is $19.31, according to ZipRecruiter salary data. Most workers in this role earn between $16.11 and $20.91 per hour, depending on experience, location, and employer.

What is an LLVM internship?

An LLVM internship is a temporary position, typically aimed at students or recent graduates, that provides hands-on experience working on the LLVM compiler infrastructure project. Interns work alongside experienced developers to contribute to open-source tools and libraries related to compilers, code generation, and program analysis. These internships often involve tasks such as writing code, fixing bugs, adding new features, and participating in code reviews. The goal is to help interns develop practical skills in systems programming, compiler theory, and large-scale software development. It's a valuable opportunity for those interested in low-level programming and open-source projects.

What types of projects do LLVM interns typically work on, and how do these projects contribute to their professional development?

LLVM interns often work on real-world compiler infrastructure projects, ranging from implementing new language features to optimizing code generation and improving tooling. These projects are usually open-source and collaborative, providing interns with opportunities to contribute meaningful code that is reviewed and integrated by experienced LLVM developers. As a result, interns gain hands-on experience with large codebases, learn industry-standard development workflows, and build a strong portfolio of contributions. Additionally, working closely with mentors and peers fosters both technical growth and valuable networking within the compiler community.

What are the key skills and qualifications needed to thrive as an LLVM intern, and why are they important?

To thrive as an LLVM Intern, you need strong programming skills in C++ and a solid understanding of compiler theory and computer architecture, often demonstrated by coursework or personal projects. Familiarity with LLVM's codebase, version control systems like Git, and build tools such as CMake is typically expected. Excellent problem-solving abilities, collaboration, and effective communication help you stand out in this role. These skills and qualities are essential for contributing meaningful code, working within a global open-source community, and learning from experienced compiler engineers.

What is the difference between Llvm Internship vs Compiler Engineer?

AspectLlvm InternshipCompiler Engineer
Required CredentialsTypically pursuing a CS degree or related fieldBachelor's or master's in CS, often with experience in compiler development
Work EnvironmentInternship programs in tech companies or open-source projectsFull-time professional role in software development teams
Industry UsageUsed for learning and gaining experience in compiler technologiesDesigning, developing, and optimizing compilers and related tools

The Llvm Internship is an entry-level position aimed at students or early-career individuals gaining experience in compiler technologies. In contrast, a Compiler Engineer is a full-time professional responsible for developing and maintaining compiler software. While both roles involve working with compiler tools, internships focus on learning and skill development, whereas compiler engineering involves advanced technical responsibilities.

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Infographic showing various Llvm Internship job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 58% Full Time, 27% Part Time, 1% Temporary, and 2% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $40,174 per year, or $19.3 per hour.

Senior AI Compiler Engineer, MLIR

Nvidia

Seattle, WA • On-site

$139K - $183K/yr

Full-time

Posted 23 days ago


Key responsibilities

  • Develop MLIR-based graph representations and optimizations for GPU architectures.

  • Partner with framework and hardware teams to enable new model patterns and GPU features.

  • Define APIs and MLIR dialects, conduct performance optimizations, and implement compiler optimizations and kernel generation for neural networks.


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

NVIDIA is hiring a Senior AI Compiler Engineer. GPUs are driving rapid progress in deep learning-from LLMs and generative AI to recommendation, vision, and speech. On this team, you'll build an MLIR-based AI compiler that powers NVIDIA's inference engine end to end, with a focus on performance, fast builds, low memory use, and Ahead-of-Time and Just-in-Time usability across data center and edge.

What you'll be doing:

  • Develop MLIR-based graph representations and optimizations for future GPU architectures.

  • Partner with framework and hardware teams to enable new model patterns and upcoming GPU architectural features.

  • Define APIs and MLIR dialects, conduct performance optimizations and analysis, implement compiler optimizations and kernel generation for neural networks, and contribute to other general software engineering work.

What we need to see:

  • Bachelor's, Master's, or Ph.D. in Computer Science, Computer Engineering, a related field, or equivalent experience.

  • 3+ years of relevant work or research experience in performance analysis and compiler optimizations.

  • Experience with compiler technologies such as MLIR, XLA, and LLVM.

  • Excellent C/C++ and Python programming and software design skills, including debugging, performance analysis, and testing.

  • Ability to work independently, define project goals and scope, and lead your own development efforts.

  • Strong interpersonal skills and the ability to thrive in a fast-moving, dynamic, product-oriented team.

Ways to stand out from the crowd:

  • Understanding of deep learning models, algorithms, and frameworks such as PyTorch and JAX.

  • Experience with GPU kernel generation targeting high performance and fast build times.

  • Proficiency in GPU architecture with CUDA or OpenCL programming experience.

  • A track record of mentoring early career engineers and interns is a bonus

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 18, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US