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Live In Toon Boom Animation Jobs (NOW HIRING)

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

... the best place to live in the US for its vibrant culture, natural beauty, and outstanding ... Defines animation direction and execution even in ambiguous situations. * Organizes direction and ...

... Boom is on a mission to level the playing field for the 110+ million renters in the US by making ... for go-live from a technical perspective and troubleshoot as needed * Relationship management:

... in a team environment A strong understanding of animation principles NICE TO HAVE SKILLS Python scripting for Maya Stylized animation experience Fighting game animation experience Live Service game ...

Staff Technical Animator

$143K - $214K/yr

RESPONSIBILITIES • Create high quality production animation content and implement that content in ... Live Service game animation experience At SIE, we consider several factors when setting each role ...

Senior 3D Animator

Midvale, UT · On-site

$100K - $114K/yr

... empower you to live life untethered. If you're passionate about shaping the future of mobile ... What You'll Bring * 7+ years of professional 3D animation experience, ideally in product ...

Senior 3D Animator

Midvale, UT

$100K - $114K/yr

... empower you to live life untethered. If you're passionate about shaping the future of mobile ... What You'll Bring * 7+ years of professional 3D animation experience, ideally in product ...

Forward Deployed Engineer

Austin, TX · On-site

$120K - $180K/yr

... Boom is on a mission to level the playing field for the 110+ million renters in the US by making ... Build the integrations that get us live faster: property management systems, third party ...

Strong foundation in animation and design principles, including 3D design concepts * Ability to ... Check out what makes Alpharetta a great place to live and work here: Crane Currency is a drug free ...

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Live In Toon Boom Animation information

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$15

$26

$38

How much do live in toon boom animation jobs pay per hour?

As of Jun 29, 2026, the average hourly pay for live in toon boom animation in the United States is $26.10, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $26.92 per hour, depending on experience, location, and employer.

What is the difference between Live In Toon Boom Animation vs Live In Adobe Animate?

AspectLive In Toon Boom AnimationLive In Adobe Animate
Required Skills2D animation, storyboarding, character design2D animation, motion graphics, character design
Work EnvironmentAnimation studios, media companies, freelanceAnimation studios, media companies, freelance
Industry UsagePrimarily TV, film, online contentPrimarily web, TV, online content

Both Live In Toon Boom Animation and Live In Adobe Animate require skills in 2D animation and character design, often used in similar work environments like studios and freelance projects. The main difference lies in the software focus: Toon Boom is preferred for TV and film animation, while Adobe Animate is popular for web and online content. Choosing between them depends on the specific industry and project needs.

More about Live In Toon Boom Animation jobs
What cities are hiring for Live In Toon Boom Animation jobs? Cities with the most Live In Toon Boom Animation job openings:
What are the most commonly searched types of Toon Boom Animation jobs? The most popular types of Toon Boom Animation jobs are:
What states have the most Live In Toon Boom Animation jobs? States with the most job openings for Live In Toon Boom Animation jobs include:
What job categories do people searching Live In Toon Boom Animation jobs look for? The top searched job categories for Live In Toon Boom Animation jobs are:
Infographic showing various Live In Toon Boom Animation job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 77% Full Time, and 22% Part Time. Highlights an 72% Physical, 3% Hybrid, and 25% Remote job distribution, with an average salary of $54,294 per year, or $26.1 per hour.

Mid-Level/Senior Animator

PUBG Madglory

Madison, WI • On-site, Remote

$106K - $121K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States and Canada. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean is strongly preferred.II
The person we're looking for:
  • Understands movement not just as staging but as a gameplay element.
  • Can design the play experience through timing and responsiveness.
  • Able to communicate a character's emotions, weight, and intent through movement.
  • Defines animation direction and execution even in ambiguous situations.
  • Organizes direction and drives results through collaboration.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Is enthusiastic about mentoring more junior animators and able to give constructive feedback.
Responsibilities:
  • Design character movement, timing, and responsiveness to enhance a consistent gameplay experience.
  • Build gameplay animation workflows for combat, locomotion, and interaction.
  • Collaborate with Design, Programming, and TA to ensure animations function correctly within game systems.
  • Review animation work from team members and outsource artists and provide specific feedback.
  • Improve animation production pipelines and systems including state machines and blending systems.
  • Maintain animation production with performance and optimization in mind.
Qualifications:
  • 3+ years' experience for mid-level/5+ years' experience for senior level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing realistic, high-quality characters, locomotion, and interactions presented in-engine.
  • A strong understanding of character animation pipelines.
  • A deep understanding of core animation principles including timing, weight, and rhythm.
  • Professional experience with animation workflows in Unreal Engine or Unity-based engines.
  • A deep understanding of state machines, blending, and root motion systems.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Animation experience across a variety of genres (action, shooter, RPG, etc.).
  • Experience working on combat-focused or character-control-heavy games.
  • Experience utilizing and cleaning motion capture data.
  • Understanding of rigging and technical animation.
  • Experience designing state machines and animation systems.
  • Experience working on games developed across multiple countries.
  • Multi-platform (PC & Console) development experience.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.