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Live In Toon Boom Animation Jobs (NOW HIRING)

Animator

Reno, NV · On-site +1

$114K - $141K/yr

... live in Reno/surrounding areas or are excited about the opportunity to relocate. What You Bring * Minimum 3-5 years game development experience required * Strong portfolio/reel showcasing animation ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

... live in Reno/surrounding areas or are excited about the opportunity to relocate. What You Bring * Minimum 3-5 years game development experience required * Strong portfolio/reel showcasing animation ...

Drive for BFS, the #1 name in the industry and America's largest supplier of building materials ... Our goal is simple - provide great plans that help you and your family to live happier, healthier ...

Boom/Crane Operator

Beaverton, OR · On-site

$35 - $45/hr

Drive for BFS, the #1 name in the industry and America's largest supplier of building materials ... Our goal is simple - provide great plans that help you and your family to live happier, healthier ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate. Qualifications * Bachelor's degree in Animation, Art ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate. Qualifications * Bachelor's degree in Animation, Art ...

MD · On-site

Teach up to 2 courses in Animation per semester. Prepare course materials, syllabi; evaluate and ... Employees must live in Maryland or a state where the College has payroll reciprocity (DC, VA, PA ...

MD · On-site

Teach up to 2 courses in Animation per semester. Prepare course materials, syllabi; evaluate and ... Employees must live in Maryland or a state where the College has payroll reciprocity (DC, VA, PA ...

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

... the best place to live in the US for its vibrant culture, natural beauty, and outstanding ... Defines animation direction and execution even in ambiguous situations. * Organizes direction and ...

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Live In Toon Boom Animation information

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$15

$26

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How much do live in toon boom animation jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for live in toon boom animation in the United States is $26.10, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $26.92 per hour, depending on experience, location, and employer.

What is the difference between Live In Toon Boom Animation vs Live In Adobe Animate?

AspectLive In Toon Boom AnimationLive In Adobe Animate
Required Skills2D animation, storyboarding, character design2D animation, motion graphics, character design
Work EnvironmentAnimation studios, media companies, freelanceAnimation studios, media companies, freelance
Industry UsagePrimarily TV, film, online contentPrimarily web, TV, online content

Both Live In Toon Boom Animation and Live In Adobe Animate require skills in 2D animation and character design, often used in similar work environments like studios and freelance projects. The main difference lies in the software focus: Toon Boom is preferred for TV and film animation, while Adobe Animate is popular for web and online content. Choosing between them depends on the specific industry and project needs.

More about Live In Toon Boom Animation jobs
What cities are hiring for Live In Toon Boom Animation jobs? Cities with the most Live In Toon Boom Animation job openings:
What are the most commonly searched types of Toon Boom Animation jobs? The most popular types of Toon Boom Animation jobs are:
What states have the most Live In Toon Boom Animation jobs? States with the most job openings for Live In Toon Boom Animation jobs include:
What job categories do people searching Live In Toon Boom Animation jobs look for? The top searched job categories for Live In Toon Boom Animation jobs are:
Infographic showing various Live In Toon Boom Animation job openings in the United States as of July 2026, with employment types broken down into 6% Internship, 53% Full Time, 29% Part Time, 6% Temporary, and 6% Contract. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $54,294 per year, or $26.1 per hour.
Faculty - Non-tenure Track, Lecturer - Animation and Game Development

Faculty - Non-tenure Track, Lecturer - Animation and Game Development

Utah Valley University

Orem, UT • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Utah Valley University rating

6.8

Company rating: 6.8 out of 10

Based on 30 frontline employees who took The Breakroom Quiz

427th of 555 rated colleges and universities


Job description

Salary: Depends on Qualifications
Location : Main Campus - Orem
Job Type: FT Faculty
Job Number: FY2606211
Division: VP Academic Affairs
Department: Digital Media
Opening Date: 07/14/2026
Closing Date: 8/13/2026 11:59 PM Mountain
Required Documents Needed to Apply: Cover Letter
Curriculum Vitae
Teaching Philosophy
Applicant Support: 1-855-524-5627
Support@schooljobs.com
Position Announcement
The Department of Digital Media (www.uvu.edu/digitalmedia) invites applications for a one-year lecturer position. Faculty position in Animation and Game Development to begin August 2026.
The animation and game program lecturer teaches in one or more of the following areas: 3D modeling and animation, 2D animation, and/or interactive game development. The faculty member attends and participates in department meetings and may serve on department committees related to their area of expertise and teaching. Utah Valley University places a strong emphasis on teaching. Faculty members are expected to develop a learning environment and activities that help students achieve their learning objectives. UVU encourages applicants with a wide range of backgrounds, experiences, and expertise to apply.
The department will accept all qualified applications, but is particularly interested in applicants with experience in one or more of the following: Maya, Unity, C#, Houdini, Toon Boom, teaching, and technical direction.
Utah Valley University offers a comprehensive benefits package, including health insurance and retirement contributions.
Summary of Responsibilities
  • Instructs, manages, and supervises individuals and groups in classrooms, online, and laboratories, through demonstration, discussion, visual aids, individualized instruction, lectures, and other appropriate methods for educational delivery.
  • Plans, prepares, and follows an approved course of study that includes measurable objectives for each course taught. Prepares instructional materials. Evaluates student performance using appropriate testing and grading procedures.
  • Serves the department by attending departmental meetings and serving on department committees related to their area of expertise and teaching.

Qualifications / Licenses / Certifications
  • Graduation from an accredited institution with a bachelor's degree in animation and game development or a related field
  • Experience working on a variety of animation and/or video game development projects.
  • College-level teaching experience or relevant industry experience.
  • Knowledge and skill in current instructional theories, strategies, techniques, and discipline content.
Preferred Qualifications
  • Graduation from an accredited institution with a master's degree in animation and game development, or MFA, or a related field
  • Experience at a major animation, visual FX, game development, or other studio.
Physical Requirements
  • Frequent talking, hearing, sitting, walking, and standing.
  • Frequent use of fine-hand manipulation is associated with the use of a computer.

Knowledge / Skills / Abilities
Knowledge
  • Knowledge of animation and game development technical processes and methodologies that employ activities, such as modeling, rigging, texturing, lighting, testing, scripting, compiling, incorporation of a game engine, compiling, rendering, and final delivery.
  • Knowledge of contemporary animation aesthetic processes, such as character development, layout, composition, digital storyboard, animating in hand-drawn and/or timeline-based modes, and compositing.
  • Knowledge of animation and/or video game development project development processes from inception to final render.
Skills
  • Skills in one or more of the following: character development, rigging, animating (through traditional and/or timeline-based methods), effects animation and compositing, use of scripting languages to build customized animation and game development elements (scripting languages may include C#, MEL, and Python).
  • Skills within the production pipeline for animated and/or interactive game titles, from pre-visualization to title asset construction, to postproduction.
  • Skill in development methodologies, collaborating with technical and artistic teams, and in effective workflow administration for animation and game development projects.
  • Excellent organizational and time management skills.
  • Strong program coordination skills.
  • Effective verbal and technical written communication skills.
  • Effective interpersonal, problem-solving, and decision-making skills.
  • Strong presentation and proposal skills.
Abilities
  • Ability to manage, mentor and support advanced students in the production of student developed games and films, including capstone projects.
  • Ability to manage and prioritize multiple tasks.
  • Ability to work effectively with faculty, staff, students, agency administrators, and professionals within the animation and game development industry from all backgrounds.
  • Ability to demonstrate sound judgment and initiative in solving problems.
  • Ability to work independently.
  • Ability to interpret the University's core values (exceptional care, exceptional accountability, and exceptional results).
  • Ability to plan measurable objectives, prepare instructional materials, and follow an approved curriculum.
  • Ability to assess student work and maintain and submit accurate and current plans, reports, and records involving student accountability, attendance, and performance.
  • Ability to use a classroom learning management system, such as Canvas.
  • Ability to relate with students and effectively teach and mentor them.

EEO Statement:
UVU employment decisions are made on the basis of an applicant's qualifications and ability to perform the job without regard to race, color, religion, national origin, sex, sexual orientation, gender identity, gender expression, age (40 and over), disability, veteran status, pregnancy, childbirth, or pregnancy-related conditions, genetic information, or other bases protected by applicable federal, state, or local law.
Utah Valley University's dedication to exceptional care offers quality service and benefits to employees while staying committed to meeting the needs of a diverse workforce.
UVU is pleased to offer a competitive and comprehensive benefits package that supports employees and their family's overall physical and mental health, protects their income in case of unforeseen illness and life events, and assists in building financial security for retirement and the future.
Highlights from Utah Valley University's benefits package include:
  • Medical network and plan options with low employee premiums
  • Employer HSA contribution for those that elect the university's High-Deductible Health Plan
  • Other tax advantage, reimbursement account options (i.e. Flexible Spending Account & Dependent Care)
  • Dental and vision plan options
  • Incentivized wellness program
  • Employer paid basic life, Accidental Death and Dismemberment (AD&D), and Long Term Disability (LTD) coverage
  • Employee Assistance Program (EAP)
  • 401(a) Defined Contribution Plan with an employer contribution of 14.2% based on employee's compensation (100% vested on first day of full-time employment)
  • Undergraduate tuition remission benefit waiving up to 18 credit hours (each semester) for employees and their eligible dependents (spouses & children dependents unmarried and up to age 26)
  • Generous leave package which includes sick, vacation (staff only), and personal leave; 13 paid holidays; paid medical maternity and parental leave

For more information about the benefits offered, visit
01
What is your highest level of education?
  • High School or equivalent
  • Associates
  • Bachelors
  • Masters
  • Ph.D.
  • Ph.D. (abd)
  • Juris Doctorate

02
If you have a related field, please indicate the field below.
03
How many years of experience do you have in this type of position?
  • <1
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8+

04
Do you have experience working on a variety of animation and/or video game development projects?
  • Yes
  • No

05
Do you have college-level teaching experience or relevant industry experience?
  • Yes
  • No

06
o you have knowledge of and experience applying current instructional theories, teaching strategies, techniques, and subject matter expertise?
  • Yes
  • No

07
Do you have experience working at a major animation, visual effects (VFX), game development, or similar creative studio? If yes, please briefly describe your experience.
Required Question

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