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Live In Navy Software Engineer Jobs in Madison, WI

Writing and debugging code in languages such as C#, Java, Python, or C++ * Participating on an ... Software Engineering, Biomedical Engineering (with computational focus), or related field

Software Engineer/Developer III Job Summary: The O'Connor Lab in University of Wisconsin-Madison ... Madison, often rated as one of the best places to live in America, is built on an isthmus ...

Hi - My direct client is looking for a Software Engineer. If you're interested, please email me ... Project - It focuses on maintaining and improving the software and test systems used in ...

Senior Software Engineer

Madison, WI · On-site +1

$123K - $162K/yr

Strong candidates located in Mountain Time will also be considered. The Senior Software Engineer designs, builds, and maintains the technical systems and application infrastructure that power high ...

Senior Software Engineer

Madison, WI · On-site +1

$123K - $162K/yr

Strong candidates located in Mountain Time will also be considered. The Senior Software Engineer designs, builds, and maintains the technical systems and application infrastructure that power high ...

Software Engineer II

Madison, WI · On-site

$100 - $140/hr

Our in-house software and hardware teams bring the heart of our appliances to life and build the ... Our embedded software engineers craft and innovate on truly unique complex controls platforms. As ...

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Showing results 21-40

Live In Navy Software Engineer information

See Madison, WI salary details

$64K

$148.6K

$207.1K

How much do live in navy software engineer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for live in navy software engineer in Madison, WI is $148,649.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,900.00 and $174,300.00 per year, depending on experience, location, and employer.

What is the difference between Live In Navy Software Engineer vs Live In Navy Electronics Technician?

AspectLive In Navy Software EngineerLive In Navy Electronics Technician
CredentialsRelevant software engineering certifications, security clearancesElectronics or electrical certifications, security clearances
Work EnvironmentDeveloping and maintaining software systems onboard ships or submarinesMaintaining and repairing electronic systems and equipment
Industry UsagePrimarily in software development roles within naval operationsElectronics maintenance roles across naval vessels

Both roles require security clearances and technical certifications, but the Live In Navy Software Engineer focuses on software development, while the Live In Navy Electronics Technician specializes in electronic systems maintenance. Their work environments and industry applications differ, aligning with their specific technical skills and responsibilities.

What are the most commonly searched types of Navy Software Engineer jobs in Madison, WI?

The most popular types of Navy Software Engineer jobs in Madison, WI are:

What job categories do people searching Live In Navy Software Engineer jobs in Madison, WI look for?

The top searched job categories for Live In Navy Software Engineer jobs in Madison, WI are:

What cities near Madison, WI are hiring for Live In Navy Software Engineer jobs?

Cities near Madison, WI with the most Live In Navy Software Engineer job openings:

Infographic showing various Live In Navy Software Engineer job openings in Madison, WI as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 10% Part Time, and 5% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $148,649 per year, or $71.5 per hour.

$206K/yr

Full-time

Re-posted 10 days ago


Job description

Description

The Research Software Engineer (RSE) will work to bring modern software engineering techniques and approaches to research projects at the institute as part of long-running engagements and collaborations between scientists. At Morgridge, the RSE will sit at the nexus of exciting research, large-scale computing, and national cyberinfrastructure projects. Whether it's using agentic AI to enhance a codebase, making data transfers more robust, or making workloads run more effectively across thousands of cores, the RSE will have a diversity of challenges and help advance Morgridge's goals of Fearless Science. The initial projects will focus on development of the Pelican Platform, which is used for a distributed data delivery and transfer system across the US.

The position will work in the Morgridge Research Computing theme and with the Center for High Throughput Computing (CHTC) at the UW-Madison; these groups are led by PIs who lead cyberinfrastructure projects such as the Partnership to Advance Throughput Computing (PATh), a major NSF investment in the vision that high throughput computing can make an outsized impact on science, and the Pelican Platform. Combined, the teams have about 25 staff members, operate 25,000 computing cores and over 300 GPUs, and interacts with over 100 external universities - ensuring there are always interesting challenges in distributed systems.


The team heavily leverages agentic AI as part of the development workflows: understanding of system fundamentals (thinking through components may interact, potential failure points, designing testing regimes) and reviewing code changes are more important than writing code in a specific language.


Primary Responsibilities

  • Interact with scientific group leaders and the Research Computing leads to identify pressing software engineering challenges and scoping / architecting / implementing / supporting a program of work to solve them.
  • Develop distributed systems code bases (typically languages include Go but C++ and Python are also used) to make them more robust or implement new functionality.
  • Assist the operations team in debugging distributed systems and to deploy newly-developed features.
  • As aligned with experience, lead student software engineering interns on specific semester-long projects.
  • Provide assistance with other projects, as necessary to support the overall mission and goals of the Morgridge Institute for Research

Requirements

To perform this job successfully, an individual must be able to perform each primary duty satisfactorily. Some of the duties can be learned through on-the-job training. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodation may be made to enable individuals with disabilities to perform the primary duties.


Education and Experience:

  • A Bachelor's degree in Computer Science, Mathematics, Physics, or biological sciences; Master's degree preferred.
  • 1+ years of working with software engineering, preferably in a research environment; 3+ years preferred.
  • Programming experience in either Go, Python or C++; Go preferred.
  • Experience in utilizing large-scale computing environments such as batch or cloud is preferred.

Knowledge, Skills and Abilities Required:

  • Strong systems design and programming skills.
  • Experience in writing design documents as part of feature design
  • Ability to keep projects organized in a project management / issuer tracker system such as JIRA.
  • Familiarity of software development environments like GitHub and modern CI/CD tooling such as GitHub Actions or Jenkins.
  • Knowledge of working with the following technologies and environments is desired: HTCondor, Containers/Kubernetes, Pelican, or federally-funded cyberinfrastructure.

Working Conditions and Physical Effort:

  • Work is normally performed in a typical office environment.
  • Day-to-day, no or very limited physical effort is required.
  • No or very limited exposure to physical risk.