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Live In 3D Character Artist Jobs (NOW HIRING)

Perform accurate 3D camera and object tracking in live-action plates with or without on-set ... Create rotomation of CG character rigs to match puppet movement, as needed. * Maintain output ...

You care about personality and expression in your work. The best Tolan assets should make people ... Have worked on character-driven products where personality and expressiveness matter. * Have ...

Motion & Character Designer

Seattle, WA · On-site

$58.60 - $65.10/hr

Expert-level skills in at least two of the following: 2D/3D character animation, motion graphics, or interactive UX motion design. * Demonstrated ability to animate characters with personality ...

These will be used in Medical Education materials targeted for orthopedic surgeons. Materials ... Review medical education documentation, and live or recorded surgical procedures to better ...

Our culture is rooted in innovation, creativity, and continuous growth. We thrive on pushing the ... empower you to live life untethered. If you're passionate about shaping the future of mobile ...

Job Title: 3D Artist Location: Wilmington, NC Department: NC Art Reports To: Art Lead Status ... Pursuing high standards in everything we do Relational: Building trust and relationships with ...

Our culture is rooted in innovation, creativity, and continuous growth. We thrive on pushing the ... empower you to live life untethered. If you're passionate about shaping the future of mobile ...

Our culture is rooted in innovation, creativity, and continuous growth. We thrive on pushing the ... empower you to live life untethered. If you're passionate about shaping the future of mobile ...

These will be used in Medical Education materials targeted for orthopedic surgeons. Materials ... Review medical education documentation, and live or recorded surgical procedures to better ...

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Live In 3D Character Artist information

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$104.5K

$120.5K

$128.5K

How much do live in 3d character artist jobs pay per year?

As of Jul 4, 2026, the average yearly pay for live in 3d character artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What is the difference between Live In 3D Character Artist vs 3D Character Artist?

AspectLive In 3D Character Artist3D Character Artist
CredentialsPortfolio, 3D modeling certifications, artistic skillsPortfolio, 3D modeling certifications, artistic skills
Work EnvironmentOn-site, often in entertainment or gaming studiosOn-site or remote, in gaming, film, or animation industries
Industry UsagePrimarily in entertainment sectors requiring live-in rolesBroadly used across gaming, film, and animation industries

The main difference is that a Live In 3D Character Artist typically works in a live-in capacity within entertainment or gaming studios, focusing on immersive character creation. A 3D Character Artist may work in similar industries but often in flexible or remote roles without the live-in requirement. Both roles demand strong artistic and technical skills, but the live-in position emphasizes proximity and immersion in the studio environment.

How does a Live In 3D Character Artist typically collaborate with other team members during a game or film production?

As a Live In 3D Character Artist, you will work closely with concept artists, animators, riggers, and technical directors to bring characters to life. Collaboration often involves attending regular meetings to review progress, receiving feedback, and making revisions based on the project's evolving needs. You'll integrate character models into game engines or animation pipelines, ensuring proper deformation and visual consistency. Effective communication and the ability to interpret feedback are crucial, as your work directly impacts both the visual and functional aspects of the final product.

What are the key skills and qualifications needed to thrive as a Live In 3D Character Artist, and why are they important?

A Live In 3D Character Artist needs strong artistic ability, knowledge of anatomy, experience with 3D modeling, texturing, and a relevant degree or portfolio of work. Proficiency in industry-standard tools such as Maya, ZBrush, Blender, and Substance Painter, as well as real-time engines like Unreal or Unity, is typically required. Creativity, attention to detail, problem-solving, and effective communication help artists collaborate and bring characters to life for interactive environments. These skills ensure the creation of visually compelling, technically sound characters that enhance storytelling and user experience in games and digital media.

What are Live In 3D Character Artists?

Live In 3D Character Artists are professionals who specialize in designing, modeling, and texturing three-dimensional characters for real-time applications, such as video games, virtual reality, or live performances. They create lifelike or stylized characters that can be animated and interacted with in digital environments. Their work involves using software like Blender, ZBrush, and Maya to sculpt, rig, and bring characters to life. These artists collaborate closely with animators, game developers, and other creative professionals to ensure characters look and move convincingly in real-time.
What cities are hiring for Live In 3D Character Artist jobs? Cities with the most Live In 3D Character Artist job openings:
What are the most commonly searched types of 3D Character Artist jobs? The most popular types of 3D Character Artist jobs are:
What states have the most Live In 3D Character Artist jobs? States with the most job openings for Live In 3D Character Artist jobs include:
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer's and Spirit Halloween

Egg Harbor Township, NJ

$75K - $85K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago


Spencer's rating

5.5

Company rating: 5.5 out of 10

Based on 203 frontline employees who took The Breakroom Quiz

69th of 102 rated fashion retailers


Job description

Overview

We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: "Life's a Party, We're Makin' It Fun!" and "So Much Fun It's Scary!"

At Spencer's and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all.

One Team / One Goal

We are leaders and owners of our business success. Whether it's developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness.

We offer a comprehensive benefits package that includes:

  • Flexible work environment
  • Career advancement
  • Competitive base salary
  • Bonus opportunity
  • Vacation, Personal, Sick and Holiday pay
  • Medical, Dental, Vision, Disability, Life and AD&D insurance
  • 401k with a company match
  • 30% merchandise discount
Responsibilities

The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes.

  • Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes
  • Leverage Substance Painter / Designer and emerging AI workflows
  • Manage and review outsourced assets
  • Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines
Qualifications
  • Experienced 3D Texture/Lookdev artist
  • Strong PBR (physically based rendering) fundamentals experience
  • Hands-on experience using Substance Painter or Mari
  • Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer
  • Clear understanding of color space, shading, lighting, rendering, and texture baking methods
  • Proficient in Adobe Photoshop and Illustrator
  • Strong organizational skills, ability to coordinate multiple projects seamlessly
  • Strong communication skills and ability to work in a team environment
  • Self-starter; comfortable leading the charge with projects and deadlines
  • 3D character art experience is a plus
  • Experience in games, toys, fashion, or other product development is a plus
  • Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, Photoshop
  • Blender, Maya, Mesh Mixer preferred

The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position.

Pay Range$75,000 - $85,000Employment Type: OTHER

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