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Lead Unity Developer Jobs (NOW HIRING)

Staff Unity Engineer Location : Remote U.S. Please indicate your openness to relocation in your ... Lead the design and implementation of a new Unity 3D game project, from its initial prototype to ...

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We're looking for a senior engineer to help build and scale the games powering Evermore Arcade ... Implement UI/UX in Unity in close collaboration with our Lead Designer, bridging design intent and ...

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Lead Hyland Onbase Developer

Pittsburgh, PA · On-site

$55.25 - $72.25/hr

Lead the design and build of complex WorkFlow designs, WorkView applications, and Unity Forms ... developers • Infrastructure optimization Please apply to the job if you are interested and have ...

Lead Hyland Onbase Developer

Pittsburgh, PA · On-site

$57.25 - $75/hr

Lead the design and build of complex WorkFlow designs, WorkView applications, and Unity Forms ... developers • Infrastructure optimization Please apply to the job if you are interested and have ...

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Lead Unity Developer information

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$10

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How much do lead unity developer jobs pay per hour?

As of Jun 26, 2026, the average hourly pay for lead unity developer in the United States is $64.33, according to ZipRecruiter salary data. Most workers in this role earn between $56.73 and $74.28 per hour, depending on experience, location, and employer.

What does a Lead Unity Developer do?

A Lead Unity Developer oversees the development of interactive applications and games using the Unity engine. They are responsible for leading a team of developers, setting technical standards, and ensuring projects are delivered on time and within scope. This role involves coding, project management, and collaborating with designers and artists to create high-quality user experiences. Additionally, they mentor junior developers and help solve complex technical challenges.

What are some common challenges faced by Lead Unity Developers when managing multidisciplinary teams?

Lead Unity Developers often manage teams that include programmers, artists, designers, and QA testers. One common challenge is ensuring clear communication across disciplines, as each group may use different terminology and have different priorities. Balancing technical feasibility with creative vision can also present obstacles, requiring strong leadership and problem-solving skills. Regular stand-ups, clear documentation, and fostering a collaborative culture are key strategies to overcome these challenges.

What are the key skills and qualifications needed to thrive as a Lead Unity Developer, and why are they important?

To thrive as a Lead Unity Developer, you need advanced proficiency in C#, strong experience with Unity 3D/2D, and a solid background in computer science, often supported by a relevant degree or equivalent experience. Familiarity with version control systems (like Git), performance profiling tools, and asset management pipelines is typically required, alongside knowledge of AR/VR or mobile development platforms. Leadership, effective communication, and problem-solving abilities are vital soft skills for guiding teams and delivering high-quality projects. These skills ensure the efficient development, optimization, and successful release of engaging interactive applications or games.

What is the difference between Lead Unity Developer vs Unity Developer?

AspectLead Unity DeveloperUnity Developer
CredentialsTypically requires a bachelor's degree in computer science or related field, with experience in Unity developmentSimilar educational background, often with less experience required
Work EnvironmentLeads projects, manages teams, and collaborates with designers and artistsFocuses on coding, implementing features, and debugging within Unity
Industry UsageUsed across gaming, AR/VR, and simulation industries for project leadershipPrimarily involved in development and implementation tasks

The main difference is that Lead Unity Developers oversee projects and teams, while Unity Developers focus on coding and feature implementation. Both roles require strong Unity skills, but the Lead role involves more leadership and coordination responsibilities.

More about Lead Unity Developer jobs
Infographic showing various Lead Unity Developer job openings in the United States as of June 2026, with employment types broken down into 2% Internship, 23% Full Time, 6% Part Time, 11% Temporary, and 58% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $133,813 per year, or $64.3 per hour.
3D Game Programmer (Unity)

3D Game Programmer (Unity)

Spellbrush

San Francisco, CA • Remote

Full-time

Posted 26 days ago


Job description

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.

About Us

Here at Spellbrush, we're passionate about making a good anime game.

We also happen to be the world's leading generative AI studio—we're the team behind niji・journey.

Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.

What We’re Building

We’ve developed an in-house LLM storytelling system that blends AI, story, and gameplay—going far beyond shallow “chat-only” experiences.

The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.

We’re looking for a strong Unity engineer who loves 3D story-driven games. You’ll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.

In-game screenshots (development build)


About The Role

You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.

As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.

Why You'll Love Working With Us

Impact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.

A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.

Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.

International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.


You may be a good fit if:You love anime and the anime aesthetic

We are literally building an anime game, so this is a requirement!

You have independently developed a 3D narrative game in Unity

Bonus points if the game is first-person.

You’re good at 3D character animation

Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.

You're excited about the potential of Generative AI

You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.

You're comfortable working on small, fast-paced teams

Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.

We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.