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Lead Software Engineer Jobs in Boca Raton, FL (NOW HIRING)

Lead Developer

Boca Raton, FL · Hybrid

$55.75 - $73/hr

Lead Developer Pay: 120k base salary + benefits Hybrid in Boca Raton, FL We are seeking a Lead Software Developer to join our IT team. In this role, you will work directly with the IT Director and ...

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Software Developer Team Lead

Miramar, FL · On-site

$107K - $134K/yr

-Software Developer III (Level 3) -Lead Full Stack Developer: React & .NET) -Will not be managing people, but will be leading the mid-level 7 other developers -Need lead experience -Need either a 4 ...

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We're looking for a Software Engineer to scale MySQL performance, optimize product functionality ... Lead development of new AI/ML-driven product features (vector search, RAG, embeddings, automation ...

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SENIOR SOFTWARE ENGINEER POSITION SUMMARY We are seeking a Sr. Software Engineer and or Jr. ... Lead development of core services: budgeting engines, timesheet processing, caregiver management ...

This role provides an opportunity to lead projects and contribute to high-impact software solutions that are used by enterprises and users worldwide. As a Software Engineer III , you will be ...

Senior Software Engineer

Sunrise, FL · On-site

$116K - $154K/yr

Senior Software Engineer / Java & Python Location: Hybrid onsite 3 days a week in Sunrise, FL ... Requirements Leadership, Estimation & Sizing Ability to lead requirements gathering discussions ...

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Lead Software Engineer information

See Boca Raton, FL salary details

$78.8K

$138.4K

$187.9K

How much do lead software engineer jobs pay per year?

As of Jul 6, 2026, the average yearly pay for lead software engineer in Boca Raton, FL is $138,445.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,800.00 and $159,900.00 per year, depending on experience, location, and employer.

What engineers make $300,000 a year?

Lead Software Engineers and senior technical roles in high-demand industries such as finance, technology, and consulting can earn $300,000 or more annually, especially with extensive experience, advanced skills in areas like cloud computing or machine learning, and often require leadership responsibilities and specialized certifications.

What are Lead Software Engineers?

Lead Software Engineers are senior-level professionals responsible for overseeing software development teams and guiding the technical direction of projects. They combine strong programming skills with leadership abilities, ensuring that software solutions are designed, developed, and maintained according to best practices and business requirements. Lead Software Engineers mentor junior team members, coordinate tasks, and often collaborate with other departments to deliver high-quality products on time. Their role is crucial in bridging the gap between technical teams and management, ensuring both technical excellence and alignment with organizational goals.

What is a lead software engineer?

A lead software engineer is a senior technical role responsible for guiding the development team, designing software solutions, and ensuring project quality. They often coordinate tasks, review code, and collaborate with stakeholders, requiring strong technical skills and leadership abilities.

What engineer makes $500,000 a year?

A Lead Software Engineer or senior technical roles in high-paying industries can earn $500,000 or more annually, especially with extensive experience, specialized skills, and stock options or bonuses. Such compensation is typically found in large tech companies, investment firms, or startups with significant funding.

What are the key skills and qualifications needed to thrive as a Lead Software Engineer, and why are they important?

To thrive as a Lead Software Engineer, you need advanced programming expertise, software architecture knowledge, and a degree in computer science or a related field, often supplemented by experience in leading development teams. Familiarity with version control systems (like Git), cloud platforms (such as AWS or Azure), and methodologies like Agile or Scrum is typically expected. Exceptional communication, leadership, and problem-solving abilities are crucial soft skills for mentoring developers and managing projects. These skills ensure efficient project delivery, high-quality code, and effective team collaboration in complex technical environments.

Can you make $500,000 as a software engineer?

Lead software engineers with extensive experience, specialized skills, and working in high-paying industries or companies can potentially earn $500,000 or more annually through base salary, bonuses, and stock options. Achieving this level often requires seniority, advanced technical expertise, and sometimes leadership roles or executive compensation packages.

How does a Lead Software Engineer typically balance hands-on coding with leadership and mentoring responsibilities?

As a Lead Software Engineer, you'll find that your role involves a dynamic mix of technical work and team leadership. While you'll still contribute directly to codebases—often tackling complex or critical components—you'll also spend significant time guiding junior engineers, conducting code reviews, and facilitating technical discussions. Balancing these responsibilities requires strong time management and communication skills, as well as the ability to delegate effectively. The role offers the opportunity to shape technical direction while fostering team growth and collaboration.
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Lead Software Engineer (Remote)

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer.  In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team.  As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision.  In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a game’s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the project’s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules.  Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelor’s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.