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Junior Video Editing Jobs in Quebec (NOW HIRING)

Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud Chamber, we are ... Experience working with motion capture data and editing it. * Excellent problem solving and ...

Mentor, coach, and train more junior animators. What We'll Do Together: At Cloud Chamber, we are ... Experience working with motion capture data and editing it. * Excellent problem solving and ...

Junior Video Editing information

What are the key skills and qualifications needed to thrive as a Junior Video Editor, and why are they important?

To thrive as a Junior Video Editor, you need a solid understanding of video editing fundamentals, storytelling, and basic knowledge of media formats, typically supported by a relevant degree or coursework. Familiarity with editing software such as Adobe Premiere Pro, Final Cut Pro, or DaVinci Resolve is essential, and Adobe Certified Professional certification can be advantageous. Creative thinking, attention to detail, and strong communication skills help you interpret feedback and collaborate with creative teams. These skills and qualities ensure polished, effective video projects that meet client expectations and deadlines.

What are Junior Video Editors?

Junior Video Editors are entry-level professionals who assist in editing and assembling recorded footage into finished video projects. They typically work under the supervision of senior editors and are responsible for tasks like cutting clips, adding transitions, syncing audio, and performing basic color correction. Junior Video Editors often use editing software such as Adobe Premiere Pro or Final Cut Pro and help ensure videos meet project specifications. This role is a great starting point for building technical skills and gaining experience in the video production industry.

What is the difference between Junior Video Editing vs Video Editing?

AspectJunior Video EditingVideo Editing
Required SkillsBasic editing, familiarity with editing softwareAdvanced editing, creative skills, complex projects
Experience LevelEntry-level, often internships or apprenticeshipsMid to senior level, more independent work
Work EnvironmentTeam settings, supervised projectsVaried, including freelance or in-house roles
CertificationsOften not required, but relevant courses helpPreferred certifications or extensive portfolio

Junior Video Editing roles focus on foundational skills and supervised projects, ideal for beginners. Video Editing positions require more experience, creative input, and independence, suitable for those with a stronger skill set and portfolio.

What are some common challenges faced by junior video editors when working on tight deadlines?

Junior video editors often encounter challenges related to time management and prioritizing tasks when working under tight deadlines. Balancing creative aspirations with the need to deliver polished, on-brand content quickly can be stressful. It's important to communicate effectively with producers and senior editors to clarify expectations, ask for feedback early, and use organizational tools to manage multiple projects. Over time, developing efficient workflows and mastering editing software shortcuts will help streamline the process and reduce pressure during busy periods.
What are the most commonly searched types of Video Editing jobs in Quebec? The most popular types of Video Editing jobs in Quebec are:
Infographic showing various Junior Video Editing job openings in Quebec as of July 2026, with employment types broken down into 1% Internship, 78% Full Time, 17% Part Time, 1% Temporary, and 3% Contract. Highlights an 77% Physical, 4% Hybrid, and 19% Remote job distribution.
Senior Gameplay Animator

Senior Gameplay Animator

2K

Montreal, QC

Other

Posted yesterday


Job description

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of animators who are tasked with breathing life into the world of BioShock. You will be responsible for the creation of exemplary gameplay animations as well as implementation and optimization of your work in the Unreal Engine. You will work in close collaboration with a distributed group of developers, across disciplines, to set the standards that educate and inspire our team; ultimately bringing the world of BioShock to life.

What You'll Do:

  • Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe and augmented mocap techniques. 
  • Work closely with programmers and designers to support a multitude of features. 
  • Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.
  • Participate in reviews with the gameplay team, give and receive constructive feedback.
  • Communicate and collaborate with members of other disciplines as needed.
  • Estimate the time required to carry out your own tasks and to meet deadlines.
  • Provide knowledge and solutions for everyday animation challenges. 
  • Work closely with programmers to establish and refine the animation pipeline.
  • Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation director's vision for the project.
  • Collaborate with cross-disciplinary teams to integrate animations into the game.
  • Problem-solve, debug, and optimize animations to ensure smooth gameplay experiences.
  • Utilize exceptional knowledge to create and maintain gameplay and AI systems related to gameplay animation.
  • Maintain a strong understanding of character performance, form, gestures, and silhouettes for both player characters and AI entities.
  • Apply expertise in anatomy and caricature to enhance the visual appeal and believability of character animations.
  • Excel in animating various elements, including the human bipedal figure, organic forms, quadrupedal creatures, and mechanical objects.
  • Utilize motion capture data and hand-keyed facial animation techniques for realism.
  • Engage in research, gather reference materials, and document findings to share with the team, aiding in animation development.
  • Mentor, coach, and train more junior animators.  

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a unique, world-class, immersive AAA experience.

Skills & Experience:

  • Previous experience as a Senior Animator on a AAA title.
  • Exemplary skills in keyframe, stylized 3D animation, using Maya and/or Motion Builder. 
  • Experience working in Unreal Engine for animation implementation and debugging.
  • Strong understanding of character performance, form, gesture, and silhouette in regard to player character and AI.
  • Excellent understanding of anatomy and caricature.
  • Exceptional skills in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects.
  • Exceptional knowledge of how to create and maintain gameplay and AI systems in game engines as they pertain to video game animation.
  • Experience structuring & maintaining animation processes such as rigging or prototyping.
  • Experience working with motion capture data and editing it.
  • Excellent problem solving and debugging skills.
  • Experience with hand key facial animation and tools such as Jali.
  • A love for research, reference, and documenting your findings to share with the team.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.