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Junior User Experience Designer Jobs in Springfield, OR

Showing results 41-60

Junior User Experience Designer information

See Springfield, OR salary details

$32.1K

$58.7K

$89K

How much do junior user experience designer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for junior user experience designer in Springfield, OR is $58,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,100.00 and $67,800.00 per year, depending on experience, location, and employer.

What does a junior user experience designer do?

A Junior User Experience (UX) Designer assists in creating and improving the usability, accessibility, and overall satisfaction of digital products such as websites and apps. They typically work under the guidance of senior designers, helping to conduct user research, create wireframes and prototypes, and test designs with real users. Their goal is to ensure that products are intuitive and enjoyable to use, while learning and developing their own design skills. Junior UX Designers often collaborate closely with developers, product managers, and other stakeholders throughout the design process.

What types of projects and tasks can a junior user experience designer expect to work on in their first year?

As a Junior User Experience Designer, you will typically work on tasks such as creating wireframes, assisting with user research, conducting usability testing, and collaborating with other designers and developers to refine user flows. You'll often be assigned to support more senior designers on larger projects while gradually taking ownership of smaller features or sections of a product. This role provides a strong foundation for learning industry-standard tools and processes, and you'll frequently participate in team meetings to brainstorm and iterate on design solutions. The collaborative nature of the work helps you build communication skills and gain exposure to real-world UX challenges.

What are the key skills and qualifications needed to thrive as a junior user experience designer, and why are they important?

As a Junior User Experience Designer, you need a solid understanding of user-centered design principles, basic proficiency in wireframing and prototyping, and often a relevant degree or coursework in design or human-computer interaction. Familiarity with industry-standard tools like Figma, Sketch, Adobe XD, or InVision is commonly expected. Strong communication, curiosity, and a collaborative mindset help you gather user feedback and work effectively with cross-functional teams. These skills are crucial for creating intuitive user interfaces that meet both user needs and business goals.

What is the difference between Junior User Experience Designer vs UX Designer?

AspectJunior User Experience DesignerUX Designer
Required CredentialsTypically an entry-level degree in design, human-computer interaction, or related field; portfolio often requiredHigher experience, often with a portfolio demonstrating multiple projects; may have certifications in UX tools or methodologies
Work EnvironmentSupports senior designers, works on specific tasks, learning-focusedLeads design projects, collaborates with cross-functional teams, responsible for user research and wireframing
Employer & Industry UsageCommon in tech companies, startups, agencies; entry-level rolesMid-level roles in similar environments, with more responsibilities

The main difference between a Junior User Experience Designer and a UX Designer lies in experience, responsibilities, and scope. Junior UX Designers are typically entry-level, focusing on learning and supporting projects, while UX Designers have more experience and lead design initiatives. Both roles are essential in creating user-centered products, but they differ in complexity and independence.

What are the most commonly searched types of User Experience Designer jobs in Springfield, OR?

The most popular types of User Experience Designer jobs in Springfield, OR are:

What cities near Springfield, OR are hiring for Junior User Experience Designer jobs?

Cities near Springfield, OR with the most Junior User Experience Designer job openings:

Infographic showing various Junior User Experience Designer job openings in Springfield, OR as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 15% Part Time, and 3% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $58,684 per year, or $28.2 per hour.

Certified Hand Therapist (PT/OT) - Outpatient

Samaritan Health Services

Lebanon, OR • On-site

Part-time

Re-posted 7 days ago


Samaritan Health Services rating

6.8

Company rating: 6.8 out of 10

Based on 67 frontline employees who took The Breakroom Quiz

500th of 893 rated healthcare providers


Job description

  • JOB SUMMARY/PURPOSE
    • Responsible for providing safe and effective hand and upper extremity therapy services by implementing evaluation and treatment procedures designed to meet the identified needs of the patient. Communicates and works effectively with clients and other team members to achieve therapeutic goals.
  • DEPARTMENT DESCRIPTION
    • The Rehabilitation teams at Samaritan evaluate and treat patients with injuries or conditions that have caused either a decline in self-care, physical mobility or functional independence. We provide hand therapy, upper extremity splinting, wheel chair assessment, home safety assessment, cognitive therapy, neurological therapy and oncology rehab. Therapists follow their patients from initial evaluation to discharge, enjoy collaboration with other healthcare team members and therapist-driven treatment times.
  • EXPERIENCE/EDUCATION/QUALIFICATIONS
    • Current unencumbered Oregon Physical Therapy or Occupational Therapy Licensure required.
    • Certified Hand Therapist (CHT) required.
    • Healthcare Provider BLS required.
  • KNOWLEDGE/SKILLS/ABILITIES
    • Therapy and Counseling - Possess the skills and knowledge of principles, methods, and procedures for diagnosis, treatment, and rehabilitation of physical and cognitive conditions. Ability to provide counseling and guidance.
    • Business Writing - Strong business writing skills, including the ability to professionally communicate clinical content in written documentation that is easily understood by the end user.
    • Communication - Effective written and oral communication skills to explain complex issues, exchange information between team members, and tactfully discuss issues. Ability to perform group presentations and listen to and understand complex information and ideas.
    • Team Building - Ability to work, function and communicate on a multi-disciplinary team. Possess the knowledge and skills to develop constructive and cooperative working relationships with others and maintain them over time.
    • Time Management - Ability to organize, plan and prioritize work to complete within required time frames and to follow-up on pending issues. Ability to perform multiple tasks simultaneously and thrive in dynamic fast-paced environments and under pressure.
  • PHYSICAL DEMANDS
    • Rarely
      (1 - 10% of the time)

      Occasionally
      (11 - 33% of the time)

      Frequently
      (34 - 66% of the time)

      Continually
      (67 – 100% of the time)

      CLIMB - STAIRS

      LIFT (Floor to Waist: 0"-36") 40 - 60 Lbs

      CRAWL (hands & knees)

      ENTER & EXIT VEHICLE/MACHINERY

      PINCH Fingers

      SIT

      LIFT (Waist to Eye: up to 54") 0 - 20 Lbs

      LIFT (Floor to Waist: 0"-36") 20 - 40 Lbs

      LIFT (Knee to chest: 24"-54") 0 - 20 Lbs

      LIFT (Overhead: 54" and above) 0 - 20 Lbs

      CARRY 1-handed, 0 - 20 pounds 

      CARRY 2-handed, 20 - 40 pounds

      SQUAT Repetitive

      KNEEL (on knees)

      ROTATE TRUNK Sitting

      ROTATE TRUNK Standing

      REACH - Upward

      PULL (0-20 pounds force)

      WALK - LEVEL SURFACE

      LIFT (Floor to Waist: 0"-36") 0 - 20 Lbs

      CARRY 2-handed, 0 - 20 pounds

      SQUAT Static (hold >30 sec)

      MANUAL DEXTERITY Hands/wrists

      FINGER DEXTERITY

      STAND

      BEND FORWARD at waist

      REACH - Forward

      GRASP Hand/Fist

      PUSH (0-20 pounds force)

      PUSH (20-40 pounds force)

      PUSH (40-60 pounds force)

      PUSH (60 or more pounds force)


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