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Junior Rtl Design Engineer Jobs in Batavia, IL (NOW HIRING)

Junior Design Engineer, Americas

Chicago, IL ยท Remote

$98K - $165K/yr

Junior Design Engineer (This Posting) - You should have no more than 2 years of industry experience as a designer or engineer. We want to see projects (personal or professional) with at least a ...

Apply Early

Hardware Engineer

Chicago, IL

$127K - $167K/yr

IMC is seeking a Hardware Engineer to join our Global Hardware team and help develop the next ... Design and implement RTL for next-generation ASIC platforms using SystemVerilog * Contribute to ...

Jr. ASIC Design Engineer

Batavia, IL ยท On-site

$70K - $93K/yr

We are looking for a Junior ASIC Design Engineer to lead and contribute to research activities and engineering work focused on developing custom instrumentation for extreme radiation and/or cryogenic ...

Hardware Engineer

Chicago, IL ยท On-site

$127K - $167K/yr

IMC is seeking a Hardware Engineer to join our Global Hardware team and help develop the next ... Design and implement RTL for next-generation ASIC platforms using SystemVerilog * Contribute to ...

Hardware Engineer

Chicago, IL ยท On-site

$127K - $168K/yr

IMC is seeking a Hardware Engineer to join our Global Hardware team and help develop the next ... Design and implement RTL for next-generation ASIC platforms using SystemVerilog * Contribute to ...

Design Engineer, Americas

Chicago, IL ยท Remote

$122K - $220K/yr

Junior Design Engineer - You should have no more than 2 years of industry experience as a designer or engineer. We want to see projects (personal or professional) with at least a couple of users that ...

Apply Early

Design Engineer II

Chicago, IL ยท On-site

$38 - $51/hr

We are looking for an experienced Civil Design Engineer II to join our dynamic team and take a ... Oversee and review the work of junior engineers and designers to ensure accuracy and quality.

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Design Engineer II

Chicago, IL ยท On-site

$38 - $51/hr

Oversee and review the work of junior engineers and designers to ensure accuracy and quality ... Proficiency in AutoCAD Civil 3D or similar design software. * Strong understanding of civil ...

Oversee and review the work of junior engineers and designers to ensure accuracy and quality ... Proficiency in AutoCAD Civil 3D or similar design software. * Strong understanding of civil ...

Provide mentoring, direction, and tasking of junior engineering staff to support development and ... Ability to lead design efforts and develop engineering deliverables with limited supervision.

Senior Design Engineer - Bridge Location: Chicago, IL (Hybrid - Flexible Schedule, Partial Remote ... You'll work directly with multi-disciplinary teams, lead technical execution, mentor junior staff ...

Senior Design Engineer - Bridge Location: Chicago, IL (Hybrid - Flexible Schedule, Partial Remote ... You'll work directly with multi-disciplinary teams, lead technical execution, mentor junior staff ...

Senior Design Engineer - Bridge Location: Chicago, IL (Hybrid - Flexible Schedule, Partial Remote ... You'll work directly with multi-disciplinary teams, lead technical execution, mentor junior staff ...

Design Engineer

Downers Grove, IL ยท On-site +1

$72K - $95K/yr

PRODUCT DESIGN AND DEVELOPMENT * * Serve as the technical liaison with the customer. Clearly define ... Coach and train junior engineers, application engineers, and other engineering team members to help ...

Design Engineer

Downers Grove, IL ยท On-site

$72K - $95K/yr

PRODUCT DESIGN AND DEVELOPMENT * * Serve as the technical liaison with the customer. Clearly define ... Coach and train junior engineers, application engineers, and other engineering team members to help ...

Design Engineer

Downers Grove, IL ยท On-site +1

$72K - $95K/yr

PRODUCT DESIGN AND DEVELOPMENT * * Serve as the technical liaison with the customer. Clearly define ... Coach and train junior engineers, application engineers, and other engineering team members to help ...

Design Engineer

Downers Grove, IL ยท On-site +1

$72K - $95K/yr

PRODUCT DESIGN AND DEVELOPMENT * * Serve as the technical liaison with the customer. Clearly define ... Coach and train junior engineers, application engineers, and other engineering team members to help ...

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Junior Rtl Design Engineer information

See Batavia, IL salary details

$34.1K

$73.2K

$111.6K

How much do junior rtl design engineer jobs pay per year?

As of Jun 30, 2026, the average yearly pay for junior rtl design engineer in Batavia, IL is $73,192.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,400.00 and $81,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Junior RTL Design Engineer, and why are they important?

To thrive as a Junior RTL Design Engineer, a solid background in digital logic design, hardware description languages (such as Verilog or VHDL), and a relevant engineering degree are essential. Experience with simulation and synthesis tools (like ModelSim, Synopsys, or Xilinx Vivado) and a basic understanding of ASIC or FPGA flows are typically required. Strong analytical thinking, attention to detail, and effective teamwork skills help individuals excel in translating specifications into efficient hardware designs. These skills ensure accurate, reliable, and high-performance digital circuit development, which is crucial for meeting project goals and industry standards.

What are Junior RTL Design Engineers?

Junior RTL Design Engineers are entry-level professionals who work on designing and verifying the Register Transfer Level (RTL) logic for digital integrated circuits. They typically use hardware description languages like Verilog or VHDL to describe and simulate the functionality of hardware blocks according to specifications. Their responsibilities often include coding, simulation, debugging, and collaborating with senior engineers to ensure the design meets performance and functional requirements. This role is crucial in the process of creating chips and digital systems used in various electronic devices.

What is the difference between Junior Rtl Design Engineer vs Digital Design Engineer?

AspectJunior Rtl Design EngineerDigital Design Engineer
Required CredentialsBachelor's in Electrical Engineering or related field; some certificationsBachelor's or higher in Electrical/Electronic Engineering; certifications vary
Work EnvironmentDesign teams in semiconductor or electronics companiesDesign and development teams in similar industries
Employer & Industry UsageCommonly employed in chip design, FPGA, ASIC developmentUsed in digital circuit and system design across industries

Both roles involve digital circuit design, but Junior Rtl Design Engineers focus more on RTL coding and verification, while Digital Design Engineers may handle broader digital system development. The roles often overlap in skills and work environment, with the main difference being scope and experience level.

What are some common challenges faced by Junior RTL Design Engineers when transitioning from academic projects to industry roles?

Junior RTL Design Engineers often find the transition from academic projects to industry roles challenging due to the increased complexity and scale of commercial designs. In industry, there is a strong emphasis on meeting strict timing, power, and area requirements, as well as adhering to rigorous verification and documentation standards. Collaboration with verification, physical design, and software teams is essential, and juniors may need to quickly adapt to using industry-standard EDA tools and workflows. Gaining proficiency in debugging and understanding legacy codebases are also typical hurdles. However, most teams provide mentorship and structured onboarding to help new engineers succeed.
What are popular job titles related to Junior Rtl Design Engineer jobs in Batavia, IL? For Junior Rtl Design Engineer jobs in Batavia, IL, the most frequently searched job titles are:
What job categories do people searching Junior Rtl Design Engineer jobs in Batavia, IL look for? The top searched job categories for Junior Rtl Design Engineer jobs in Batavia, IL are:
What cities near Batavia, IL are hiring for Junior Rtl Design Engineer jobs? Cities near Batavia, IL with the most Junior Rtl Design Engineer job openings:
Junior Design Engineer, Americas

Junior Design Engineer, Americas

Ashby

Chicago, IL โ€ข Remote

$98K - $165K/yr

Full-time

PTO

Posted 17 days ago

Be an early applicant


Job description

Job Description: Hi ๐Ÿ‘‹๐Ÿพ Iโ€™m Abhik, Ashby's Co-Founder and VP of Engineering. This role is close to my heart because, as someone who can both design and code, itโ€™s where Iโ€™ve always done my best work, but also where I was seen as a rebel and an outsider. I want folks like me to feel at home at Ashby, and so I made Design Engineering a formal role and department that works closely with me. Our first hire was over five years ago, and weโ€™re doubling the team from five to over ten in the next year. This role truly expects you to design and code. Design Engineer at Ashby isnโ€™t just a Frontend Engineer with new branding, nor is it a Designer vibe coding prototypes. Combining excellence in both is where magic happens. I found that when I put my best effort into both the design and technical implementation of a feature, I had a nimbleness and creativity that was hard to achieve when I did only one or the other. For instance, the UX and UI I envisioned often influenced the data model's design and flexibility, while the understanding of technology's capabilities often simplified or improved the design. This role embraces that. Youโ€™ll work on our most challenging design problems, help others improve their designs by expanding and enhancing our in-house design system, and consult on bespoke design work needed by Product Engineers. To ground it with examples, Design Engineers at Ashby have: Redesigned our mobile web app by talking with customers who use it often, wireframing new flows, implementing its design system, and using that system to turn the wireframes into a polished UI. Built a set of flexible, composable components in our design system that allow other engineers to build beautiful, consistent setup wizards across our product easily. Helped a Product Engineer improve the information hierarchy and scannability of their design for viewing a candidateโ€™s assessments. Recruiters can quickly parse information and pick out anomalies. The Design Engineer role is more common today than five years ago, but I believe Ashby offers a unique opportunity that few can match: You work on a product at scale, not at an early-stage startup struggling to find users and get feedback on what youโ€™ve designed and built. At Ashby, your work will touch over 100,000 weekly active users, millions of candidates per week, and notable customers like Notion, Linear, Shopify, and Snowflake. Youโ€™ll get to test out ideas with our own recruiting team and hiring managers who use Ashby every day (like me), and often hear customer feedback as early as the day you release. This role has always had the commitment of both Benji (CEO & Co-Founder) and me: Iโ€™ve held the role, steadfastly championed it since we started hiring in 2020, and havenโ€™t diluted its responsibilities as weโ€™ve grown (in fact, weโ€™ve doubled down). You get to shape the UI and UX of a powerful and complex product. Our users need software that helps them move quickly while adapting to their unique workflows and preferences. As a result, our UI isnโ€™t a simple chatbox, but it canโ€™t rely on a sea of knobs and dials either. It needs to feel approachable to someone using it for the first time while offering increasingly powerful ways to customize and automate their work. Why You Shouldnโ€™t Apply Design Engineers come in many flavors, not all of which fit our model. Here are some reasons you might not enjoy the role: You only want to work on design systems. While improving our design system is one of many responsibilities, you wonโ€™t be able to work on it exclusively. You like to do extensive research and user testing before implementation. The beauty of being part-Engineer is that you can build conviction by shipping to a subset of users (including our own team) and gathering feedback! You want everything to be perfect before it gets into a userโ€™s hands. One of the drivers of our success is that we ship fast. That often means we donโ€™t agonize over every detail and instead iterate over time, often letting user feedback and business needs drive prioritization. You donโ€™t have excellent taste and execution in visual design. Design Engineers set the bar for visual design in our app and continually improve it, pushing its boundaries with each new feature or redesign. You need company-driven process and structure to get your projects across the finish line. Sprint planning and well-defined project management processes are things you need or look to others to lead. Youโ€™d rather focus on the design and technical details. You only want to do exciting work. Weโ€™re building a team of kind, collaborative folks. Customer issues and investigations are distributed across the team, including our high-level ICs. What Seniority/Level To Apply For Weโ€™ve posted levels from Junior to Staff. The higher the level, the more experience and alignment with the role we expect when reviewing your application and while interviewing. Please apply to the one that sets the right expectations. Junior Design Engineer (This Posting) - You should have no more than 2 years of industry experience as a designer or engineer. We want to see projects (personal or professional) with at least a couple of users that showcase great visual taste and burgeoning talent in both UI/UX and Engineering. Design Engineer - This posting covers both Mid and Senior levels. You have 2+ years of continuous experience (e.g., internships donโ€™t count) as an Engineer or a Designer. You have good proficiency in both Design and Engineering, with exceptional proficiency in the discipline you practice full-time. Regardless of which discipline youโ€™re coming from, we expect experience designing products and shipping code to hundreds of users (even if through side projects). Staff Design Engineer - Weโ€™re looking for folks whoโ€™ve practiced our flavor of Design Engineering professionally. It may not be through a formal title, but youโ€™ve made major contributions to a design system and designed and implemented features for hundreds of users and iterated on them through user feedback. Internally, we do not use these titles, but Engineers are leveled based on proficiency (which you can read about here). What Weโ€™re Building As engineers, we are used to tooling that makes us better at what we do. When we started Ashby, we saw the opposite with Talent Acquisition software. Recruiting teams were leveling up how they did their work, but instead of software meeting this new standard, it held them back. Scheduling a final round is an excellent example. Recruiting teams wanted to schedule candidates faster, track interviewer preparation and quality, and do it with half the headcount. A recruiter needed to manually collect availability from the candidate, identify qualified interviewers, perform โ€œCalendar Tetrisโ€ to find who is available to interview the candidate, schedule on the earliest date possible, and make any last-minute adjustments as availability changed. They must do this while considering the interview load on each individual and whether interviewers need to be trained and shadowing others. ๐Ÿฅต TA software didnโ€™t help. As hiring managers, we know TA is a critical function, and as engineers, we know software can do better. So, we built and continue to build Ashby to give TA teams the highest standard of tooling. Software thatโ€™s intelligent and powerful. Software that provides insights into where theyโ€™re failing and automates or simplifies many of the tasks theyโ€™re underwater with. We want other functions and departments to be jealous of what TA teams can do with Ashby, and today they often are! Engineering Culture Our engineering culture is motivated by Benjiโ€™s (my Co-founder and CEO) and my belief that a small, talented team, given the right environment, can build high-quality software fast (and work regular hours!). We do it through: Minimal process with ownership over decisions normally made by product and design Natural collaboration and deliberate communication Investing in tools and abstractions that give us leverage Putting effort into building a diverse team Minimal Process & Lots of Ownership The best engineers weโ€™ve worked with delivered reliably magical outcomes. They took customer problems and relentlessly drove them to solutions that were not only successful but often brilliant and creative. While they did this with minimal oversight, stakeholders were never in the dark as to what was going on, and no setback was a surprise. Traditional product-development processes arenโ€™t meant for the best engineers. Their purpose is to create consistent outcomes regardless of the engineerโ€™s skill. But, consistency comes at the expense of an engineerโ€™s time and freedomโ€”both ingredients necessary to generate those magical outcomes. As a result, process stifles the best engineers and doesnโ€™t give others the opportunity to practice the behaviors that made the best engineers the โ€œbest.โ€ At Ashby, we want to build an environment that encourages every engineer to be their best. So, at Ashby, every Engineer runs their project. Product Managers (and Designers) build strategy, do customer research, and hand off problem briefs to Engineers. Engineers take on the rest: they research the problem, write product specs, build wireframes, and implement their solution end-to-end. We rely on engineers, not process, to push information outward to the relevant folks (e.g., Product Managers) and pull folks in to help (e.g., Designers, Infra). Itโ€™s a new level of ownership for many engineers, but weโ€™d rather an engineer fail a bit and coach up their skills than use process as a crutch. Not everyone succeeds in our culture, but those who do thrive. Collaboration is Natural & Communication is Deliberate Our engineering team consists of lifelong learners who are talented but also humble and kind (meet them here!). These attributes create an environment where collaboration happens naturally. We combine this with research, prototyping, and written proposals to see around corners and get feedback from the team across time zones. Focus time is something that we hold sacred, and, with thoughtful and deliberate communication, engineers are in <2h meetings per week (I wrote about it here). Today, 25% of engineers and 50% of our engineering leaders at Ashby are from underrepresented groups. We are taking conscious steps to improve, like sourcing diverse candidates, providing generous paid family leave, no leetcode interviews, and more. We also meet in person at least twice a year, once as a department and once as a company. You also have a small budget to meet up with folks in your city/region. Increase Leverage, not Team Size We built Ashby with the quality, breadth, and depth that many customers would expect from much larger teams over larger time scales. Weโ€™ve done this through investment in: Great developer tooling. Our CI/CD takes ~10m, and we deploy at least 15x a day. A debugger that works out of the box. Everyone on the team has contributed to our developer experience ๐Ÿ’ช๐Ÿพ. Building blocks to create powerful and customizable products fast. At the core of Ashby is a set of common components (analytics modeling and query language, policy engine, workflow engine, design system) that we constantly improve. Each improvement to a common component cascades throughout our app (short video below). AI-powered tooling. We think of AI as a way to automate the mundane parts of building and maintaining high-quality software. We use a combination of third-party and internally built tools that, for instance, auto-triage customer issues, suggest fixes, prototype ideas, generate production-ready code, and conduct code reviews. Engineers have an unlimited token budget (but are not measured on it). We write in detail about our philosophy, current use of AI, and future plans for AI in Engineering here. Hereโ€™s an impromptu quote from Arjun in our company Slack of what itโ€™s like to build a feature at Ashby: And a demo of one of these building blocks: Put Effort into Diversity Diverse teams drive innovation and better outcomes. Having seen my mother and partner build their careers as minority women in non-diverse fields, I want to make sure Ashby creates opportunities for the next generation of engineers from underrepresented groups. Today, 25% of engineers and 50% of our engineering leaders at Ashby are from underrepresented groups. We are taking conscious steps to improve, like sourcing diverse candidates, providing generous paid family leave, no leetcode interviews, and more. Interview Process At Ashby, our team and interview process want to help you show your best self. Weโ€™ll dive into past projects and simulate working together through pair programming, designing, writing design system specs collaboratively, and discussing decisions. There are no leetcode or whiteboard exercises. Our interview process is five rounds: If we shortlist your application, weโ€™ll ask for a video walkthrough of a product or feature youโ€™ve designed. Introduction call with a recruiter (30m, live). Be prepared to screen-share examples of your work. A quick dive into some of your past work with me (30m, live). Be prepared to screen-share examples of your work. A design take-home followed by a discussion of your decisions and reasoning (~4h async, 30m live) Three interviews, a deep dive into a past design system or design project, a design system interview, and a pair-programming interview. (2h 45m, live) I will be your main point of contact and prep you for interviews. Each round will have written guidance so you know what to expect. Youโ€™ll meet 3-4 people in Design Engineering (with 5-15 minutes in each interview to ask them questions). If we donโ€™t give an offer, weโ€™ll provide feedback! Your First Three Months at Ashby We want an exceptional onboarding experience for every new hire. At Ashby, your dev environment is set up with a single script, you push your first product change on day one, and you spend the rest of your time shipping product changes that give you a tour of our codebase and best practices. The product changes increase in scope and ambiguity from simple copy changes to the delivery of a prominent, impactful feature. Your manager will do a 30, 60, and 90-day review to give feedback and calibrate on how we work together. Itโ€™s a team effort to get you successfully onboarded; youโ€™ll have a peer paired with you to answer questions, pair program, and check in often to see if you need help. The rest of the team will run training sessions on our culture, product, engineering process, and technical architecture. Technology Stack Our tech stack is TypeScript (frontend & backend), React, GraphQL API, Node.js, Postgres, and Redis. Depending on the level youโ€™re applying for and your past experience, we expect, at a minimum, good proficiency with TypeScript, React, and CSS. Proficiency with backend technologies is a plus, as it allows you to work without coordinating with Product Engineers. Benefits Competitive salary and equity. 10-year