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Junior Graphics Programmer Jobs in California (NOW HIRING)

Senior Rendering Engineer

Novato, CA · On-site

$122K - $168K/yr

... junior engineers. Qualifications : Required : • Bachelor's degree in Computer Science or related ... Graphics or Rendering Engineer. • Strong 3D Math skills. • Strong C/C++ experience. • ...

Overview MG2, an affiliate of Colliers Engineering & Design is currently looking for an ... MG2 templates and graphic standards. * Provide guidance to other staff members regarding ...

AI Designer

El Segundo, CA · On-site

$21.50 - $28.75/hr

Faraday Future is a California-based technology company focused on the design, engineering, and ... Execute graphic and brand-system work (KV, posters, social layouts), product-visual work (product ...

Provide technical guidance and mentorship to junior engineers, fostering a culture of high ... Work closely with other teams (Graphics, Physics, Avatar) to ensure cohesive integration of ...

IXL Learning, developer of personalized learning products used by millions of people globally, is ... Enhance existing designs with new layouts, graphics, and content * Maintain visual consistency and ...

Lead Developer

San Diego, CA · Remote

$62.75 - $82/hr

Oversee junior web developers and evaluate their performance * Liaise with designers to decide on UI/UX elements (like graphics and navigation buttons) * Ensure our software documentation is up-to ...

Senior Graphic Designer, Lead

Fremont, CA · On-site +1

$135K - $150K/yr

... engineers, producers, and program managers. - Balance stakeholder needs while advocating for design ... Mentor junior designers, and partners. - Act as a project lead, setting direction, running ...

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Junior Graphics Programmer information

What are the key skills and qualifications needed to thrive as a Junior Graphics Programmer, and why are they important?

To thrive as a Junior Graphics Programmer, you generally need a solid understanding of computer graphics principles, proficiency in C++ or similar languages, and a relevant degree such as computer science or software engineering. Familiarity with graphics APIs like DirectX or OpenGL, shader languages (HLSL/GLSL), and version control systems like Git is typically expected. Strong problem-solving skills, attention to detail, and effective communication help you stand out in collaborative development environments. These skills and qualifications are essential for creating visually compelling, high-performance graphics solutions that meet industry standards.

What does a Junior Graphics Programmer do?

A Junior Graphics Programmer is responsible for assisting in the development and implementation of visual elements in software, such as video games or simulations. They typically work under the guidance of senior graphics programmers to write and optimize code for rendering graphics, implementing shaders, and ensuring efficient use of hardware resources. Their tasks may also include debugging graphics issues, learning new graphics APIs, and collaborating with other team members to achieve visual targets. This entry-level role is a great way to gain experience in computer graphics and related technologies.

What types of projects and technologies do Junior Graphics Programmers typically work on in their early career?

As a Junior Graphics Programmer, you’ll often start by supporting senior developers with tasks such as implementing rendering features, optimizing shaders, and debugging graphics pipelines. You may work with technologies like DirectX, OpenGL, or Vulkan, as well as graphics engines such as Unity or Unreal Engine. Early projects usually involve collaborating closely with artists and designers to ensure visual elements are integrated efficiently and look as intended. This role offers a great opportunity to learn best practices in real-time rendering and to develop problem-solving skills through hands-on experience with cutting-edge graphics techniques.
What are the most commonly searched types of Graphics Programmer jobs in California? The most popular types of Graphics Programmer jobs in California are:
What job categories do people searching Junior Graphics Programmer jobs in California look for? The top searched job categories for Junior Graphics Programmer jobs in California are:
What cities in California are hiring for Junior Graphics Programmer jobs? Cities in California with the most Junior Graphics Programmer job openings:
Infographic showing various Junior Graphics Programmer job openings in California as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.
AI / LLM Systems Engineer - Egofold (Junior to Mid-Level)

AI / LLM Systems Engineer - Egofold (Junior to Mid-Level)

Snail Games USA

Beverly Hills, CA • On-site

$110K - $150K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 24 days ago


Job description

AI / LLM Systems Engineer - Egofold (Junior to Mid-Level)
Location: Culver City, CA
Compensation: $110,000 - $150,000 Annually
About Snail Games USA
Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.
About Egofold
Egofold is an AI initiative within Snail Games focused on building a modular AI "brain" ecosystem for NPC intelligence, real-time perception systems, and simulation tooling across multiple game projects.
About the Role
We are seeking a Junior to Mid-Level AI / LLM Systems Engineer to help build and expand Egofold's foundational AI systems. This role will contribute to the development of reusable, trainable LLM-based systems that support intelligent agents operating across multiple environments and use cases.
You will work closely with senior engineers and technical leadership to implement AI architectures, develop training and evaluation workflows, and integrate AI capabilities into real-time applications. This is an excellent opportunity for someone who has hands-on experience with modern AI technologies and wants to grow their expertise while contributing to a long-term AI platform vision.
Job Type
Full-Time
Location
Hybrid - Los Angeles Area (3-4 in-office days per week)
Responsibilities
  • Assist in designing and implementing AI systems that leverage large language models for reasoning, decision-making, and agent behaviors.
  • Support the development of training, evaluation, and feedback workflows for AI agents and LLM-powered systems.
  • Build tools and processes for testing, benchmarking, and monitoring AI performance.
  • Help implement memory, context management, and world-state representation systems within AI architectures.
  • Develop validation and safety mechanisms to improve reliability and consistency of AI outputs.
  • Collaborate with senior engineers to integrate AI systems into real-time applications and interactive environments.
  • Contribute to experimentation and prototyping efforts involving agent frameworks, retrieval systems, and AI workflows.
  • Participate in technical discussions, code reviews, and architecture planning activities.
  • Document systems, workflows, and technical decisions to support team collaboration and future development.

Minimum Requirements
  • 2-5 years of professional software engineering, machine learning, or AI development experience.
  • Experience working with large language models through APIs, open-source models, fine-tuning, prompt engineering, RAG systems, or agent frameworks.
  • Strong programming skills in Python.
  • Familiarity with machine learning concepts, model evaluation, and AI development workflows.
  • Experience building, integrating, or deploying software systems in production environments.
  • Understanding of software engineering best practices including testing, version control, and documentation.
  • Strong analytical and problem-solving skills.
  • Ability to learn quickly and thrive in a fast-paced, startup-like environment.

Nice to Have
  • Experience with agent frameworks such as LangChain, LangGraph, CrewAI, AutoGen, or similar technologies.
  • Exposure to reinforcement learning, simulation environments, or agent training methodologies.
  • Experience with vector databases, retrieval systems, and embedding models.
  • Familiarity with cloud platforms such as AWS, Azure, or Google Cloud.
  • Experience integrating AI systems into games, simulations, or interactive applications.
  • Knowledge of C++, C#, Unreal Engine, or Unity.
  • Contributions to open-source AI or machine learning projects.

Salary Range
$110,000 - $150,000 annually
Why Join the Snail Games USA Team?
Operate in a small, high-autonomy team with significant technical ownership and long-term influence.
True focus on work/life balance
Paid company holidays, vacation, and separate sick leave
Medical, dental, vision, and Life/LTD
401k with company match
Work Authorization Requirements
Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).
Additional Information
As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.