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Junior Full Stack Jobs in Kentucky (NOW HIRING)

$180 - $280/hr

You are a highly experienced builder who has seen systems go the full way. From a working prototype ... Architectural direction across the hardware stack from mechanical, electrical, power, to embedded ...

$180 - $230/hr

You will produce high-quality code across the full technology stack, lead Agile and SCRUM ... junior engineers and aligning stakeholders around evolving client needs. YOUR GROWTH You are ...

$111 - $222/hr

Full timeposted on: Posted Todaytime left to apply: End Date: August 30, 2026 (19 days left to ... UME is building an industry-leading measurement stack that integrates Marketing Mix Modeling (MMM ...

$112 - $191/hr

Full timeposted on: Posted Todayjob requisition id: R-116996**Accelerate your career. Join the ... Stack) to ensure system health and proactive issue resolution.* **Security and Compliance:

New

$120 - $155/hr

... properly across the stack, and ship it to production. Over time we expect you to take on ... junior engineer on a small, senior team, which is the fastest way to get better and also ...

Showing results 21-25

Junior Full Stack information

See Kentucky salary details

$20.8K

$77.3K

$119.4K

How much do junior full stack jobs pay per year?

As of Aug 18, 2026, the average yearly pay for junior full stack in Kentucky is $77,278.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,200.00 and $75,600.00 per year, depending on experience, location, and employer.

What is a junior full stack developer?

A Junior Full Stack Developer is an entry-level software professional who works on both the front-end and back-end parts of web applications. They are skilled in basic programming languages and frameworks needed for creating user interfaces as well as handling server-side logic and databases. Typically, juniors work under the guidance of more experienced developers, assisting with coding, debugging, and testing tasks while gradually building their expertise. Their role often involves learning and adapting to new technologies as they gain experience in the field.

What are the key skills and qualifications needed to thrive as a junior full stack developer?

To thrive as a Junior Full Stack Developer, you need a solid understanding of both front-end (HTML, CSS, JavaScript) and back-end (Node.js, Python, Java, or similar) programming, typically supported by a relevant degree or coding bootcamp experience. Familiarity with version control systems like Git, databases (SQL/NoSQL), and frameworks such as React or Express is commonly expected. Strong problem-solving abilities, teamwork, and effective communication are standout soft skills in this role. These skills and qualities ensure you can contribute effectively to diverse projects, adapt to evolving technologies, and collaborate within development teams.

How do junior full stack developers typically balance learning new technologies with meeting project deadlines?

As a Junior Full Stack Developer, you’ll often juggle learning new frameworks or languages while contributing to active projects. Many teams support this by pairing juniors with more experienced developers, offering code reviews, and allocating time for professional development within sprint cycles. While deadlines are important, managers usually recognize the learning curve and provide guidance to help you prioritize tasks and grow your skills without being overwhelmed. Open communication with your team about your progress and challenges is key to maintaining this balance.

What is the difference between Junior Full Stack vs Junior Front End Developer?

AspectJunior Full StackJunior Front End Developer
Required SkillsHTML, CSS, JavaScript, basic backend knowledge (Node.js, Python), database basicsHTML, CSS, JavaScript, frameworks like React or Angular, UI/UX design
Work EnvironmentBoth roles often work in collaborative teams within tech companies, startups, or agencies
Common UsageVersatile role involving both client-side and server-side developmentSpecialized role focusing on user interface and experience

Junior Full Stack developers have a broader skill set covering both front-end and back-end development, while Junior Front End Developers focus primarily on the user interface and client-side technologies. The choice depends on your interest in full project development versus specializing in UI/UX design.

What are the most commonly searched types of Full Stack jobs in Kentucky?

The most popular types of Full Stack jobs in Kentucky are:

What cities in Kentucky are hiring for Junior Full Stack jobs?

Cities in Kentucky with the most Junior Full Stack job openings:

Infographic showing various Junior Full Stack job openings in Kentucky as of August 2026, with employment types broken down into 86% Full Time, 8% Part Time, 5% Contract, and 1% Nights. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $77,278 per year, or $37.2 per hour.

$180 - $280/hr

Other

Medical, Dental, Vision, PTO

This job post has expired today. Applications are no longer accepted.


Job description

Who We Are:

Aurelius Systems is a VC backed defense tech startup building autonomous, edge deployed directed energy systems for counter-UAS. We build laser weapons to shoot down drones.

We're a small team of ~10 engineers, former US military operators, and subject matter experts scaling America's directed energy dominance. The first cost effective, reliable and robust laser weapon system.

Our namesake isn't an accident. Marcus Aurelius wrote about doing the work in front of you, every day, without excuses. Henry Ford didn't wait for permission to reinvent manufacturing. That's how we operate - small team, unreasonable output, no hiding behind the unachievable.

In addition to our San Francisco lab, we opened our Detroit manufacturing hub and field test weekly on our own 400-acre private range.

The Role and Your Impact:

We need a Principal Hardware Engineer to bring senior technical judgment across Archimedes hardware. You are a highly experienced builder who has seen systems go the full way. From a working prototype to hardware that ships and survives in the field. You've done it more than once. You know where systems break, where teams get stuck, and how to keep both moving.

This is a technical leadership seat, not a people management seat. Your role is to raise the level of the hardware org through experience, architectural judgement, and hands-on execution. You lead by example, you unblock hard problems, and you set the technical bar for how hardware gets designed and shipped at Aurelius.

You'll partner with the founders and the Director of Engineering on architecture and roadmap. You'll work directly alongside mechanical, electrical, power, embedded, and optics engineers on the hardest problems the team is facing.

What You’ll Own:
  • Architectural direction across the hardware stack from mechanical, electrical, power, to embedded integration

  • Technical decisions on the hardest problems, from concept through production readiness

  • Pattern recognition and technical review like surfacing risk early, and catching what junior engineers miss

  • Hands-on execution when the problem needs your specific experience to solve fast

  • Design and manufacturing trades across cost, mass, reliability, schedule, and field performance

  • Cross-team judgment when hardware, controls, optics, and software collide

  • Setting the technical bar for design reviews, documentation quality, and release standards

  • Mentorship by example. Engineers should learn from watching you work, not from being managed by you

What We’re Looking For:
  • 10+ years designing and shipping complex hardware systems

  • Track record taking systems the full development cycle from prototype through manufacturing and deployment

  • Senior IC or technical leadership background at hardware companies that actually shipped

  • Deep technical judgement across at least two of: mechanical, electrical, power electronics, embedded systems

  • Pattern recognition from having built real systems before, especially systems that had to survive real-world conditions

  • Comfort operating as the technical anchor on a small team, not the manager of a large one

Nice to Haves:
  • Directed energy, laser, or high-power systems experience

  • Defense or aerospace program experience with MIL-STD or equivalent qualification

  • Founder or founding engineer background at a hardware company

  • Manufacturing depth as-in you've stood up production lines or worked closely with the manufacturers who do

  • Active security clearance or ability to obtain one

How You Operate:
  • Extreme bias for action. You'd rather build a prototype tomorrow than model it for a month

  • You characterize your own systems before the field does

  • Comfortable with ambiguity and fast iteration in a startup environment

  • You debug from first principles, not intuition alone

  • Clear communicator across mechanical, electrical, optical, and software teams

  • Self directed. You identify what needs to happen next and do it without being told

Why Join Aurelius Systems:
  • Build more in 1 month than most engineers build in 1 year. We field test weekly. Your work goes downrange, not into a filing cabinet.

  • Career velocity is real. At ~10 engineers, there are no layers between you and impact.

  • Work on a problem that actually matters. Small cheap drones are changing warfare. Our laser systems are the asymmetric answer - infinite magazine, near zero cost per shot, scalable to every base, border, facility, and truck.

  • Join the densest defense startup ecosystem in the country. California is where the next generation of defense companies are being built.

How We Work:

Core hours are Monday through Friday, 9 to 6. When we're sprinting toward a demo or field test, the team ramps up - nights, weekends, whatever it takes to ship. When the sprint lands, we ramp down. We don't manufacture intensity for show.

Benefits:
  • Competitive salary and equity

  • United Health Care medical, dental, and vision coverage

  • Flexible 18 days PTO plus 5 sick days

  • Travel to field test events and range days

  • Covered daily lunches and office snacks and drinks

  • E-bike and scooter stipend up to $500

  • Direct access to leadership and real ownership over your work

Export Control Notice:

This role requires access to export-controlled information or items that require U.S. Person status. As defined by U.S. law, individuals who are any one of the following are considered to be a U.S. Person: (1) U.S. citizens, (2) legal permanent residents (a.k.a. green card holders), and (3) certain protected classes of asylees and refugees, as defined in 8 U.S.C. 1324b(a)(3).

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