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Junior Full Stack Software Developer Jobs in Oceanside, CA

Full Stack Java Developer

La Jolla, CA · On-site

$55.50 - $71.75/hr

Group Nine LLC is seeking a Full Stack Java Developer to work within the Application Development ... The role involves providing software programming for new applications, maintenance of existing ...

Full-Stack Web Developer

San Diego, CA · On-site

$135 - $160/hr

... Software Engineering, or related field * 5+ years building and shipping full-stack web apps that ... scale and survive in the wild * You've launched production‑grade features, fixed things on fire ...

New

Be it core Java, full-stack Java, Web/UI designers, Big Data or Cloud or Mobility developers ... junior developers and/or coordinate the work of on-site coordinators that support off-shore ...

Full Stack Engineer

San Diego, CA · On-site

$92K - $185K/yr

... DevOps across diverse mission-focused projects. This is a great opportunity to build out new ... Basic Qualifications * 2 years of professional software development experience * Experience ...

Showing results 41-60

Junior Full Stack Software Developer information

See Oceanside, CA salary details

$24.8K

$92K

$142.2K

How much do junior full stack software developer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for junior full stack software developer in Oceanside, CA is $92,048.00, according to ZipRecruiter salary data. Most workers in this role earn between $69,300.00 and $90,000.00 per year, depending on experience, location, and employer.

What does a junior full stack software developer do?

A Junior Full Stack Software Developer is responsible for assisting in the design, development, and maintenance of both front-end and back-end components of web applications. They work with various programming languages, frameworks, and databases to build and support software solutions. Typically, they collaborate with senior developers and other team members to learn best practices, resolve bugs, and implement new features. This role is ideal for those who have foundational programming knowledge and are looking to gain hands-on experience across the entire software development stack.

What are the key skills and qualifications needed to thrive as a junior full stack software developer?

To excel as a Junior Full Stack Software Developer, you need a solid understanding of programming languages (such as JavaScript, Python, or Java), front-end and back-end frameworks, and a relevant degree or coding bootcamp experience. Familiarity with tools like Git, databases (e.g., SQL, MongoDB), and cloud platforms, as well as knowledge of agile methodologies, is typically expected. Problem-solving ability, eagerness to learn, and effective teamwork are standout soft skills in this role. These skills and qualities ensure you can build, maintain, and improve applications efficiently while collaborating well within a development team.

What are some typical daily tasks and collaboration expectations for a junior full stack software developer?

As a Junior Full Stack Software Developer, your daily tasks often include writing and testing code for both front-end and back-end components, debugging issues, and participating in code reviews. You’ll regularly collaborate with other developers, designers, and sometimes product managers during stand-up meetings or sprint planning sessions to ensure alignment on project goals. It's common to work under the guidance of senior developers while learning best practices and receiving constructive feedback. This collaborative environment not only helps you grow technically but also improves your communication and teamwork skills.

What is the difference between Junior Full Stack Software Developer vs Junior Front End Developer?

AspectJunior Full Stack Software DeveloperJunior Front End Developer
Required SkillsProficiency in both front-end and back-end technologies (HTML, CSS, JavaScript, server-side languages, databases)Strong skills in HTML, CSS, JavaScript, and front-end frameworks (React, Angular)
Work EnvironmentInvolved in both client-side and server-side development, often in full project cyclesPrimarily focused on user interface and client-side features
Common UsageUsed in roles requiring versatile development across the stackUsed in roles specializing in UI/UX and front-end design

The main difference is that a Junior Full Stack Software Developer works on both front-end and back-end tasks, while a Junior Front End Developer focuses solely on the user interface and client-side development. The full stack role requires broader skills, whereas the front-end role specializes in creating engaging user experiences.

What are popular job titles related to Junior Full Stack Software Developer jobs in Oceanside, CA?

For Junior Full Stack Software Developer jobs in Oceanside, CA, the most frequently searched job titles are:

What job categories do people searching Junior Full Stack Software Developer jobs in Oceanside, CA look for?

The top searched job categories for Junior Full Stack Software Developer jobs in Oceanside, CA are:

What cities near Oceanside, CA are hiring for Junior Full Stack Software Developer jobs?

Cities near Oceanside, CA with the most Junior Full Stack Software Developer job openings:

Infographic showing various Junior Full Stack Software Developer job openings in Oceanside, CA as of August 2026, with employment types broken down into 1% Internship, 82% Full Time, 13% Part Time, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $92,048 per year, or $44.3 per hour.

Staff Software Engineer, GCS - Full Stack (r5192) Software

Front Door Defense

San Diego, CA • On-site

$150 - $230/hr

Other

Posted 19 days ago


Job description

Staff Software Engineer, GCS - Full Stack (r5192) Build and deliver high-performance web-based GCS features for real-time mission control

Location: Boston

Compensation: $150,000 - 230,000 USD / year

Job Tags: Software

About The Role Ground Control Station (GCS) And Command & Control (C2) Software Engineer

The Ground Control Station (GCS) and Command & Control (C2) Software team builds the mission planning, command & control, and post-mission debrief systems that enable operators to seamlessly manage complex, multi-domain unmanned missions. We combine modern map-centric interfaces, web technologies, and robust backend services to deliver a world-class operator experience across air, maritime, space, and effects/expendables. In this role, you will focus on building modern, web-based GCS applications, advanced mission planners, post-mission debrief utilities, and general C2 interfaces. You will work across a modern, full-stack ecosystem (utilizing frontend web frameworks, responsive mapping libraries, and robust backend services) to translate autonomous platform capabilities into intuitive, low-latency, and highly reliable control systems.

In this role, you will design and develop major GCS features, mentor mid-level engineers, and represent the GCS/C2 team directly to autonomy capability teams, flight operations, and external partners. It's a hands-on role for engineers who enjoy designing user-facing controls and mission-critical systems and want to see their code drive complex real-world operations.

What you'll do:
  • Develop & Field Web-Based GCS/C2 Software — Design, develop, and optimize high-performance, responsive GCS software and C2 applications, utilizing modern web technologies (e.g., React, TypeScript, Node.js, Go) to build map-centric mission planning, real-time command & control, video streaming, and telemetry visualization interfaces.
  • Technical Leadership — Own technical direction for major GCS features and full-stack subsystems; architect frontend/backend architectures, design robust APIs, and lead technical decision-making within your project area.
  • Collaboration Across Teams — Act as a primary technical interface with the Autonomy Capabilities team, Perception team, flight operations, and external partners (platform integrators, C2 providers, and vehicle vendors); author and negotiate APIs, REST/WebSocket schemas, and interface contracts rather than just consume them.
  • Mentorship & Growth — Mentor mid-level engineers on the team; partner with managers on onboarding, leveling, and growth planning. Formally onboard senior new hires.
  • Design, UX, & Documentation — Drive design reviews, UI/UX prototyping, and API/ICD definitions; champion modern frontend and backend development practices, rigorous unit/integration testing, and developer/operator documentation to close process gaps that span teams.
  • Pre-deployment Preparation — Own the build, configuration, and validation process for mission-ready ground stations and C2 web servers; coordinate hardware/software compatibility, UI/UX readiness, and containerized release cadence.
  • On-site Test & Mission Support — Travel to test sites and support live mission operations (flight tests, range exercises, on-water trials, integration events), working closely with operators and pilots to gather feedback, debug live C2 systems, and troubleshoot web interfaces and network configurations under time-critical field constraints.
  • System Debugging & Performance Tuning — Diagnose and resolve integration issues across GCS/C2 stacks, radio links, and telemetry streams — including UI rendering bottlenecks, API latency, database query optimization, and network latency profiling under operationally-representative loads.
  • Mission Data & Debrief Support — Architect and implement post-mission debrief utilities and telemetry analysis tools that parse, play back, and visualize telemetry, logs, and payload data for rapid post-mission analysis and issue reproduction.
  • Continuous Improvement — Build tools and automation scripts to improve C2 deployment pipelines, test/mission reliability, and simulation-based operator testing.
  • C2 Interoperability & Standards — Own compliance and integration with command-and-control standards and architectures (e.g., A-GRA, UCI, OMS, STANAG 4586, MAVLink).
  • Hiring — Interview candidates, help define the skills bar for open roles in your area, and onboard new engineers into your sub-program.
  • Travel Requirement — Members of this team typically travel around 10-20% of the year (to support field integration, customer demonstrations, or test events).

Required qualifications:

  • BS/MS in Computer Science, Software Engineering, Computer Engineering, or equivalent practical experience.
  • Typically requires a minimum of 7 years of related experience with a Bachelor's degree; or 6 years and a Master's degree; or 4 years with a PhD; or equivalent work experience.
  • Experience with modern frontend frameworks (e.g., React, TypeScript) and building rich, interactive user experiences in responsive web-based applications.
  • Experience full-stack or building backend in C/C++, Python, TypeScript, or Go, including service orchestration, command/status interfaces, and data pipelines between UI, ground services, and vehicle-side components.
  • Deep familiarity with networked and distributed systems, including UDP/TCP transport, custom binary protocols, reliable messaging, pub-sub/IPC middleware, and serialization/IDL tooling.
  • Experience using AI-assisted development tools to accelerate software design, implementation, debugging, testing, and code review while maintaining strong engineering judgment, validation discipline, and ownership of final technical decisions.
  • Experience working with databases, including relational (e.g., PostgreSQL) or NoSQL databases, with preference for experience handling spatial/geographic data (e.g., PostGIS).
  • Demonstrated experience owning a major software capability or system from architecture through field delivery.
  • Track record of mentoring engineers and growing technical talent.
  • Experience authoring or negotiating interface contracts, API specifications (e.g., OpenAPI/Swagger), or ICDs with internal or external stakeholders.
  • Strong debugging and profiling skills, including diagnosing browser rendering bottlenecks, API latencies, and network connectivity issues.
  • Ability to obtain a SECRET clearance.

Preferred qualifications:

  • Experience with Geographic Information Systems (GIS), web mapping libraries (e.g., Maplibre GL, Leaflet, CesiumJS, OpenLayers), and 2D/3D spatial data visualization.
  • Familiarity with video streaming protocols and multimedia frameworks in a web environment (e.g., WebRTC, HLS, RTSP-to-Web gateways, GStreamer, FFmpeg).
  • Experience developing post-mission telemetry analysis, log parsing, or interactive web-based playback/debrief systems.
  • Experience with containerization and orchestration (e.g., Docker, Kubernetes, k3s/k3d) and deploying C2 services to local, edge, or cloud environments.
  • Experience with platform control / autopilot protocols (e.g., MAVLink, STANAG 4586) or DoD C2 standards (e.g., A-GRA, UCI, OMS).
  • Experience working closely with flight operators, pilots, or military stakeholders to gather feedback and refine user workflows.
  • Active Secret or Top Secret clearance.

$150,000 - $230,000 a year

Full-time regular employee offer package:

Pay within range listed + Bonus + Benefits + Equity

Temporary employee offer package:

Pay within range listed above + temporary benefits package (applicable after 60 days of employment)

Salary compensation is influenced by a wide array of factors including but not limited to skill set, level of experience, licenses and certifications, and specific work location. All offers are contingent on a cleared background and possible reference check. Military fellows and part-time employees are not eligible for benefits. Please speak to your talent acquisition representative for more information.

Shield AI is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, marital status, disability, gender identity or Veteran status. If you have a disability or special need that requires accommodation, please let us know.

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